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authorayuanx <ayuanx@gmail.com>2009-12-20 02:23:26 +0000
committerayuanx <ayuanx@gmail.com>2009-12-20 02:23:26 +0000
commit51163196d3e5faad9edaf9dc863ea7454b236a5d (patch)
tree0beea5bbd44cb63876751d5a1c9534891ca41f86 /Source/Core/AudioCommon/Src/Mixer.cpp
parent7b6a0f9b72950ef6752c8477e973666d476b5e51 (diff)
Now OpenAL works, at least.
But Dolphin's sound stream system really needs a rethink. Because this is the root cause of constant blocking. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4711 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/AudioCommon/Src/Mixer.cpp')
-rw-r--r--Source/Core/AudioCommon/Src/Mixer.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/Source/Core/AudioCommon/Src/Mixer.cpp b/Source/Core/AudioCommon/Src/Mixer.cpp
index 21c42e7fce..d120159e2c 100644
--- a/Source/Core/AudioCommon/Src/Mixer.cpp
+++ b/Source/Core/AudioCommon/Src/Mixer.cpp
@@ -171,3 +171,12 @@ void CMixer::PushSamples(short *samples, int num_stereo_samples, int core_sample
}
push_sync.Leave();
}
+
+int CMixer::GetNumSamples()
+{
+ return m_queueSize / 2;
+ //int ret = (m_queueSize - queue_minlength) / 2;
+ //ret = (ret > 0) ? ret : 0;
+ //return ret;
+}
+