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authorskidau <skidau@gmail.com>2013-01-13 00:05:30 +1100
committerskidau <skidau@gmail.com>2013-01-13 00:05:30 +1100
commit1c462a1ecaa514912338735537284456f7cd835b (patch)
tree2371516fac15327449c1500b844b81682282caf4 /Source/Core/AudioCommon/Src/OpenALStream.cpp
parent73140c7da75eae814c470c82a49c1a57d207032e (diff)
Added a latency setting to the audio settings.
Removed the Sample Rate setting. It is now hardcoded to 48000hz (accurate audio timing). Fixes issue 5672.
Diffstat (limited to 'Source/Core/AudioCommon/Src/OpenALStream.cpp')
-rw-r--r--Source/Core/AudioCommon/Src/OpenALStream.cpp28
1 files changed, 17 insertions, 11 deletions
diff --git a/Source/Core/AudioCommon/Src/OpenALStream.cpp b/Source/Core/AudioCommon/Src/OpenALStream.cpp
index eefc62e346..94112c130d 100644
--- a/Source/Core/AudioCommon/Src/OpenALStream.cpp
+++ b/Source/Core/AudioCommon/Src/OpenALStream.cpp
@@ -46,6 +46,11 @@ bool OpenALStream::Start()
pContext = alcCreateContext(pDevice, NULL);
if (pContext)
{
+ // Used to determine an appropriate period size (2x period = total buffer size)
+ //ALCint refresh;
+ //alcGetIntegerv(pDevice, ALC_REFRESH, 1, &refresh);
+ //period_size_in_millisec = 1000 / refresh;
+
alcMakeContextCurrent(pContext);
thread = std::thread(std::mem_fun(&OpenALStream::SoundLoop), this);
bReturn = true;
@@ -90,7 +95,7 @@ void OpenALStream::Stop()
// Clean up buffers and sources
alDeleteSources(1, &uiSource);
uiSource = 0;
- alDeleteBuffers(OAL_NUM_BUFFERS, uiBuffers);
+ alDeleteBuffers(numBuffers, uiBuffers);
ALCcontext *pContext = alcGetCurrentContext();
ALCdevice *pDevice = alcGetContextsDevice(pContext);
@@ -133,19 +138,20 @@ void OpenALStream::SoundLoop()
Common::SetCurrentThreadName("Audio thread - openal");
u32 ulFrequency = m_mixer->GetSampleRate();
+ numBuffers = Core::g_CoreStartupParameter.iLatency + 2; // OpenAL requires a minimum of two buffers
- memset(uiBuffers, 0, OAL_NUM_BUFFERS * sizeof(ALuint));
+ memset(uiBuffers, 0, numBuffers * sizeof(ALuint));
uiSource = 0;
// Generate some AL Buffers for streaming
- alGenBuffers(OAL_NUM_BUFFERS, (ALuint *)uiBuffers);
+ alGenBuffers(numBuffers, (ALuint *)uiBuffers);
// Generate a Source to playback the Buffers
alGenSources(1, &uiSource);
// Short Silence
- memset(sampleBuffer, 0, OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_NUM_BUFFERS);
+ memset(sampleBuffer, 0, OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * numBuffers);
memset(realtimeBuffer, 0, OAL_MAX_SAMPLES * 4);
- for (int i = 0; i < OAL_NUM_BUFFERS; i++)
+ for (int i = 0; i < numBuffers; i++)
{
#if !defined(__APPLE__)
if (Core::g_CoreStartupParameter.bDPL2Decoder)
@@ -154,7 +160,7 @@ void OpenALStream::SoundLoop()
#endif
alBufferData(uiBuffers[i], AL_FORMAT_STEREO16, realtimeBuffer, 4 * 2 * 2, ulFrequency);
}
- alSourceQueueBuffers(uiSource, OAL_NUM_BUFFERS, uiBuffers);
+ alSourceQueueBuffers(uiSource, numBuffers, uiBuffers);
alSourcePlay(uiSource);
// Set the default sound volume as saved in the config file.
@@ -166,7 +172,7 @@ void OpenALStream::SoundLoop()
ALint iBuffersFilled = 0;
ALint iBuffersProcessed = 0;
ALint iState = 0;
- ALuint uiBufferTemp[OAL_NUM_BUFFERS] = {0};
+ ALuint uiBufferTemp[OAL_MAX_BUFFERS] = {0};
soundTouch.setChannels(2);
soundTouch.setSampleRate(ulFrequency);
@@ -216,7 +222,7 @@ void OpenALStream::SoundLoop()
soundTouch.setSetting(SETTING_SEQUENCE_MS, (int)(1 / (rate * rate)));
soundTouch.setTempo(rate);
}
- unsigned int nSamples = soundTouch.receiveSamples(sampleBuffer, OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_NUM_BUFFERS);
+ unsigned int nSamples = soundTouch.receiveSamples(sampleBuffer, OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_MAX_BUFFERS);
if (nSamples > 0)
{
// Remove the Buffer from the Queue. (uiBuffer contains the Buffer ID for the unqueued Buffer)
@@ -236,14 +242,14 @@ void OpenALStream::SoundLoop()
if (surround_capable)
{
// Convert the samples from short to float for the dpl2 decoder
- float dest[OAL_MAX_SAMPLES * 2 * 2 * OAL_NUM_BUFFERS];
+ float dest[OAL_MAX_SAMPLES * 2 * 2 * OAL_MAX_BUFFERS];
for (u32 i = 0; i < nSamples; ++i)
{
dest[i * 2 + 0] = (float)sampleBuffer[i * 2 + 0] / (1<<16);
dest[i * 2 + 1] = (float)sampleBuffer[i * 2 + 1] / (1<<16);
}
- float dpl2[OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_NUM_BUFFERS];
+ float dpl2[OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_MAX_BUFFERS];
dpl2decode(dest, nSamples, dpl2);
alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_51CHN32, dpl2, nSamples * SIZE_FLOAT * SURROUND_CHANNELS, ulFrequency);
@@ -273,7 +279,7 @@ void OpenALStream::SoundLoop()
}
iBuffersFilled++;
- if (iBuffersFilled == OAL_NUM_BUFFERS)
+ if (iBuffersFilled == numBuffers)
{
alSourcePlay(uiSource);
ALenum err = alGetError();