diff options
| author | skidau <skidau@gmail.com> | 2013-01-13 00:05:30 +1100 |
|---|---|---|
| committer | skidau <skidau@gmail.com> | 2013-01-13 00:05:30 +1100 |
| commit | 1c462a1ecaa514912338735537284456f7cd835b (patch) | |
| tree | 2371516fac15327449c1500b844b81682282caf4 /Source/Core/AudioCommon/Src/OpenALStream.cpp | |
| parent | 73140c7da75eae814c470c82a49c1a57d207032e (diff) | |
Added a latency setting to the audio settings.
Removed the Sample Rate setting. It is now hardcoded to 48000hz (accurate audio timing).
Fixes issue 5672.
Diffstat (limited to 'Source/Core/AudioCommon/Src/OpenALStream.cpp')
| -rw-r--r-- | Source/Core/AudioCommon/Src/OpenALStream.cpp | 28 |
1 files changed, 17 insertions, 11 deletions
diff --git a/Source/Core/AudioCommon/Src/OpenALStream.cpp b/Source/Core/AudioCommon/Src/OpenALStream.cpp index eefc62e346..94112c130d 100644 --- a/Source/Core/AudioCommon/Src/OpenALStream.cpp +++ b/Source/Core/AudioCommon/Src/OpenALStream.cpp @@ -46,6 +46,11 @@ bool OpenALStream::Start() pContext = alcCreateContext(pDevice, NULL); if (pContext) { + // Used to determine an appropriate period size (2x period = total buffer size) + //ALCint refresh; + //alcGetIntegerv(pDevice, ALC_REFRESH, 1, &refresh); + //period_size_in_millisec = 1000 / refresh; + alcMakeContextCurrent(pContext); thread = std::thread(std::mem_fun(&OpenALStream::SoundLoop), this); bReturn = true; @@ -90,7 +95,7 @@ void OpenALStream::Stop() // Clean up buffers and sources alDeleteSources(1, &uiSource); uiSource = 0; - alDeleteBuffers(OAL_NUM_BUFFERS, uiBuffers); + alDeleteBuffers(numBuffers, uiBuffers); ALCcontext *pContext = alcGetCurrentContext(); ALCdevice *pDevice = alcGetContextsDevice(pContext); @@ -133,19 +138,20 @@ void OpenALStream::SoundLoop() Common::SetCurrentThreadName("Audio thread - openal"); u32 ulFrequency = m_mixer->GetSampleRate(); + numBuffers = Core::g_CoreStartupParameter.iLatency + 2; // OpenAL requires a minimum of two buffers - memset(uiBuffers, 0, OAL_NUM_BUFFERS * sizeof(ALuint)); + memset(uiBuffers, 0, numBuffers * sizeof(ALuint)); uiSource = 0; // Generate some AL Buffers for streaming - alGenBuffers(OAL_NUM_BUFFERS, (ALuint *)uiBuffers); + alGenBuffers(numBuffers, (ALuint *)uiBuffers); // Generate a Source to playback the Buffers alGenSources(1, &uiSource); // Short Silence - memset(sampleBuffer, 0, OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_NUM_BUFFERS); + memset(sampleBuffer, 0, OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * numBuffers); memset(realtimeBuffer, 0, OAL_MAX_SAMPLES * 4); - for (int i = 0; i < OAL_NUM_BUFFERS; i++) + for (int i = 0; i < numBuffers; i++) { #if !defined(__APPLE__) if (Core::g_CoreStartupParameter.bDPL2Decoder) @@ -154,7 +160,7 @@ void OpenALStream::SoundLoop() #endif alBufferData(uiBuffers[i], AL_FORMAT_STEREO16, realtimeBuffer, 4 * 2 * 2, ulFrequency); } - alSourceQueueBuffers(uiSource, OAL_NUM_BUFFERS, uiBuffers); + alSourceQueueBuffers(uiSource, numBuffers, uiBuffers); alSourcePlay(uiSource); // Set the default sound volume as saved in the config file. @@ -166,7 +172,7 @@ void OpenALStream::SoundLoop() ALint iBuffersFilled = 0; ALint iBuffersProcessed = 0; ALint iState = 0; - ALuint uiBufferTemp[OAL_NUM_BUFFERS] = {0}; + ALuint uiBufferTemp[OAL_MAX_BUFFERS] = {0}; soundTouch.setChannels(2); soundTouch.setSampleRate(ulFrequency); @@ -216,7 +222,7 @@ void OpenALStream::SoundLoop() soundTouch.setSetting(SETTING_SEQUENCE_MS, (int)(1 / (rate * rate))); soundTouch.setTempo(rate); } - unsigned int nSamples = soundTouch.receiveSamples(sampleBuffer, OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_NUM_BUFFERS); + unsigned int nSamples = soundTouch.receiveSamples(sampleBuffer, OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_MAX_BUFFERS); if (nSamples > 0) { // Remove the Buffer from the Queue. (uiBuffer contains the Buffer ID for the unqueued Buffer) @@ -236,14 +242,14 @@ void OpenALStream::SoundLoop() if (surround_capable) { // Convert the samples from short to float for the dpl2 decoder - float dest[OAL_MAX_SAMPLES * 2 * 2 * OAL_NUM_BUFFERS]; + float dest[OAL_MAX_SAMPLES * 2 * 2 * OAL_MAX_BUFFERS]; for (u32 i = 0; i < nSamples; ++i) { dest[i * 2 + 0] = (float)sampleBuffer[i * 2 + 0] / (1<<16); dest[i * 2 + 1] = (float)sampleBuffer[i * 2 + 1] / (1<<16); } - float dpl2[OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_NUM_BUFFERS]; + float dpl2[OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_MAX_BUFFERS]; dpl2decode(dest, nSamples, dpl2); alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_51CHN32, dpl2, nSamples * SIZE_FLOAT * SURROUND_CHANNELS, ulFrequency); @@ -273,7 +279,7 @@ void OpenALStream::SoundLoop() } iBuffersFilled++; - if (iBuffersFilled == OAL_NUM_BUFFERS) + if (iBuffersFilled == numBuffers) { alSourcePlay(uiSource); ALenum err = alGetError(); |
