summaryrefslogtreecommitdiff
path: root/Source/Core/AudioCommon/Src/OpenALStream.cpp
diff options
context:
space:
mode:
authordegasus <wickmarkus@web.de>2013-01-24 16:58:28 +0100
committerdegasus <wickmarkus@web.de>2013-01-24 16:58:28 +0100
commite0ffdda26e5fb34b2f0d59d5d45b0deda9c90c19 (patch)
tree8e289ea93c97fe7430ae501200b60327f572c7e2 /Source/Core/AudioCommon/Src/OpenALStream.cpp
parentd5748ebaef93cd601ae6ab5e12f39dd201593ad0 (diff)
parentd60cc373d1b389215eb63c4e20fe24e902680c7a (diff)
Merge branch 'immediate-removal' into GLSL-master
Conflicts: Source/Core/VideoCommon/Src/PixelShaderGen.cpp Source/Plugins/Plugin_VideoSoftware/Src/SWRenderer.cpp immediate-removal is a new created branch seperated from master but reverted the revert of immediate-removal so we get less conflicts by merging
Diffstat (limited to 'Source/Core/AudioCommon/Src/OpenALStream.cpp')
-rw-r--r--Source/Core/AudioCommon/Src/OpenALStream.cpp225
1 files changed, 191 insertions, 34 deletions
diff --git a/Source/Core/AudioCommon/Src/OpenALStream.cpp b/Source/Core/AudioCommon/Src/OpenALStream.cpp
index 2abd357782..cfe6a40630 100644
--- a/Source/Core/AudioCommon/Src/OpenALStream.cpp
+++ b/Source/Core/AudioCommon/Src/OpenALStream.cpp
@@ -15,13 +15,14 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
-#include <functional>
-
#include "aldlist.h"
#include "OpenALStream.h"
+#include "DPL2Decoder.h"
#if defined HAVE_OPENAL && HAVE_OPENAL
+soundtouch::SoundTouch soundTouch;
+
//
// AyuanX: Spec says OpenAL1.1 is thread safe already
//
@@ -35,14 +36,21 @@ bool OpenALStream::Start()
pDeviceList = new ALDeviceList();
if ((pDeviceList) && (pDeviceList->GetNumDevices()))
{
- char *defDevName = pDeviceList-> \
- GetDeviceName(pDeviceList->GetDefaultDevice());
+ char *defDevName = pDeviceList->GetDeviceName(pDeviceList->GetDefaultDevice());
+
+ WARN_LOG(AUDIO, "Found OpenAL device %s", defDevName);
+
pDevice = alcOpenDevice(defDevName);
if (pDevice)
{
pContext = alcCreateContext(pDevice, NULL);
if (pContext)
{
+ // Used to determine an appropriate period size (2x period = total buffer size)
+ //ALCint refresh;
+ //alcGetIntegerv(pDevice, ALC_REFRESH, 1, &refresh);
+ //period_size_in_millisec = 1000 / refresh;
+
alcMakeContextCurrent(pContext);
thread = std::thread(std::mem_fun(&OpenALStream::SoundLoop), this);
bReturn = true;
@@ -50,8 +58,7 @@ bool OpenALStream::Start()
else
{
alcCloseDevice(pDevice);
- PanicAlertT("OpenAL: can't create context "
- "for device %s", defDevName);
+ PanicAlertT("OpenAL: can't create context for device %s", defDevName);
}
}
else
@@ -65,6 +72,10 @@ bool OpenALStream::Start()
PanicAlertT("OpenAL: can't find sound devices");
}
+ // Initialise DPL2 parameters
+ dpl2reset();
+
+ soundTouch.clear();
return bReturn;
}
@@ -74,6 +85,8 @@ void OpenALStream::Stop()
// kick the thread if it's waiting
soundSyncEvent.Set();
+ soundTouch.clear();
+
thread.join();
alSourceStop(uiSource);
@@ -82,7 +95,7 @@ void OpenALStream::Stop()
// Clean up buffers and sources
alDeleteSources(1, &uiSource);
uiSource = 0;
- alDeleteBuffers(OAL_NUM_BUFFERS, uiBuffers);
+ alDeleteBuffers(numBuffers, uiBuffers);
ALCcontext *pContext = alcGetCurrentContext();
ALCdevice *pDevice = alcGetContextsDevice(pContext);
@@ -111,6 +124,7 @@ void OpenALStream::Clear(bool mute)
if(m_muted)
{
+ soundTouch.clear();
alSourceStop(uiSource);
}
else
@@ -124,20 +138,29 @@ void OpenALStream::SoundLoop()
Common::SetCurrentThreadName("Audio thread - openal");
u32 ulFrequency = m_mixer->GetSampleRate();
+ numBuffers = Core::g_CoreStartupParameter.iLatency + 2; // OpenAL requires a minimum of two buffers
- memset(uiBuffers, 0, OAL_NUM_BUFFERS * sizeof(ALuint));
+ memset(uiBuffers, 0, numBuffers * sizeof(ALuint));
uiSource = 0;
// Generate some AL Buffers for streaming
- alGenBuffers(OAL_NUM_BUFFERS, (ALuint *)uiBuffers);
+ alGenBuffers(numBuffers, (ALuint *)uiBuffers);
// Generate a Source to playback the Buffers
alGenSources(1, &uiSource);
// Short Silence
+ memset(sampleBuffer, 0, OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * numBuffers);
memset(realtimeBuffer, 0, OAL_MAX_SAMPLES * 4);
- for (int i = 0; i < OAL_NUM_BUFFERS; i++)
- alBufferData(uiBuffers[i], AL_FORMAT_STEREO16, realtimeBuffer, OAL_MAX_SAMPLES, ulFrequency);
- alSourceQueueBuffers(uiSource, OAL_NUM_BUFFERS, uiBuffers);
+ for (int i = 0; i < numBuffers; i++)
+ {
+#if !defined(__APPLE__)
+ if (Core::g_CoreStartupParameter.bDPL2Decoder)
+ alBufferData(uiBuffers[i], AL_FORMAT_51CHN32, sampleBuffer, 4 * SIZE_FLOAT * SURROUND_CHANNELS, ulFrequency);
+ else
+#endif
+ alBufferData(uiBuffers[i], AL_FORMAT_STEREO16, realtimeBuffer, 4 * 2 * 2, ulFrequency);
+ }
+ alSourceQueueBuffers(uiSource, numBuffers, uiBuffers);
alSourcePlay(uiSource);
// Set the default sound volume as saved in the config file.
@@ -148,41 +171,175 @@ void OpenALStream::SoundLoop()
ALint iBuffersFilled = 0;
ALint iBuffersProcessed = 0;
- ALuint uiBufferTemp[OAL_NUM_BUFFERS] = {0};
+ ALint iState = 0;
+ ALuint uiBufferTemp[OAL_MAX_BUFFERS] = {0};
+
+ soundTouch.setChannels(2);
+ soundTouch.setSampleRate(ulFrequency);
+ soundTouch.setTempo(1.0);
+ soundTouch.setSetting(SETTING_USE_QUICKSEEK, 0);
+ soundTouch.setSetting(SETTING_USE_AA_FILTER, 0);
+ soundTouch.setSetting(SETTING_SEQUENCE_MS, 1);
+ soundTouch.setSetting(SETTING_SEEKWINDOW_MS, 28);
+ soundTouch.setSetting(SETTING_OVERLAP_MS, 12);
+
+ bool surround_capable = Core::g_CoreStartupParameter.bDPL2Decoder;
+#if defined(__APPLE__)
+ bool float32_capable = false;
+#else
+ bool float32_capable = true;
+#endif
while (!threadData)
{
+ // num_samples_to_render in this update - depends on SystemTimers::AUDIO_DMA_PERIOD.
+ const u32 stereo_16_bit_size = 4;
+ const u32 dma_length = 32;
+ const u64 ais_samples_per_second = 48000 * stereo_16_bit_size;
+ u64 audio_dma_period = SystemTimers::GetTicksPerSecond() / (AudioInterface::GetAIDSampleRate() * stereo_16_bit_size / dma_length);
+ u64 num_samples_to_render = (audio_dma_period * ais_samples_per_second) / SystemTimers::GetTicksPerSecond();
+
+ unsigned int numSamples = (unsigned int)num_samples_to_render;
+
+ numSamples = (numSamples > OAL_MAX_SAMPLES) ? OAL_MAX_SAMPLES : numSamples;
+ numSamples = m_mixer->Mix(realtimeBuffer, numSamples);
+
+ // Convert the samples from short to float
+ float dest[OAL_MAX_SAMPLES * 2 * 2 * OAL_MAX_BUFFERS];
+ for (u32 i = 0; i < numSamples; ++i)
+ {
+ dest[i * 2 + 0] = (float)realtimeBuffer[i * 2 + 0] / (1 << 16);
+ dest[i * 2 + 1] = (float)realtimeBuffer[i * 2 + 1] / (1 << 16);
+ }
+
+ soundTouch.putSamples(dest, numSamples);
+
if (iBuffersProcessed == iBuffersFilled)
{
alGetSourcei(uiSource, AL_BUFFERS_PROCESSED, &iBuffersProcessed);
iBuffersFilled = 0;
}
- unsigned int numSamples = m_mixer->GetNumSamples();
-
- if (iBuffersProcessed && (numSamples >= OAL_THRESHOLD))
+ if (iBuffersProcessed)
{
- numSamples = (numSamples > OAL_MAX_SAMPLES) ? OAL_MAX_SAMPLES : numSamples;
- // Remove the Buffer from the Queue. (uiBuffer contains the Buffer ID for the unqueued Buffer)
- if (iBuffersFilled == 0)
- alSourceUnqueueBuffers(uiSource, iBuffersProcessed, uiBufferTemp);
-
- m_mixer->Mix(realtimeBuffer, numSamples);
- alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO16, realtimeBuffer, numSamples * 4, ulFrequency);
- alSourceQueueBuffers(uiSource, 1, &uiBufferTemp[iBuffersFilled]);
- iBuffersFilled++;
-
- if (iBuffersFilled == OAL_NUM_BUFFERS)
- alSourcePlay(uiSource);
+ float rate = m_mixer->GetCurrentSpeed();
+ if (rate <= 0)
+ {
+ Core::RequestRefreshInfo();
+ rate = m_mixer->GetCurrentSpeed();
+ }
+
+ // Place a lower limit of 10% speed. When a game boots up, there will be
+ // many silence samples. These do not need to be timestretched.
+ if (rate > 0.10)
+ {
+ // Adjust SETTING_SEQUENCE_MS to balance between lag vs hollow audio
+ soundTouch.setSetting(SETTING_SEQUENCE_MS, (int)(1 / (rate * rate)));
+ soundTouch.setTempo(rate);
+ }
+ unsigned int nSamples = soundTouch.receiveSamples(sampleBuffer, OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_MAX_BUFFERS);
+ if (nSamples > 0)
+ {
+ // Remove the Buffer from the Queue. (uiBuffer contains the Buffer ID for the unqueued Buffer)
+ if (iBuffersFilled == 0)
+ {
+ alSourceUnqueueBuffers(uiSource, iBuffersProcessed, uiBufferTemp);
+ ALenum err = alGetError();
+ if (err != 0)
+ {
+ ERROR_LOG(AUDIO, "Error unqueuing buffers: %08x", err);
+ }
+ }
+#if defined(__APPLE__)
+ // OSX does not have the alext AL_FORMAT_51CHN32 yet.
+ surround_capable = false;
+#else
+ if (surround_capable)
+ {
+ float dpl2[OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_MAX_BUFFERS];
+ dpl2decode(sampleBuffer, nSamples, dpl2);
+
+ alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_51CHN32, dpl2, nSamples * SIZE_FLOAT * SURROUND_CHANNELS, ulFrequency);
+ ALenum err = alGetError();
+ if (err == AL_INVALID_ENUM)
+ {
+ // 5.1 is not supported by the host, fallback to stereo
+ WARN_LOG(AUDIO, "Unable to set 5.1 surround mode. Updating OpenAL Soft might fix this issue.");
+ surround_capable = false;
+ }
+ else if (err != 0)
+ {
+ ERROR_LOG(AUDIO, "Error occurred while buffering data: %08x", err);
+ }
+ }
+#endif
+ if (!surround_capable)
+ {
+#if !defined(__APPLE__)
+ if (float32_capable)
+ {
+ alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO_FLOAT32, sampleBuffer, nSamples * 4 * 2, ulFrequency);
+ ALenum err = alGetError();
+ if (err == AL_INVALID_ENUM)
+ {
+ float32_capable = false;
+ }
+ else if (err != 0)
+ {
+ ERROR_LOG(AUDIO, "Error occurred while buffering float32 data: %08x", err);
+ }
+
+ }
+#endif
+ if (!float32_capable)
+ {
+ // Convert the samples from float to short
+ short stereo[OAL_MAX_SAMPLES * 2 * 2 * OAL_MAX_BUFFERS];
+ for (u32 i = 0; i < nSamples; ++i)
+ {
+ stereo[i * 2 + 0] = (short)((float)sampleBuffer[i * 2 + 0] * (1 << 16));
+ stereo[i * 2 + 1] = (short)((float)sampleBuffer[i * 2 + 1] * (1 << 16));
+ }
+ alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO16, stereo, nSamples * 2 * 2, ulFrequency);
+
+ }
+ }
+
+ alSourceQueueBuffers(uiSource, 1, &uiBufferTemp[iBuffersFilled]);
+ ALenum err = alGetError();
+ if (err != 0)
+ {
+ ERROR_LOG(AUDIO, "Error queuing buffers: %08x", err);
+ }
+ iBuffersFilled++;
+
+ if (iBuffersFilled == numBuffers)
+ {
+ alSourcePlay(uiSource);
+ ALenum err = alGetError();
+ if (err != 0)
+ {
+ ERROR_LOG(AUDIO, "Error occurred during playback: %08x", err);
+ }
+ }
+
+ alGetSourcei(uiSource, AL_SOURCE_STATE, &iState);
+ if (iState != AL_PLAYING)
+ {
+ // Buffer underrun occurred, resume playback
+ alSourcePlay(uiSource);
+ ALenum err = alGetError();
+ if (err != 0)
+ {
+ ERROR_LOG(AUDIO, "Error occurred resuming playback: %08x", err);
+ }
+ }
+ }
}
- else if (numSamples >= OAL_THRESHOLD)
+ else
{
- ALint state = 0;
- alGetSourcei(uiSource, AL_SOURCE_STATE, &state);
- if (state == AL_STOPPED)
- alSourcePlay(uiSource);
+ soundSyncEvent.Wait();
}
- soundSyncEvent.Wait();
}
}