diff options
| author | degasus <wickmarkus@web.de> | 2013-01-24 16:58:28 +0100 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2013-01-24 16:58:28 +0100 |
| commit | e0ffdda26e5fb34b2f0d59d5d45b0deda9c90c19 (patch) | |
| tree | 8e289ea93c97fe7430ae501200b60327f572c7e2 /Source/Core/AudioCommon/Src/OpenALStream.cpp | |
| parent | d5748ebaef93cd601ae6ab5e12f39dd201593ad0 (diff) | |
| parent | d60cc373d1b389215eb63c4e20fe24e902680c7a (diff) | |
Merge branch 'immediate-removal' into GLSL-master
Conflicts:
Source/Core/VideoCommon/Src/PixelShaderGen.cpp
Source/Plugins/Plugin_VideoSoftware/Src/SWRenderer.cpp
immediate-removal is a new created branch seperated from master but reverted the revert of immediate-removal
so we get less conflicts by merging
Diffstat (limited to 'Source/Core/AudioCommon/Src/OpenALStream.cpp')
| -rw-r--r-- | Source/Core/AudioCommon/Src/OpenALStream.cpp | 225 |
1 files changed, 191 insertions, 34 deletions
diff --git a/Source/Core/AudioCommon/Src/OpenALStream.cpp b/Source/Core/AudioCommon/Src/OpenALStream.cpp index 2abd357782..cfe6a40630 100644 --- a/Source/Core/AudioCommon/Src/OpenALStream.cpp +++ b/Source/Core/AudioCommon/Src/OpenALStream.cpp @@ -15,13 +15,14 @@ // Official SVN repository and contact information can be found at // http://code.google.com/p/dolphin-emu/ -#include <functional> - #include "aldlist.h" #include "OpenALStream.h" +#include "DPL2Decoder.h" #if defined HAVE_OPENAL && HAVE_OPENAL +soundtouch::SoundTouch soundTouch; + // // AyuanX: Spec says OpenAL1.1 is thread safe already // @@ -35,14 +36,21 @@ bool OpenALStream::Start() pDeviceList = new ALDeviceList(); if ((pDeviceList) && (pDeviceList->GetNumDevices())) { - char *defDevName = pDeviceList-> \ - GetDeviceName(pDeviceList->GetDefaultDevice()); + char *defDevName = pDeviceList->GetDeviceName(pDeviceList->GetDefaultDevice()); + + WARN_LOG(AUDIO, "Found OpenAL device %s", defDevName); + pDevice = alcOpenDevice(defDevName); if (pDevice) { pContext = alcCreateContext(pDevice, NULL); if (pContext) { + // Used to determine an appropriate period size (2x period = total buffer size) + //ALCint refresh; + //alcGetIntegerv(pDevice, ALC_REFRESH, 1, &refresh); + //period_size_in_millisec = 1000 / refresh; + alcMakeContextCurrent(pContext); thread = std::thread(std::mem_fun(&OpenALStream::SoundLoop), this); bReturn = true; @@ -50,8 +58,7 @@ bool OpenALStream::Start() else { alcCloseDevice(pDevice); - PanicAlertT("OpenAL: can't create context " - "for device %s", defDevName); + PanicAlertT("OpenAL: can't create context for device %s", defDevName); } } else @@ -65,6 +72,10 @@ bool OpenALStream::Start() PanicAlertT("OpenAL: can't find sound devices"); } + // Initialise DPL2 parameters + dpl2reset(); + + soundTouch.clear(); return bReturn; } @@ -74,6 +85,8 @@ void OpenALStream::Stop() // kick the thread if it's waiting soundSyncEvent.Set(); + soundTouch.clear(); + thread.join(); alSourceStop(uiSource); @@ -82,7 +95,7 @@ void OpenALStream::Stop() // Clean up buffers and sources alDeleteSources(1, &uiSource); uiSource = 0; - alDeleteBuffers(OAL_NUM_BUFFERS, uiBuffers); + alDeleteBuffers(numBuffers, uiBuffers); ALCcontext *pContext = alcGetCurrentContext(); ALCdevice *pDevice = alcGetContextsDevice(pContext); @@ -111,6 +124,7 @@ void OpenALStream::Clear(bool mute) if(m_muted) { + soundTouch.clear(); alSourceStop(uiSource); } else @@ -124,20 +138,29 @@ void OpenALStream::SoundLoop() Common::SetCurrentThreadName("Audio thread - openal"); u32 ulFrequency = m_mixer->GetSampleRate(); + numBuffers = Core::g_CoreStartupParameter.iLatency + 2; // OpenAL requires a minimum of two buffers - memset(uiBuffers, 0, OAL_NUM_BUFFERS * sizeof(ALuint)); + memset(uiBuffers, 0, numBuffers * sizeof(ALuint)); uiSource = 0; // Generate some AL Buffers for streaming - alGenBuffers(OAL_NUM_BUFFERS, (ALuint *)uiBuffers); + alGenBuffers(numBuffers, (ALuint *)uiBuffers); // Generate a Source to playback the Buffers alGenSources(1, &uiSource); // Short Silence + memset(sampleBuffer, 0, OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * numBuffers); memset(realtimeBuffer, 0, OAL_MAX_SAMPLES * 4); - for (int i = 0; i < OAL_NUM_BUFFERS; i++) - alBufferData(uiBuffers[i], AL_FORMAT_STEREO16, realtimeBuffer, OAL_MAX_SAMPLES, ulFrequency); - alSourceQueueBuffers(uiSource, OAL_NUM_BUFFERS, uiBuffers); + for (int i = 0; i < numBuffers; i++) + { +#if !defined(__APPLE__) + if (Core::g_CoreStartupParameter.bDPL2Decoder) + alBufferData(uiBuffers[i], AL_FORMAT_51CHN32, sampleBuffer, 4 * SIZE_FLOAT * SURROUND_CHANNELS, ulFrequency); + else +#endif + alBufferData(uiBuffers[i], AL_FORMAT_STEREO16, realtimeBuffer, 4 * 2 * 2, ulFrequency); + } + alSourceQueueBuffers(uiSource, numBuffers, uiBuffers); alSourcePlay(uiSource); // Set the default sound volume as saved in the config file. @@ -148,41 +171,175 @@ void OpenALStream::SoundLoop() ALint iBuffersFilled = 0; ALint iBuffersProcessed = 0; - ALuint uiBufferTemp[OAL_NUM_BUFFERS] = {0}; + ALint iState = 0; + ALuint uiBufferTemp[OAL_MAX_BUFFERS] = {0}; + + soundTouch.setChannels(2); + soundTouch.setSampleRate(ulFrequency); + soundTouch.setTempo(1.0); + soundTouch.setSetting(SETTING_USE_QUICKSEEK, 0); + soundTouch.setSetting(SETTING_USE_AA_FILTER, 0); + soundTouch.setSetting(SETTING_SEQUENCE_MS, 1); + soundTouch.setSetting(SETTING_SEEKWINDOW_MS, 28); + soundTouch.setSetting(SETTING_OVERLAP_MS, 12); + + bool surround_capable = Core::g_CoreStartupParameter.bDPL2Decoder; +#if defined(__APPLE__) + bool float32_capable = false; +#else + bool float32_capable = true; +#endif while (!threadData) { + // num_samples_to_render in this update - depends on SystemTimers::AUDIO_DMA_PERIOD. + const u32 stereo_16_bit_size = 4; + const u32 dma_length = 32; + const u64 ais_samples_per_second = 48000 * stereo_16_bit_size; + u64 audio_dma_period = SystemTimers::GetTicksPerSecond() / (AudioInterface::GetAIDSampleRate() * stereo_16_bit_size / dma_length); + u64 num_samples_to_render = (audio_dma_period * ais_samples_per_second) / SystemTimers::GetTicksPerSecond(); + + unsigned int numSamples = (unsigned int)num_samples_to_render; + + numSamples = (numSamples > OAL_MAX_SAMPLES) ? OAL_MAX_SAMPLES : numSamples; + numSamples = m_mixer->Mix(realtimeBuffer, numSamples); + + // Convert the samples from short to float + float dest[OAL_MAX_SAMPLES * 2 * 2 * OAL_MAX_BUFFERS]; + for (u32 i = 0; i < numSamples; ++i) + { + dest[i * 2 + 0] = (float)realtimeBuffer[i * 2 + 0] / (1 << 16); + dest[i * 2 + 1] = (float)realtimeBuffer[i * 2 + 1] / (1 << 16); + } + + soundTouch.putSamples(dest, numSamples); + if (iBuffersProcessed == iBuffersFilled) { alGetSourcei(uiSource, AL_BUFFERS_PROCESSED, &iBuffersProcessed); iBuffersFilled = 0; } - unsigned int numSamples = m_mixer->GetNumSamples(); - - if (iBuffersProcessed && (numSamples >= OAL_THRESHOLD)) + if (iBuffersProcessed) { - numSamples = (numSamples > OAL_MAX_SAMPLES) ? OAL_MAX_SAMPLES : numSamples; - // Remove the Buffer from the Queue. (uiBuffer contains the Buffer ID for the unqueued Buffer) - if (iBuffersFilled == 0) - alSourceUnqueueBuffers(uiSource, iBuffersProcessed, uiBufferTemp); - - m_mixer->Mix(realtimeBuffer, numSamples); - alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO16, realtimeBuffer, numSamples * 4, ulFrequency); - alSourceQueueBuffers(uiSource, 1, &uiBufferTemp[iBuffersFilled]); - iBuffersFilled++; - - if (iBuffersFilled == OAL_NUM_BUFFERS) - alSourcePlay(uiSource); + float rate = m_mixer->GetCurrentSpeed(); + if (rate <= 0) + { + Core::RequestRefreshInfo(); + rate = m_mixer->GetCurrentSpeed(); + } + + // Place a lower limit of 10% speed. When a game boots up, there will be + // many silence samples. These do not need to be timestretched. + if (rate > 0.10) + { + // Adjust SETTING_SEQUENCE_MS to balance between lag vs hollow audio + soundTouch.setSetting(SETTING_SEQUENCE_MS, (int)(1 / (rate * rate))); + soundTouch.setTempo(rate); + } + unsigned int nSamples = soundTouch.receiveSamples(sampleBuffer, OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_MAX_BUFFERS); + if (nSamples > 0) + { + // Remove the Buffer from the Queue. (uiBuffer contains the Buffer ID for the unqueued Buffer) + if (iBuffersFilled == 0) + { + alSourceUnqueueBuffers(uiSource, iBuffersProcessed, uiBufferTemp); + ALenum err = alGetError(); + if (err != 0) + { + ERROR_LOG(AUDIO, "Error unqueuing buffers: %08x", err); + } + } +#if defined(__APPLE__) + // OSX does not have the alext AL_FORMAT_51CHN32 yet. + surround_capable = false; +#else + if (surround_capable) + { + float dpl2[OAL_MAX_SAMPLES * SIZE_FLOAT * SURROUND_CHANNELS * OAL_MAX_BUFFERS]; + dpl2decode(sampleBuffer, nSamples, dpl2); + + alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_51CHN32, dpl2, nSamples * SIZE_FLOAT * SURROUND_CHANNELS, ulFrequency); + ALenum err = alGetError(); + if (err == AL_INVALID_ENUM) + { + // 5.1 is not supported by the host, fallback to stereo + WARN_LOG(AUDIO, "Unable to set 5.1 surround mode. Updating OpenAL Soft might fix this issue."); + surround_capable = false; + } + else if (err != 0) + { + ERROR_LOG(AUDIO, "Error occurred while buffering data: %08x", err); + } + } +#endif + if (!surround_capable) + { +#if !defined(__APPLE__) + if (float32_capable) + { + alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO_FLOAT32, sampleBuffer, nSamples * 4 * 2, ulFrequency); + ALenum err = alGetError(); + if (err == AL_INVALID_ENUM) + { + float32_capable = false; + } + else if (err != 0) + { + ERROR_LOG(AUDIO, "Error occurred while buffering float32 data: %08x", err); + } + + } +#endif + if (!float32_capable) + { + // Convert the samples from float to short + short stereo[OAL_MAX_SAMPLES * 2 * 2 * OAL_MAX_BUFFERS]; + for (u32 i = 0; i < nSamples; ++i) + { + stereo[i * 2 + 0] = (short)((float)sampleBuffer[i * 2 + 0] * (1 << 16)); + stereo[i * 2 + 1] = (short)((float)sampleBuffer[i * 2 + 1] * (1 << 16)); + } + alBufferData(uiBufferTemp[iBuffersFilled], AL_FORMAT_STEREO16, stereo, nSamples * 2 * 2, ulFrequency); + + } + } + + alSourceQueueBuffers(uiSource, 1, &uiBufferTemp[iBuffersFilled]); + ALenum err = alGetError(); + if (err != 0) + { + ERROR_LOG(AUDIO, "Error queuing buffers: %08x", err); + } + iBuffersFilled++; + + if (iBuffersFilled == numBuffers) + { + alSourcePlay(uiSource); + ALenum err = alGetError(); + if (err != 0) + { + ERROR_LOG(AUDIO, "Error occurred during playback: %08x", err); + } + } + + alGetSourcei(uiSource, AL_SOURCE_STATE, &iState); + if (iState != AL_PLAYING) + { + // Buffer underrun occurred, resume playback + alSourcePlay(uiSource); + ALenum err = alGetError(); + if (err != 0) + { + ERROR_LOG(AUDIO, "Error occurred resuming playback: %08x", err); + } + } + } } - else if (numSamples >= OAL_THRESHOLD) + else { - ALint state = 0; - alGetSourcei(uiSource, AL_SOURCE_STATE, &state); - if (state == AL_STOPPED) - alSourcePlay(uiSource); + soundSyncEvent.Wait(); } - soundSyncEvent.Wait(); } } |
