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authornakeee <nakeee@gmail.com>2009-03-25 19:03:32 +0000
committernakeee <nakeee@gmail.com>2009-03-25 19:03:32 +0000
commit8cfc83259909ee3b64f7062ce23d4e513a36bafe (patch)
tree3fb62d0a9906cf2cc6cb0c4b1eaca9f4c6e19243 /Source/Core/AudioCommon/Src/SConscript
parentfd3ca6789503e7bbb085d311c9743bae5de83cb7 (diff)
moved wavefile to audiocommon, you might need to add audiocommon include/lib paths to DSP-LLE on windows
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2753 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/AudioCommon/Src/SConscript')
-rw-r--r--Source/Core/AudioCommon/Src/SConscript3
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/AudioCommon/Src/SConscript b/Source/Core/AudioCommon/Src/SConscript
index 2fb00f47b7..1d973c66ac 100644
--- a/Source/Core/AudioCommon/Src/SConscript
+++ b/Source/Core/AudioCommon/Src/SConscript
@@ -3,7 +3,8 @@
Import('env')
files = [
- 'AOSoundStream.cpp',
+ 'AOSoundStream.cpp',
+ 'WaveFile.cpp',
]
env_audiocommon = env.Clone()