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authorJasper St. Pierre <jstpierre@mecheye.net>2013-12-07 15:14:29 -0500
committerJasper St. Pierre <jstpierre@mecheye.net>2013-12-31 14:03:19 -0500
commit34692ab826abc8f8faa61bdb2280b742424528f1 (patch)
treeb0eedc645badbea316ff59c125eaf808b28777ec /Source/Core/AudioCommon/XAudio2Stream.cpp
parent43e618682e8093602fc83dfa902ee7ae3fd3a4f6 (diff)
Remove unnecessary Src/ folders
Diffstat (limited to 'Source/Core/AudioCommon/XAudio2Stream.cpp')
-rw-r--r--Source/Core/AudioCommon/XAudio2Stream.cpp261
1 files changed, 261 insertions, 0 deletions
diff --git a/Source/Core/AudioCommon/XAudio2Stream.cpp b/Source/Core/AudioCommon/XAudio2Stream.cpp
new file mode 100644
index 0000000000..8c8a2253d0
--- /dev/null
+++ b/Source/Core/AudioCommon/XAudio2Stream.cpp
@@ -0,0 +1,261 @@
+// Copyright 2013 Dolphin Emulator Project
+// Licensed under GPLv2
+// Refer to the license.txt file included.
+
+#include <xaudio2.h>
+#include "AudioCommon.h"
+#include "XAudio2Stream.h"
+
+#ifndef XAUDIO2_DLL
+#error You are building this module against the wrong version of DirectX. You probably need to remove DXSDK_DIR from your include path.
+#endif
+
+struct StreamingVoiceContext : public IXAudio2VoiceCallback
+{
+private:
+ CMixer* const m_mixer;
+ Common::Event& m_sound_sync_event;
+ IXAudio2SourceVoice* m_source_voice;
+ std::unique_ptr<BYTE[]> xaudio_buffer;
+
+ void SubmitBuffer(PBYTE buf_data);
+
+public:
+ StreamingVoiceContext(IXAudio2 *pXAudio2, CMixer *pMixer, Common::Event& pSyncEvent);
+
+ ~StreamingVoiceContext();
+
+ void StreamingVoiceContext::Stop();
+ void StreamingVoiceContext::Play();
+
+ STDMETHOD_(void, OnVoiceError) (THIS_ void* pBufferContext, HRESULT Error) {}
+ STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
+ STDMETHOD_(void, OnVoiceProcessingPassEnd) () {}
+ STDMETHOD_(void, OnBufferStart) (void*) {}
+ STDMETHOD_(void, OnLoopEnd) (void*) {}
+ STDMETHOD_(void, OnStreamEnd) () {}
+
+ STDMETHOD_(void, OnBufferEnd) (void* context);
+};
+
+const int NUM_BUFFERS = 3;
+const int SAMPLES_PER_BUFFER = 96;
+
+const int NUM_CHANNELS = 2;
+const int BUFFER_SIZE = SAMPLES_PER_BUFFER * NUM_CHANNELS;
+const int BUFFER_SIZE_BYTES = BUFFER_SIZE * sizeof(s16);
+
+void StreamingVoiceContext::SubmitBuffer(PBYTE buf_data)
+{
+ XAUDIO2_BUFFER buf = {};
+ buf.AudioBytes = BUFFER_SIZE_BYTES;
+ buf.pContext = buf_data;
+ buf.pAudioData = buf_data;
+
+ m_source_voice->SubmitSourceBuffer(&buf);
+}
+
+StreamingVoiceContext::StreamingVoiceContext(IXAudio2 *pXAudio2, CMixer *pMixer, Common::Event& pSyncEvent)
+ : m_mixer(pMixer)
+ , m_sound_sync_event(pSyncEvent)
+ , xaudio_buffer(new BYTE[NUM_BUFFERS * BUFFER_SIZE_BYTES]())
+{
+ WAVEFORMATEXTENSIBLE wfx = {};
+
+ wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
+ wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate();
+ wfx.Format.nChannels = 2;
+ wfx.Format.wBitsPerSample = 16;
+ wfx.Format.nBlockAlign = wfx.Format.nChannels*wfx.Format.wBitsPerSample / 8;
+ wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign;
+ wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
+ wfx.Samples.wValidBitsPerSample = 16;
+ wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
+ wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
+
+ // create source voice
+ HRESULT hr;
+ if (FAILED(hr = pXAudio2->CreateSourceVoice(&m_source_voice, &wfx.Format, XAUDIO2_VOICE_NOSRC, 1.0f, this)))
+ {
+ PanicAlertT("XAudio2 CreateSourceVoice failed: %#X", hr);
+ return;
+ }
+
+ m_source_voice->Start();
+
+ // start buffers with silence
+ for (int i = 0; i != NUM_BUFFERS; ++i)
+ SubmitBuffer(xaudio_buffer.get() + (i * BUFFER_SIZE_BYTES));
+}
+
+StreamingVoiceContext::~StreamingVoiceContext()
+{
+ if (m_source_voice)
+ {
+ m_source_voice->Stop();
+ m_source_voice->DestroyVoice();
+ }
+}
+
+void StreamingVoiceContext::Stop()
+{
+ if (m_source_voice)
+ m_source_voice->Stop();
+}
+
+void StreamingVoiceContext::Play()
+{
+ if (m_source_voice)
+ m_source_voice->Start();
+}
+
+void StreamingVoiceContext::OnBufferEnd(void* context)
+{
+ // buffer end callback; gets SAMPLES_PER_BUFFER samples for a new buffer
+
+ if (!m_source_voice || !context)
+ return;
+
+ //m_sound_sync_event->Wait(); // sync
+ //m_sound_sync_event->Spin(); // or tight sync
+
+ m_mixer->Mix(static_cast<short*>(context), SAMPLES_PER_BUFFER);
+ SubmitBuffer(static_cast<BYTE*>(context));
+}
+
+HMODULE XAudio2::m_xaudio2_dll = nullptr;
+typedef decltype(&XAudio2Create) XAudio2Create_t;
+void *XAudio2::PXAudio2Create = nullptr;
+
+bool XAudio2::InitLibrary()
+{
+ if (m_xaudio2_dll)
+ {
+ return true;
+ }
+
+ m_xaudio2_dll = ::LoadLibrary(XAUDIO2_DLL);
+ if (!m_xaudio2_dll)
+ {
+ return false;
+ }
+
+ if (!PXAudio2Create)
+ {
+ PXAudio2Create = (XAudio2Create_t)::GetProcAddress(m_xaudio2_dll, "XAudio2Create");
+ if (!PXAudio2Create)
+ {
+ ::FreeLibrary(m_xaudio2_dll);
+ m_xaudio2_dll = nullptr;
+ return false;
+ }
+ }
+
+ return true;
+}
+
+XAudio2::XAudio2(CMixer *mixer)
+ : SoundStream(mixer)
+ , m_mastering_voice(nullptr)
+ , m_volume(1.0f)
+ , m_cleanup_com(SUCCEEDED(CoInitializeEx(NULL, COINIT_MULTITHREADED)))
+{
+}
+
+XAudio2::~XAudio2()
+{
+ Stop();
+ if (m_cleanup_com)
+ CoUninitialize();
+}
+
+bool XAudio2::Start()
+{
+ HRESULT hr;
+
+ // callback doesn't seem to run on a specific cpu anyways
+ IXAudio2* xaudptr;
+ if (FAILED(hr = ((XAudio2Create_t)PXAudio2Create)(&xaudptr, 0, XAUDIO2_DEFAULT_PROCESSOR)))
+ {
+ PanicAlertT("XAudio2 init failed: %#X", hr);
+ Stop();
+ return false;
+ }
+ m_xaudio2 = std::unique_ptr<IXAudio2, Releaser>(xaudptr);
+
+ // XAudio2 master voice
+ // XAUDIO2_DEFAULT_CHANNELS instead of 2 for expansion?
+ if (FAILED(hr = m_xaudio2->CreateMasteringVoice(&m_mastering_voice, 2, m_mixer->GetSampleRate())))
+ {
+ PanicAlertT("XAudio2 master voice creation failed: %#X", hr);
+ Stop();
+ return false;
+ }
+
+ // Volume
+ m_mastering_voice->SetVolume(m_volume);
+
+ m_voice_context = std::unique_ptr<StreamingVoiceContext>
+ (new StreamingVoiceContext(m_xaudio2.get(), m_mixer, m_sound_sync_event));
+
+ return true;
+}
+
+void XAudio2::SetVolume(int volume)
+{
+ //linear 1- .01
+ m_volume = (float)volume / 100.f;
+
+ if (m_mastering_voice)
+ m_mastering_voice->SetVolume(m_volume);
+}
+
+void XAudio2::Update()
+{
+ //m_sound_sync_event.Set();
+
+ //static int xi = 0;
+ //if (100000 == ++xi)
+ //{
+ // xi = 0;
+ // XAUDIO2_PERFORMANCE_DATA perfData;
+ // pXAudio2->GetPerformanceData(&perfData);
+ // NOTICE_LOG(DSPHLE, "XAudio2 latency (samples): %i", perfData.CurrentLatencyInSamples);
+ // NOTICE_LOG(DSPHLE, "XAudio2 total glitches: %i", perfData.GlitchesSinceEngineStarted);
+ //}
+}
+
+void XAudio2::Clear(bool mute)
+{
+ m_muted = mute;
+
+ if (m_voice_context)
+ {
+ if (m_muted)
+ m_voice_context->Stop();
+ else
+ m_voice_context->Play();
+ }
+}
+
+void XAudio2::Stop()
+{
+ //m_sound_sync_event.Set();
+
+ m_voice_context.reset();
+
+ if (m_mastering_voice)
+ {
+ m_mastering_voice->DestroyVoice();
+ m_mastering_voice = nullptr;
+ }
+
+ m_xaudio2.reset(); // release interface
+
+ if (m_xaudio2_dll)
+ {
+ ::FreeLibrary(m_xaudio2_dll);
+ m_xaudio2_dll = nullptr;
+ PXAudio2Create = nullptr;
+ }
+}