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authorLAGonauta <lagonauta@gmail.com>2017-08-09 16:58:30 -0300
committerLAGonauta <lagonauta@gmail.com>2019-03-18 09:06:41 -0300
commitf37ff190e425bb695fb7c2b23c0a74f234149f99 (patch)
tree80f6c65ffa9a837e35b6792969d387e35c08e66b /Source/Core/AudioCommon/XAudio2Stream.cpp
parent54e09886d8fdaa1eefbb28e19165fdea4900b61a (diff)
Added DPL2 decoder to XAudio2 and XAudio2_7 backends.
Diffstat (limited to 'Source/Core/AudioCommon/XAudio2Stream.cpp')
-rw-r--r--Source/Core/AudioCommon/XAudio2Stream.cpp97
1 files changed, 80 insertions, 17 deletions
diff --git a/Source/Core/AudioCommon/XAudio2Stream.cpp b/Source/Core/AudioCommon/XAudio2Stream.cpp
index 339bb96f94..6ed4ee3ab5 100644
--- a/Source/Core/AudioCommon/XAudio2Stream.cpp
+++ b/Source/Core/AudioCommon/XAudio2Stream.cpp
@@ -2,12 +2,15 @@
// Licensed under GPLv2+
// Refer to the license.txt file included.
-#include "AudioCommon/XAudio2Stream.h"
+#include <variant>
+
#include <xaudio2.h>
#include "AudioCommon/AudioCommon.h"
+#include "AudioCommon/XAudio2Stream.h"
#include "Common/Event.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
+#include "Core/ConfigManager.h"
#ifndef XAUDIO2_DLL
#error You are building this module against the wrong version of DirectX. You probably need to remove DXSDK_DIR from your include path.
@@ -19,10 +22,12 @@ private:
Mixer* const m_mixer;
Common::Event& m_sound_sync_event;
IXAudio2SourceVoice* m_source_voice;
- std::unique_ptr<BYTE[]> xaudio_buffer;
+ std::variant<std::unique_ptr<short[]>, std::unique_ptr<float[]>> xaudio_buffer;
void SubmitBuffer(PBYTE buf_data);
+ bool m_use_surround = SConfig::GetInstance().bDPL2Decoder;
+
public:
StreamingVoiceContext(IXAudio2* pXAudio2, Mixer* pMixer, Common::Event& pSyncEvent);
virtual ~StreamingVoiceContext();
@@ -41,15 +46,26 @@ public:
const int NUM_BUFFERS = 3;
const int SAMPLES_PER_BUFFER = 96;
+const int SAMPLES_PER_BUFFER_SURROUND = 256;
const int NUM_CHANNELS = 2;
const int BUFFER_SIZE = SAMPLES_PER_BUFFER * NUM_CHANNELS;
const int BUFFER_SIZE_BYTES = BUFFER_SIZE * sizeof(s16);
+const int NUM_CHANNELS_SURROUND = 6;
+const int BUFFER_SIZE_SURROUND = SAMPLES_PER_BUFFER_SURROUND * NUM_CHANNELS_SURROUND;
+const int BUFFER_SIZE_BYTES_SURROUND = BUFFER_SIZE_SURROUND * sizeof(float);
void StreamingVoiceContext::SubmitBuffer(PBYTE buf_data)
{
XAUDIO2_BUFFER buf = {};
- buf.AudioBytes = BUFFER_SIZE_BYTES;
+ if (m_use_surround)
+ {
+ buf.AudioBytes = BUFFER_SIZE_BYTES_SURROUND;
+ }
+ else
+ {
+ buf.AudioBytes = BUFFER_SIZE_BYTES;
+ }
buf.pContext = buf_data;
buf.pAudioData = buf_data;
@@ -58,21 +74,40 @@ void StreamingVoiceContext::SubmitBuffer(PBYTE buf_data)
StreamingVoiceContext::StreamingVoiceContext(IXAudio2* pXAudio2, Mixer* pMixer,
Common::Event& pSyncEvent)
- : m_mixer(pMixer), m_sound_sync_event(pSyncEvent),
- xaudio_buffer(new BYTE[NUM_BUFFERS * BUFFER_SIZE_BYTES]())
+ : m_mixer(pMixer), m_sound_sync_event(pSyncEvent)
{
WAVEFORMATEXTENSIBLE wfx = {};
-
wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate();
- wfx.Format.nChannels = 2;
- wfx.Format.wBitsPerSample = 16;
+
+ // More information about these values:
+ // https://msdn.microsoft.com/en-us/library/windows/desktop/dd390971(v=vs.85).aspx
+ if (m_use_surround)
+ {
+ xaudio_buffer = std::make_unique<float[]>(NUM_BUFFERS * BUFFER_SIZE_SURROUND);
+
+ wfx.Format.nChannels = 6;
+ wfx.Format.wBitsPerSample = 32;
+ wfx.Samples.wValidBitsPerSample = 32;
+ wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER |
+ SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
+ wfx.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
+ wfx.Format.cbSize = sizeof(wfx.Samples) + sizeof(wfx.dwChannelMask) + sizeof(wfx.SubFormat);
+ }
+ else
+ {
+ xaudio_buffer = std::make_unique<short[]>(NUM_BUFFERS * BUFFER_SIZE);
+
+ wfx.Format.nChannels = 2;
+ wfx.Format.wBitsPerSample = 16;
+ wfx.Samples.wValidBitsPerSample = 16;
+ wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
+ wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
+ wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
+ }
+
wfx.Format.nBlockAlign = wfx.Format.nChannels * wfx.Format.wBitsPerSample / 8;
wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign;
- wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
- wfx.Samples.wValidBitsPerSample = 16;
- wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
- wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
// create source voice
HRESULT hr;
@@ -86,8 +121,24 @@ StreamingVoiceContext::StreamingVoiceContext(IXAudio2* pXAudio2, Mixer* pMixer,
m_source_voice->Start();
// start buffers with silence
- for (int i = 0; i != NUM_BUFFERS; ++i)
- SubmitBuffer(xaudio_buffer.get() + (i * BUFFER_SIZE_BYTES));
+ if (m_use_surround)
+ {
+ for (int i = 0; i != NUM_BUFFERS; ++i)
+ {
+ SubmitBuffer(
+ reinterpret_cast<BYTE*>(std::get<std::unique_ptr<float[]>>(xaudio_buffer).get()) +
+ (i * BUFFER_SIZE_BYTES_SURROUND));
+ }
+ }
+ else
+ {
+ for (int i = 0; i != NUM_BUFFERS; ++i)
+ {
+ SubmitBuffer(
+ reinterpret_cast<BYTE*>(std::get<std::unique_ptr<short[]>>(xaudio_buffer).get()) +
+ (i * BUFFER_SIZE_BYTES));
+ }
+ }
}
StreamingVoiceContext::~StreamingVoiceContext()
@@ -121,8 +172,15 @@ void StreamingVoiceContext::OnBufferEnd(void* context)
// m_sound_sync_event->Wait(); // sync
// m_sound_sync_event->Spin(); // or tight sync
- m_mixer->Mix(static_cast<short*>(context), SAMPLES_PER_BUFFER);
- SubmitBuffer(static_cast<BYTE*>(context));
+ if (m_use_surround)
+ {
+ m_mixer->MixSurround(static_cast<float*>(context), SAMPLES_PER_BUFFER_SURROUND);
+ }
+ else
+ {
+ m_mixer->Mix(static_cast<short*>(context), SAMPLES_PER_BUFFER);
+ }
+ SubmitBuffer(reinterpret_cast<BYTE*>(context));
}
HMODULE XAudio2::m_xaudio2_dll = nullptr;
@@ -185,7 +243,12 @@ bool XAudio2::Init()
// XAudio2 master voice
// XAUDIO2_DEFAULT_CHANNELS instead of 2 for expansion?
- if (FAILED(hr = m_xaudio2->CreateMasteringVoice(&m_mastering_voice, 2, m_mixer->GetSampleRate())))
+ uint channels = NUM_CHANNELS;
+ if (SConfig::GetInstance().bDPL2Decoder)
+ channels = NUM_CHANNELS_SURROUND;
+
+ if (FAILED(hr = m_xaudio2->CreateMasteringVoice(&m_mastering_voice, channels,
+ m_mixer->GetSampleRate())))
{
PanicAlert("XAudio2 master voice creation failed: %#X", hr);
Stop();