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authormagumagu <magumagu9@gmail.com>2014-03-26 11:17:19 -0700
committermagumagu <magumagu9@gmail.com>2014-03-26 11:17:19 -0700
commitae9367a89bd39cbc1f196fd3fcf7458fcf2c75d6 (patch)
treeede663e41034c0e200cc8a0448c6a1cc6f03ee24 /Source/Core/AudioCommon
parentea6b37cb750e8cefd60a18a9ed1b5aa0dd4adf8c (diff)
Delete a bunch of old audio HLE cruft.
This commit intentionally breaks audio output from HLE Zelda UCode; no other functional change.
Diffstat (limited to 'Source/Core/AudioCommon')
-rw-r--r--Source/Core/AudioCommon/Mixer.cpp3
-rw-r--r--Source/Core/AudioCommon/Mixer.h8
2 files changed, 0 insertions, 11 deletions
diff --git a/Source/Core/AudioCommon/Mixer.cpp b/Source/Core/AudioCommon/Mixer.cpp
index 2b785ffaf4..fa43baeb99 100644
--- a/Source/Core/AudioCommon/Mixer.cpp
+++ b/Source/Core/AudioCommon/Mixer.cpp
@@ -99,9 +99,6 @@ unsigned int CMixer::Mix(short* samples, unsigned int numSamples, bool consider_
// Flush cached variable
Common::AtomicStore(m_indexR, indexR);
- // Add the DSPHLE sound, re-sampling is done inside
- Premix(samples, numSamples);
-
// Add the DTK Music
// Re-sampling is done inside
AudioInterface::Callback_GetStreaming(samples, numSamples, m_sampleRate);
diff --git a/Source/Core/AudioCommon/Mixer.h b/Source/Core/AudioCommon/Mixer.h
index a892618cca..f7fcdbf14b 100644
--- a/Source/Core/AudioCommon/Mixer.h
+++ b/Source/Core/AudioCommon/Mixer.h
@@ -26,7 +26,6 @@ public:
, m_dacSampleRate(DACSampleRate)
, m_bits(16)
, m_channels(2)
- , m_HLEready(false)
, m_logAudio(0)
, m_indexW(0)
, m_indexR(0)
@@ -45,7 +44,6 @@ public:
// Called from audio threads
virtual unsigned int Mix(short* samples, unsigned int numSamples, bool consider_framelimit = true);
- virtual void Premix(short * /*samples*/, unsigned int /*numSamples*/) {}
// Called from main thread
virtual void PushSamples(const short* samples, unsigned int num_samples);
@@ -53,11 +51,6 @@ public:
void SetThrottle(bool use) { m_throttle = use;}
- // TODO: do we need this
- bool IsHLEReady() const { return m_HLEready;}
- void SetHLEReady(bool ready) { m_HLEready = ready;}
- // ---------------------
-
virtual void StartLogAudio(const std::string& filename)
{
@@ -102,7 +95,6 @@ protected:
WaveFileWriter g_wave_writer;
- bool m_HLEready;
bool m_logAudio;
bool m_throttle;