diff options
| author | Connor McLaughlin <stenzek@gmail.com> | 2019-10-06 17:24:48 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-10-06 17:24:48 +1000 |
| commit | dba7f3304dba67ab9d4c287267f102fd6e54a14e (patch) | |
| tree | 63de59d69dd01b96cdd0025096a5f61d99703191 /Source/Core/AudioCommon | |
| parent | 86bf88d5afec0e93ea6cd7594f34431ec0960790 (diff) | |
| parent | 71c3c5626bf8780150449933735d55ecf448d7e0 (diff) | |
Merge pull request #8361 from ligfx/remove_xaudio2
Remove XAudio2
Diffstat (limited to 'Source/Core/AudioCommon')
| -rw-r--r-- | Source/Core/AudioCommon/AudioCommon.cpp | 48 | ||||
| -rw-r--r-- | Source/Core/AudioCommon/AudioCommon.vcxproj | 6 | ||||
| -rw-r--r-- | Source/Core/AudioCommon/AudioCommon.vcxproj.filters | 12 | ||||
| -rw-r--r-- | Source/Core/AudioCommon/CMakeLists.txt | 12 | ||||
| -rw-r--r-- | Source/Core/AudioCommon/XAudio2Stream.cpp | 309 | ||||
| -rw-r--r-- | Source/Core/AudioCommon/XAudio2Stream.h | 67 | ||||
| -rw-r--r-- | Source/Core/AudioCommon/XAudio2_7Stream.cpp | 295 | ||||
| -rw-r--r-- | Source/Core/AudioCommon/XAudio2_7Stream.h | 72 |
8 files changed, 24 insertions, 797 deletions
diff --git a/Source/Core/AudioCommon/AudioCommon.cpp b/Source/Core/AudioCommon/AudioCommon.cpp index 11d50d9d01..dd9986077e 100644 --- a/Source/Core/AudioCommon/AudioCommon.cpp +++ b/Source/Core/AudioCommon/AudioCommon.cpp @@ -11,8 +11,6 @@ #include "AudioCommon/OpenSLESStream.h" #include "AudioCommon/PulseAudioStream.h" #include "AudioCommon/WASAPIStream.h" -#include "AudioCommon/XAudio2Stream.h" -#include "AudioCommon/XAudio2_7Stream.h" #include "Common/Common.h" #include "Common/FileUtil.h" #include "Common/Logging/Log.h" @@ -29,30 +27,37 @@ static bool s_sound_stream_running = false; constexpr int AUDIO_VOLUME_MIN = 0; constexpr int AUDIO_VOLUME_MAX = 100; -void InitSoundStream() +static std::unique_ptr<SoundStream> CreateSoundStreamForBackend(std::string_view backend) { - std::string backend = SConfig::GetInstance().sBackend; if (backend == BACKEND_CUBEB) - g_sound_stream = std::make_unique<CubebStream>(); + return std::make_unique<CubebStream>(); else if (backend == BACKEND_OPENAL && OpenALStream::isValid()) - g_sound_stream = std::make_unique<OpenALStream>(); + return std::make_unique<OpenALStream>(); else if (backend == BACKEND_NULLSOUND) - g_sound_stream = std::make_unique<NullSound>(); - else if (backend == BACKEND_XAUDIO2) - { - if (XAudio2::isValid()) - g_sound_stream = std::make_unique<XAudio2>(); - else if (XAudio2_7::isValid()) - g_sound_stream = std::make_unique<XAudio2_7>(); - } + return std::make_unique<NullSound>(); else if (backend == BACKEND_ALSA && AlsaSound::isValid()) - g_sound_stream = std::make_unique<AlsaSound>(); + return std::make_unique<AlsaSound>(); else if (backend == BACKEND_PULSEAUDIO && PulseAudio::isValid()) - g_sound_stream = std::make_unique<PulseAudio>(); + return std::make_unique<PulseAudio>(); else if (backend == BACKEND_OPENSLES && OpenSLESStream::isValid()) - g_sound_stream = std::make_unique<OpenSLESStream>(); + return std::make_unique<OpenSLESStream>(); else if (backend == BACKEND_WASAPI && WASAPIStream::isValid()) - g_sound_stream = std::make_unique<WASAPIStream>(); + return std::make_unique<WASAPIStream>(); + return {}; +} + +void InitSoundStream() +{ + std::string backend = SConfig::GetInstance().sBackend; + g_sound_stream = CreateSoundStreamForBackend(backend); + + if (!g_sound_stream) + { + WARN_LOG(AUDIO, "Unknown backend %s, using %s instead.", backend.c_str(), + GetDefaultSoundBackend().c_str()); + backend = GetDefaultSoundBackend(); + g_sound_stream = CreateSoundStreamForBackend(GetDefaultSoundBackend()); + } if (!g_sound_stream || !g_sound_stream->Init()) { @@ -101,8 +106,6 @@ std::vector<std::string> GetSoundBackends() backends.emplace_back(BACKEND_NULLSOUND); backends.emplace_back(BACKEND_CUBEB); - if (XAudio2_7::isValid() || XAudio2::isValid()) - backends.emplace_back(BACKEND_XAUDIO2); if (AlsaSound::isValid()) backends.emplace_back(BACKEND_ALSA); if (PulseAudio::isValid()) @@ -127,8 +130,6 @@ bool SupportsDPL2Decoder(std::string_view backend) return true; if (backend == BACKEND_PULSEAUDIO) return true; - if (backend == BACKEND_XAUDIO2) - return true; return false; } @@ -142,8 +143,7 @@ bool SupportsVolumeChanges(std::string_view backend) // FIXME: this one should ask the backend whether it supports it. // but getting the backend from string etc. is probably // too much just to enable/disable a stupid slider... - return backend == BACKEND_CUBEB || backend == BACKEND_OPENAL || backend == BACKEND_XAUDIO2 || - backend == BACKEND_WASAPI; + return backend == BACKEND_CUBEB || backend == BACKEND_OPENAL || backend == BACKEND_WASAPI; } void UpdateSoundStream() diff --git a/Source/Core/AudioCommon/AudioCommon.vcxproj b/Source/Core/AudioCommon/AudioCommon.vcxproj index d1dc1bde89..419cfa4ea6 100644 --- a/Source/Core/AudioCommon/AudioCommon.vcxproj +++ b/Source/Core/AudioCommon/AudioCommon.vcxproj @@ -46,10 +46,6 @@ <ClCompile Include="WASAPIStream.cpp" /> <ClCompile Include="SurroundDecoder.cpp" /> <ClCompile Include="WaveFile.cpp" /> - <ClCompile Include="XAudio2Stream.cpp" /> - <ClCompile Include="XAudio2_7Stream.cpp"> - <AdditionalIncludeDirectories>$(ExternalsDir)XAudio2_7;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> - </ClCompile> </ItemGroup> <ItemGroup> <ClInclude Include="AlsaSoundStream.h" /> @@ -66,8 +62,6 @@ <ClInclude Include="WASAPIStream.h" /> <ClInclude Include="SurroundDecoder.h" /> <ClInclude Include="WaveFile.h" /> - <ClInclude Include="XAudio2Stream.h" /> - <ClInclude Include="XAudio2_7Stream.h" /> </ItemGroup> <ItemGroup> <Text Include="CMakeLists.txt" /> diff --git a/Source/Core/AudioCommon/AudioCommon.vcxproj.filters b/Source/Core/AudioCommon/AudioCommon.vcxproj.filters index 44ba796b38..7f4c74fed6 100644 --- a/Source/Core/AudioCommon/AudioCommon.vcxproj.filters +++ b/Source/Core/AudioCommon/AudioCommon.vcxproj.filters @@ -17,12 +17,6 @@ <ClCompile Include="OpenALStream.cpp"> <Filter>SoundStreams</Filter> </ClCompile> - <ClCompile Include="XAudio2Stream.cpp"> - <Filter>SoundStreams</Filter> - </ClCompile> - <ClCompile Include="XAudio2_7Stream.cpp"> - <Filter>SoundStreams</Filter> - </ClCompile> <ClCompile Include="CubebStream.cpp"> <Filter>SoundStreams</Filter> </ClCompile> @@ -43,12 +37,6 @@ <ClInclude Include="OpenALStream.h"> <Filter>SoundStreams</Filter> </ClInclude> - <ClInclude Include="XAudio2Stream.h"> - <Filter>SoundStreams</Filter> - </ClInclude> - <ClInclude Include="XAudio2_7Stream.h"> - <Filter>SoundStreams</Filter> - </ClInclude> <ClInclude Include="PulseAudioStream.h"> <Filter>SoundStreams</Filter> </ClInclude> diff --git a/Source/Core/AudioCommon/CMakeLists.txt b/Source/Core/AudioCommon/CMakeLists.txt index aa8d78a10a..cac46b6b33 100644 --- a/Source/Core/AudioCommon/CMakeLists.txt +++ b/Source/Core/AudioCommon/CMakeLists.txt @@ -71,19 +71,7 @@ if(WIN32) WASAPIStream.cpp WASAPIStream.h - XAudio2Stream.cpp - XAudio2Stream.h ) - - add_library(audiocommon_xaudio27 - XAudio2_7Stream.cpp - XAudio2_7Stream.h - ) - target_include_directories(audiocommon_xaudio27 PRIVATE - ${PROJECT_SOURCE_DIR}/Externals - ${PROJECT_SOURCE_DIR}/Externals/XAudio2_7 - ) - target_link_libraries(audiocommon PRIVATE audiocommon_xaudio27) endif() target_link_libraries(audiocommon PRIVATE cubeb SoundTouch FreeSurround) diff --git a/Source/Core/AudioCommon/XAudio2Stream.cpp b/Source/Core/AudioCommon/XAudio2Stream.cpp deleted file mode 100644 index 6ed4ee3ab5..0000000000 --- a/Source/Core/AudioCommon/XAudio2Stream.cpp +++ /dev/null @@ -1,309 +0,0 @@ -// Copyright 2010 Dolphin Emulator Project -// Licensed under GPLv2+ -// Refer to the license.txt file included. - -#include <variant> - -#include <xaudio2.h> -#include "AudioCommon/AudioCommon.h" -#include "AudioCommon/XAudio2Stream.h" -#include "Common/Event.h" -#include "Common/Logging/Log.h" -#include "Common/MsgHandler.h" -#include "Core/ConfigManager.h" - -#ifndef XAUDIO2_DLL -#error You are building this module against the wrong version of DirectX. You probably need to remove DXSDK_DIR from your include path. -#endif - -struct StreamingVoiceContext : public IXAudio2VoiceCallback -{ -private: - Mixer* const m_mixer; - Common::Event& m_sound_sync_event; - IXAudio2SourceVoice* m_source_voice; - std::variant<std::unique_ptr<short[]>, std::unique_ptr<float[]>> xaudio_buffer; - - void SubmitBuffer(PBYTE buf_data); - - bool m_use_surround = SConfig::GetInstance().bDPL2Decoder; - -public: - StreamingVoiceContext(IXAudio2* pXAudio2, Mixer* pMixer, Common::Event& pSyncEvent); - virtual ~StreamingVoiceContext(); - - void Stop(); - void Play(); - - STDMETHOD_(void, OnVoiceError)(THIS_ void* pBufferContext, HRESULT Error) {} - STDMETHOD_(void, OnVoiceProcessingPassStart)(UINT32) {} - STDMETHOD_(void, OnVoiceProcessingPassEnd)() {} - STDMETHOD_(void, OnBufferStart)(void*) {} - STDMETHOD_(void, OnLoopEnd)(void*) {} - STDMETHOD_(void, OnStreamEnd)() {} - STDMETHOD_(void, OnBufferEnd)(void* context); -}; - -const int NUM_BUFFERS = 3; -const int SAMPLES_PER_BUFFER = 96; -const int SAMPLES_PER_BUFFER_SURROUND = 256; - -const int NUM_CHANNELS = 2; -const int BUFFER_SIZE = SAMPLES_PER_BUFFER * NUM_CHANNELS; -const int BUFFER_SIZE_BYTES = BUFFER_SIZE * sizeof(s16); - -const int NUM_CHANNELS_SURROUND = 6; -const int BUFFER_SIZE_SURROUND = SAMPLES_PER_BUFFER_SURROUND * NUM_CHANNELS_SURROUND; -const int BUFFER_SIZE_BYTES_SURROUND = BUFFER_SIZE_SURROUND * sizeof(float); -void StreamingVoiceContext::SubmitBuffer(PBYTE buf_data) -{ - XAUDIO2_BUFFER buf = {}; - if (m_use_surround) - { - buf.AudioBytes = BUFFER_SIZE_BYTES_SURROUND; - } - else - { - buf.AudioBytes = BUFFER_SIZE_BYTES; - } - buf.pContext = buf_data; - buf.pAudioData = buf_data; - - m_source_voice->SubmitSourceBuffer(&buf); -} - -StreamingVoiceContext::StreamingVoiceContext(IXAudio2* pXAudio2, Mixer* pMixer, - Common::Event& pSyncEvent) - : m_mixer(pMixer), m_sound_sync_event(pSyncEvent) -{ - WAVEFORMATEXTENSIBLE wfx = {}; - wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE; - wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate(); - - // More information about these values: - // https://msdn.microsoft.com/en-us/library/windows/desktop/dd390971(v=vs.85).aspx - if (m_use_surround) - { - xaudio_buffer = std::make_unique<float[]>(NUM_BUFFERS * BUFFER_SIZE_SURROUND); - - wfx.Format.nChannels = 6; - wfx.Format.wBitsPerSample = 32; - wfx.Samples.wValidBitsPerSample = 32; - wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | - SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT; - wfx.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT; - wfx.Format.cbSize = sizeof(wfx.Samples) + sizeof(wfx.dwChannelMask) + sizeof(wfx.SubFormat); - } - else - { - xaudio_buffer = std::make_unique<short[]>(NUM_BUFFERS * BUFFER_SIZE); - - wfx.Format.nChannels = 2; - wfx.Format.wBitsPerSample = 16; - wfx.Samples.wValidBitsPerSample = 16; - wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT; - wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; - wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX); - } - - wfx.Format.nBlockAlign = wfx.Format.nChannels * wfx.Format.wBitsPerSample / 8; - wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign; - - // create source voice - HRESULT hr; - if (FAILED(hr = pXAudio2->CreateSourceVoice(&m_source_voice, &wfx.Format, XAUDIO2_VOICE_NOSRC, - 1.0f, this))) - { - PanicAlert("XAudio2 CreateSourceVoice failed: %#X", hr); - return; - } - - m_source_voice->Start(); - - // start buffers with silence - if (m_use_surround) - { - for (int i = 0; i != NUM_BUFFERS; ++i) - { - SubmitBuffer( - reinterpret_cast<BYTE*>(std::get<std::unique_ptr<float[]>>(xaudio_buffer).get()) + - (i * BUFFER_SIZE_BYTES_SURROUND)); - } - } - else - { - for (int i = 0; i != NUM_BUFFERS; ++i) - { - SubmitBuffer( - reinterpret_cast<BYTE*>(std::get<std::unique_ptr<short[]>>(xaudio_buffer).get()) + - (i * BUFFER_SIZE_BYTES)); - } - } -} - -StreamingVoiceContext::~StreamingVoiceContext() -{ - if (m_source_voice) - { - m_source_voice->Stop(); - m_source_voice->DestroyVoice(); - } -} - -void StreamingVoiceContext::Stop() -{ - if (m_source_voice) - m_source_voice->Stop(); -} - -void StreamingVoiceContext::Play() -{ - if (m_source_voice) - m_source_voice->Start(); -} - -void StreamingVoiceContext::OnBufferEnd(void* context) -{ - // buffer end callback; gets SAMPLES_PER_BUFFER samples for a new buffer - - if (!m_source_voice || !context) - return; - - // m_sound_sync_event->Wait(); // sync - // m_sound_sync_event->Spin(); // or tight sync - - if (m_use_surround) - { - m_mixer->MixSurround(static_cast<float*>(context), SAMPLES_PER_BUFFER_SURROUND); - } - else - { - m_mixer->Mix(static_cast<short*>(context), SAMPLES_PER_BUFFER); - } - SubmitBuffer(reinterpret_cast<BYTE*>(context)); -} - -HMODULE XAudio2::m_xaudio2_dll = nullptr; -typedef decltype(&XAudio2Create) XAudio2Create_t; -void* XAudio2::PXAudio2Create = nullptr; - -bool XAudio2::InitLibrary() -{ - if (m_xaudio2_dll) - { - return true; - } - - m_xaudio2_dll = ::LoadLibrary(XAUDIO2_DLL); - if (!m_xaudio2_dll) - { - return false; - } - - if (!PXAudio2Create) - { - PXAudio2Create = (XAudio2Create_t)::GetProcAddress(m_xaudio2_dll, "XAudio2Create"); - if (!PXAudio2Create) - { - ::FreeLibrary(m_xaudio2_dll); - m_xaudio2_dll = nullptr; - return false; - } - } - - return true; -} - -XAudio2::XAudio2() - : m_mastering_voice(nullptr), m_volume(1.0f), - m_cleanup_com(SUCCEEDED(CoInitializeEx(nullptr, COINIT_MULTITHREADED))) -{ -} - -XAudio2::~XAudio2() -{ - Stop(); - if (m_cleanup_com) - CoUninitialize(); -} - -bool XAudio2::Init() -{ - HRESULT hr; - - // callback doesn't seem to run on a specific CPU anyways - IXAudio2* xaudptr; - if (FAILED(hr = ((XAudio2Create_t)PXAudio2Create)(&xaudptr, 0, XAUDIO2_DEFAULT_PROCESSOR))) - { - PanicAlert("XAudio2 init failed: %#X", hr); - Stop(); - return false; - } - m_xaudio2 = std::unique_ptr<IXAudio2, Releaser>(xaudptr); - - // XAudio2 master voice - // XAUDIO2_DEFAULT_CHANNELS instead of 2 for expansion? - uint channels = NUM_CHANNELS; - if (SConfig::GetInstance().bDPL2Decoder) - channels = NUM_CHANNELS_SURROUND; - - if (FAILED(hr = m_xaudio2->CreateMasteringVoice(&m_mastering_voice, channels, - m_mixer->GetSampleRate()))) - { - PanicAlert("XAudio2 master voice creation failed: %#X", hr); - Stop(); - return false; - } - - // Volume - m_mastering_voice->SetVolume(m_volume); - - m_voice_context = std::unique_ptr<StreamingVoiceContext>( - new StreamingVoiceContext(m_xaudio2.get(), m_mixer.get(), m_sound_sync_event)); - - return true; -} - -void XAudio2::SetVolume(int volume) -{ - // linear 1- .01 - m_volume = (float)volume / 100.f; - - if (m_mastering_voice) - m_mastering_voice->SetVolume(m_volume); -} - -bool XAudio2::SetRunning(bool running) -{ - if (!m_voice_context) - return false; - - if (running) - m_voice_context->Play(); - else - m_voice_context->Stop(); - - return true; -} - -void XAudio2::Stop() -{ - // m_sound_sync_event.Set(); - - m_voice_context.reset(); - - if (m_mastering_voice) - { - m_mastering_voice->DestroyVoice(); - m_mastering_voice = nullptr; - } - - m_xaudio2.reset(); // release interface - - if (m_xaudio2_dll) - { - ::FreeLibrary(m_xaudio2_dll); - m_xaudio2_dll = nullptr; - PXAudio2Create = nullptr; - } -} diff --git a/Source/Core/AudioCommon/XAudio2Stream.h b/Source/Core/AudioCommon/XAudio2Stream.h deleted file mode 100644 index b3cf623797..0000000000 --- a/Source/Core/AudioCommon/XAudio2Stream.h +++ /dev/null @@ -1,67 +0,0 @@ -// Copyright 2008 Dolphin Emulator Project -// Licensed under GPLv2+ -// Refer to the license.txt file included. - -// This audio backend uses XAudio2 via XAUDIO2_DLL -// It works on Windows 8+, where it is included as an OS component. -// This backend is always compiled, but only available if running on Win8+ - -#pragma once - -#include <memory> - -#include "AudioCommon/SoundStream.h" -#include "Common/Event.h" - -#ifdef _WIN32 - -#include <windows.h> - -struct StreamingVoiceContext; -struct IXAudio2; -struct IXAudio2MasteringVoice; - -#endif - -class XAudio2 final : public SoundStream -{ -#ifdef _WIN32 - -private: - class Releaser - { - public: - template <typename R> - void operator()(R* ptr) - { - ptr->Release(); - } - }; - - std::unique_ptr<IXAudio2, Releaser> m_xaudio2; - std::unique_ptr<StreamingVoiceContext> m_voice_context; - IXAudio2MasteringVoice* m_mastering_voice; - - Common::Event m_sound_sync_event; - float m_volume; - - const bool m_cleanup_com; - - static HMODULE m_xaudio2_dll; - static void* PXAudio2Create; - - static bool InitLibrary(); - void Stop(); - -public: - XAudio2(); - ~XAudio2() override; - - bool Init() override; - - bool SetRunning(bool running) override; - void SetVolume(int volume) override; - - static bool isValid() { return InitLibrary(); } -#endif -}; diff --git a/Source/Core/AudioCommon/XAudio2_7Stream.cpp b/Source/Core/AudioCommon/XAudio2_7Stream.cpp deleted file mode 100644 index 94b92d5862..0000000000 --- a/Source/Core/AudioCommon/XAudio2_7Stream.cpp +++ /dev/null @@ -1,295 +0,0 @@ -// Copyright 2013 Dolphin Emulator Project -// Licensed under GPLv2+ -// Refer to the license.txt file included. - -// Note that this file *and this file only* must include XAudio2.h from the old -// DXSDK instead of other possible places. - -#include <XAudio2_7/XAudio2.h> -#include <variant> - -#include "AudioCommon/AudioCommon.h" -#include "AudioCommon/XAudio2_7Stream.h" -#include "Common/Event.h" -#include "Common/Logging/Log.h" -#include "Common/MsgHandler.h" -#include "Core/ConfigManager.h" - -struct StreamingVoiceContext2_7 : public IXAudio2VoiceCallback -{ -private: - Mixer* const m_mixer; - Common::Event& m_sound_sync_event; - IXAudio2SourceVoice* m_source_voice; - std::variant<std::unique_ptr<short[]>, std::unique_ptr<float[]>> xaudio_buffer; - - void SubmitBuffer(PBYTE buf_data); - - bool m_use_surround = SConfig::GetInstance().bDPL2Decoder; - -public: - StreamingVoiceContext2_7(IXAudio2* pXAudio2, Mixer* pMixer, Common::Event& pSyncEvent); - virtual ~StreamingVoiceContext2_7(); - - void Stop(); - void Play(); - - STDMETHOD_(void, OnVoiceError)(THIS_ void* pBufferContext, HRESULT Error) {} - STDMETHOD_(void, OnVoiceProcessingPassStart)(UINT32) {} - STDMETHOD_(void, OnVoiceProcessingPassEnd)() {} - STDMETHOD_(void, OnBufferStart)(void*) {} - STDMETHOD_(void, OnLoopEnd)(void*) {} - STDMETHOD_(void, OnStreamEnd)() {} - STDMETHOD_(void, OnBufferEnd)(void* context); -}; - -const int NUM_BUFFERS = 3; -const int SAMPLES_PER_BUFFER = 96; -const int SAMPLES_PER_BUFFER_SURROUND = 256; - -const int NUM_CHANNELS = 2; -const int BUFFER_SIZE = SAMPLES_PER_BUFFER * NUM_CHANNELS; -const int BUFFER_SIZE_BYTES = BUFFER_SIZE * sizeof(s16); - -const int NUM_CHANNELS_SURROUND = 6; -const int BUFFER_SIZE_SURROUND = SAMPLES_PER_BUFFER_SURROUND * NUM_CHANNELS_SURROUND; -const int BUFFER_SIZE_BYTES_SURROUND = BUFFER_SIZE_SURROUND * sizeof(float); -void StreamingVoiceContext2_7::SubmitBuffer(PBYTE buf_data) -{ - XAUDIO2_BUFFER buf = {}; - if (m_use_surround) - { - buf.AudioBytes = BUFFER_SIZE_BYTES_SURROUND; - } - else - { - buf.AudioBytes = BUFFER_SIZE_BYTES; - } - buf.pContext = buf_data; - buf.pAudioData = buf_data; - - m_source_voice->SubmitSourceBuffer(&buf); -} - -StreamingVoiceContext2_7::StreamingVoiceContext2_7(IXAudio2* pXAudio2, Mixer* pMixer, - Common::Event& pSyncEvent) - : m_mixer(pMixer), m_sound_sync_event(pSyncEvent) -{ - WAVEFORMATEXTENSIBLE wfx = {}; - wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE; - wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate(); - - // More information about these values: - // https://msdn.microsoft.com/en-us/library/windows/desktop/dd390971(v=vs.85).aspx - if (m_use_surround) - { - xaudio_buffer = std::make_unique<float[]>(NUM_BUFFERS * BUFFER_SIZE_SURROUND); - - wfx.Format.nChannels = 6; - wfx.Format.wBitsPerSample = 32; - wfx.Samples.wValidBitsPerSample = 32; - wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER | - SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT; - wfx.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT; - wfx.Format.cbSize = sizeof(wfx.Samples) + sizeof(wfx.dwChannelMask) + sizeof(wfx.SubFormat); - } - else - { - xaudio_buffer = std::make_unique<short[]>(NUM_BUFFERS * BUFFER_SIZE); - - wfx.Format.nChannels = 2; - wfx.Format.wBitsPerSample = 16; - wfx.Samples.wValidBitsPerSample = 16; - wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT; - wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM; - wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX); - } - - wfx.Format.nBlockAlign = wfx.Format.nChannels * wfx.Format.wBitsPerSample / 8; - wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign; - - // create source voice - HRESULT hr; - if (FAILED(hr = pXAudio2->CreateSourceVoice(&m_source_voice, &wfx.Format, XAUDIO2_VOICE_NOSRC, - 1.0f, this))) - { - PanicAlert("XAudio2_7 CreateSourceVoice failed: %#X", hr); - return; - } - - m_source_voice->Start(); - - // start buffers with silence - if (m_use_surround) - { - for (int i = 0; i != NUM_BUFFERS; ++i) - { - SubmitBuffer( - reinterpret_cast<BYTE*>(std::get<std::unique_ptr<float[]>>(xaudio_buffer).get()) + - (i * BUFFER_SIZE_BYTES_SURROUND)); - } - } - else - { - for (int i = 0; i != NUM_BUFFERS; ++i) - { - SubmitBuffer( - reinterpret_cast<BYTE*>(std::get<std::unique_ptr<short[]>>(xaudio_buffer).get()) + - (i * BUFFER_SIZE_BYTES)); - } - } -} - -StreamingVoiceContext2_7::~StreamingVoiceContext2_7() -{ - if (m_source_voice) - { - m_source_voice->Stop(); - m_source_voice->DestroyVoice(); - } -} - -void StreamingVoiceContext2_7::Stop() -{ - if (m_source_voice) - m_source_voice->Stop(); -} - -void StreamingVoiceContext2_7::Play() -{ - if (m_source_voice) - m_source_voice->Start(); -} - -void StreamingVoiceContext2_7::OnBufferEnd(void* context) -{ - // buffer end callback; gets SAMPLES_PER_BUFFER samples for a new buffer - - if (!m_source_voice || !context) - return; - - // m_sound_sync_event->Wait(); // sync - // m_sound_sync_event->Spin(); // or tight sync - - if (m_use_surround) - { - m_mixer->MixSurround(static_cast<float*>(context), SAMPLES_PER_BUFFER_SURROUND); - } - else - { - m_mixer->Mix(static_cast<short*>(context), SAMPLES_PER_BUFFER); - } - SubmitBuffer(reinterpret_cast<BYTE*>(context)); -} - -HMODULE XAudio2_7::m_xaudio2_dll = nullptr; - -void XAudio2_7::ReleaseIXAudio2(IXAudio2* ptr) -{ - ptr->Release(); -} - -bool XAudio2_7::InitLibrary() -{ - if (m_xaudio2_dll) - { - return true; - } - - m_xaudio2_dll = ::LoadLibrary(TEXT("xaudio2_7.dll")); - - return m_xaudio2_dll != nullptr; -} - -XAudio2_7::XAudio2_7() - : m_mastering_voice(nullptr), m_volume(1.0f), - m_cleanup_com(SUCCEEDED(CoInitializeEx(nullptr, COINIT_MULTITHREADED))) -{ -} - -XAudio2_7::~XAudio2_7() -{ - Stop(); - if (m_cleanup_com) - CoUninitialize(); -} - -bool XAudio2_7::Init() -{ - HRESULT hr; - - // callback doesn't seem to run on a specific CPU anyways - IXAudio2* xaudptr; - if (FAILED(hr = XAudio2Create(&xaudptr, 0, XAUDIO2_DEFAULT_PROCESSOR))) - { - PanicAlert("XAudio2_7 init failed: %#X", hr); - Stop(); - return false; - } - m_xaudio2 = std::unique_ptr<IXAudio2, Releaser>(xaudptr); - - // XAudio2 master voice - // XAUDIO2_DEFAULT_CHANNELS instead of 2 for expansion? - uint channels = NUM_CHANNELS; - if (SConfig::GetInstance().bDPL2Decoder) - channels = NUM_CHANNELS_SURROUND; - - if (FAILED(hr = m_xaudio2->CreateMasteringVoice(&m_mastering_voice, channels, - m_mixer->GetSampleRate()))) - { - PanicAlert("XAudio2_7 master voice creation failed: %#X", hr); - Stop(); - return false; - } - - // Volume - m_mastering_voice->SetVolume(m_volume); - - m_voice_context = std::unique_ptr<StreamingVoiceContext2_7>( - new StreamingVoiceContext2_7(m_xaudio2.get(), m_mixer.get(), m_sound_sync_event)); - - return true; -} - -void XAudio2_7::SetVolume(int volume) -{ - // linear 1- .01 - m_volume = (float)volume / 100.f; - - if (m_mastering_voice) - m_mastering_voice->SetVolume(m_volume); -} - -bool XAudio2_7::SetRunning(bool running) -{ - if (!m_voice_context) - return false; - - if (running) - m_voice_context->Play(); - else - m_voice_context->Stop(); - - return true; -} - -void XAudio2_7::Stop() -{ - // m_sound_sync_event.Set(); - - m_voice_context.reset(); - - if (m_mastering_voice) - { - m_mastering_voice->DestroyVoice(); - m_mastering_voice = nullptr; - } - - m_xaudio2.reset(); // release interface - - if (m_xaudio2_dll) - { - ::FreeLibrary(m_xaudio2_dll); - m_xaudio2_dll = nullptr; - } -} diff --git a/Source/Core/AudioCommon/XAudio2_7Stream.h b/Source/Core/AudioCommon/XAudio2_7Stream.h deleted file mode 100644 index e931f22708..0000000000 --- a/Source/Core/AudioCommon/XAudio2_7Stream.h +++ /dev/null @@ -1,72 +0,0 @@ -// Copyright 2013 Dolphin Emulator Project -// Licensed under GPLv2+ -// Refer to the license.txt file included. - -// This audio backend uses XAudio2 via XAudio2_7.dll -// This version of the library is included in the June 2010 DirectX SDK and -// works on all versions of Windows, however the SDK and/or redist must be -// separately installed. -// Therefore this backend is available iff: -// * SDK is available at compile-time -// * runtime dll is available at runtime -// Dolphin ships the relevant SDK headers in Externals, so it's always available. - -#pragma once - -#include <memory> -#include "AudioCommon/SoundStream.h" -#include "Common/Event.h" - -#ifdef _WIN32 - -#include <Windows.h> - -struct StreamingVoiceContext2_7; -struct IXAudio2; -struct IXAudio2MasteringVoice; - -#endif - -class XAudio2_7 final : public SoundStream -{ -#ifdef _WIN32 - -private: - static void ReleaseIXAudio2(IXAudio2* ptr); - - class Releaser - { - public: - template <typename R> - void operator()(R* ptr) - { - ReleaseIXAudio2(ptr); - } - }; - - std::unique_ptr<IXAudio2, Releaser> m_xaudio2; - std::unique_ptr<StreamingVoiceContext2_7> m_voice_context; - IXAudio2MasteringVoice* m_mastering_voice; - - Common::Event m_sound_sync_event; - float m_volume; - - const bool m_cleanup_com; - - static HMODULE m_xaudio2_dll; - - static bool InitLibrary(); - void Stop(); - -public: - XAudio2_7(); - ~XAudio2_7() override; - - bool Init() override; - - bool SetRunning(bool running) override; - void SetVolume(int volume) override; - - static bool isValid() { return InitLibrary(); } -#endif -}; |
