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authorConnor McLaughlin <stenzek@gmail.com>2019-10-06 17:24:48 +1000
committerGitHub <noreply@github.com>2019-10-06 17:24:48 +1000
commitdba7f3304dba67ab9d4c287267f102fd6e54a14e (patch)
tree63de59d69dd01b96cdd0025096a5f61d99703191 /Source/Core/AudioCommon
parent86bf88d5afec0e93ea6cd7594f34431ec0960790 (diff)
parent71c3c5626bf8780150449933735d55ecf448d7e0 (diff)
Merge pull request #8361 from ligfx/remove_xaudio2
Remove XAudio2
Diffstat (limited to 'Source/Core/AudioCommon')
-rw-r--r--Source/Core/AudioCommon/AudioCommon.cpp48
-rw-r--r--Source/Core/AudioCommon/AudioCommon.vcxproj6
-rw-r--r--Source/Core/AudioCommon/AudioCommon.vcxproj.filters12
-rw-r--r--Source/Core/AudioCommon/CMakeLists.txt12
-rw-r--r--Source/Core/AudioCommon/XAudio2Stream.cpp309
-rw-r--r--Source/Core/AudioCommon/XAudio2Stream.h67
-rw-r--r--Source/Core/AudioCommon/XAudio2_7Stream.cpp295
-rw-r--r--Source/Core/AudioCommon/XAudio2_7Stream.h72
8 files changed, 24 insertions, 797 deletions
diff --git a/Source/Core/AudioCommon/AudioCommon.cpp b/Source/Core/AudioCommon/AudioCommon.cpp
index 11d50d9d01..dd9986077e 100644
--- a/Source/Core/AudioCommon/AudioCommon.cpp
+++ b/Source/Core/AudioCommon/AudioCommon.cpp
@@ -11,8 +11,6 @@
#include "AudioCommon/OpenSLESStream.h"
#include "AudioCommon/PulseAudioStream.h"
#include "AudioCommon/WASAPIStream.h"
-#include "AudioCommon/XAudio2Stream.h"
-#include "AudioCommon/XAudio2_7Stream.h"
#include "Common/Common.h"
#include "Common/FileUtil.h"
#include "Common/Logging/Log.h"
@@ -29,30 +27,37 @@ static bool s_sound_stream_running = false;
constexpr int AUDIO_VOLUME_MIN = 0;
constexpr int AUDIO_VOLUME_MAX = 100;
-void InitSoundStream()
+static std::unique_ptr<SoundStream> CreateSoundStreamForBackend(std::string_view backend)
{
- std::string backend = SConfig::GetInstance().sBackend;
if (backend == BACKEND_CUBEB)
- g_sound_stream = std::make_unique<CubebStream>();
+ return std::make_unique<CubebStream>();
else if (backend == BACKEND_OPENAL && OpenALStream::isValid())
- g_sound_stream = std::make_unique<OpenALStream>();
+ return std::make_unique<OpenALStream>();
else if (backend == BACKEND_NULLSOUND)
- g_sound_stream = std::make_unique<NullSound>();
- else if (backend == BACKEND_XAUDIO2)
- {
- if (XAudio2::isValid())
- g_sound_stream = std::make_unique<XAudio2>();
- else if (XAudio2_7::isValid())
- g_sound_stream = std::make_unique<XAudio2_7>();
- }
+ return std::make_unique<NullSound>();
else if (backend == BACKEND_ALSA && AlsaSound::isValid())
- g_sound_stream = std::make_unique<AlsaSound>();
+ return std::make_unique<AlsaSound>();
else if (backend == BACKEND_PULSEAUDIO && PulseAudio::isValid())
- g_sound_stream = std::make_unique<PulseAudio>();
+ return std::make_unique<PulseAudio>();
else if (backend == BACKEND_OPENSLES && OpenSLESStream::isValid())
- g_sound_stream = std::make_unique<OpenSLESStream>();
+ return std::make_unique<OpenSLESStream>();
else if (backend == BACKEND_WASAPI && WASAPIStream::isValid())
- g_sound_stream = std::make_unique<WASAPIStream>();
+ return std::make_unique<WASAPIStream>();
+ return {};
+}
+
+void InitSoundStream()
+{
+ std::string backend = SConfig::GetInstance().sBackend;
+ g_sound_stream = CreateSoundStreamForBackend(backend);
+
+ if (!g_sound_stream)
+ {
+ WARN_LOG(AUDIO, "Unknown backend %s, using %s instead.", backend.c_str(),
+ GetDefaultSoundBackend().c_str());
+ backend = GetDefaultSoundBackend();
+ g_sound_stream = CreateSoundStreamForBackend(GetDefaultSoundBackend());
+ }
if (!g_sound_stream || !g_sound_stream->Init())
{
@@ -101,8 +106,6 @@ std::vector<std::string> GetSoundBackends()
backends.emplace_back(BACKEND_NULLSOUND);
backends.emplace_back(BACKEND_CUBEB);
- if (XAudio2_7::isValid() || XAudio2::isValid())
- backends.emplace_back(BACKEND_XAUDIO2);
if (AlsaSound::isValid())
backends.emplace_back(BACKEND_ALSA);
if (PulseAudio::isValid())
@@ -127,8 +130,6 @@ bool SupportsDPL2Decoder(std::string_view backend)
return true;
if (backend == BACKEND_PULSEAUDIO)
return true;
- if (backend == BACKEND_XAUDIO2)
- return true;
return false;
}
@@ -142,8 +143,7 @@ bool SupportsVolumeChanges(std::string_view backend)
// FIXME: this one should ask the backend whether it supports it.
// but getting the backend from string etc. is probably
// too much just to enable/disable a stupid slider...
- return backend == BACKEND_CUBEB || backend == BACKEND_OPENAL || backend == BACKEND_XAUDIO2 ||
- backend == BACKEND_WASAPI;
+ return backend == BACKEND_CUBEB || backend == BACKEND_OPENAL || backend == BACKEND_WASAPI;
}
void UpdateSoundStream()
diff --git a/Source/Core/AudioCommon/AudioCommon.vcxproj b/Source/Core/AudioCommon/AudioCommon.vcxproj
index d1dc1bde89..419cfa4ea6 100644
--- a/Source/Core/AudioCommon/AudioCommon.vcxproj
+++ b/Source/Core/AudioCommon/AudioCommon.vcxproj
@@ -46,10 +46,6 @@
<ClCompile Include="WASAPIStream.cpp" />
<ClCompile Include="SurroundDecoder.cpp" />
<ClCompile Include="WaveFile.cpp" />
- <ClCompile Include="XAudio2Stream.cpp" />
- <ClCompile Include="XAudio2_7Stream.cpp">
- <AdditionalIncludeDirectories>$(ExternalsDir)XAudio2_7;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
- </ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="AlsaSoundStream.h" />
@@ -66,8 +62,6 @@
<ClInclude Include="WASAPIStream.h" />
<ClInclude Include="SurroundDecoder.h" />
<ClInclude Include="WaveFile.h" />
- <ClInclude Include="XAudio2Stream.h" />
- <ClInclude Include="XAudio2_7Stream.h" />
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
diff --git a/Source/Core/AudioCommon/AudioCommon.vcxproj.filters b/Source/Core/AudioCommon/AudioCommon.vcxproj.filters
index 44ba796b38..7f4c74fed6 100644
--- a/Source/Core/AudioCommon/AudioCommon.vcxproj.filters
+++ b/Source/Core/AudioCommon/AudioCommon.vcxproj.filters
@@ -17,12 +17,6 @@
<ClCompile Include="OpenALStream.cpp">
<Filter>SoundStreams</Filter>
</ClCompile>
- <ClCompile Include="XAudio2Stream.cpp">
- <Filter>SoundStreams</Filter>
- </ClCompile>
- <ClCompile Include="XAudio2_7Stream.cpp">
- <Filter>SoundStreams</Filter>
- </ClCompile>
<ClCompile Include="CubebStream.cpp">
<Filter>SoundStreams</Filter>
</ClCompile>
@@ -43,12 +37,6 @@
<ClInclude Include="OpenALStream.h">
<Filter>SoundStreams</Filter>
</ClInclude>
- <ClInclude Include="XAudio2Stream.h">
- <Filter>SoundStreams</Filter>
- </ClInclude>
- <ClInclude Include="XAudio2_7Stream.h">
- <Filter>SoundStreams</Filter>
- </ClInclude>
<ClInclude Include="PulseAudioStream.h">
<Filter>SoundStreams</Filter>
</ClInclude>
diff --git a/Source/Core/AudioCommon/CMakeLists.txt b/Source/Core/AudioCommon/CMakeLists.txt
index aa8d78a10a..cac46b6b33 100644
--- a/Source/Core/AudioCommon/CMakeLists.txt
+++ b/Source/Core/AudioCommon/CMakeLists.txt
@@ -71,19 +71,7 @@ if(WIN32)
WASAPIStream.cpp
WASAPIStream.h
- XAudio2Stream.cpp
- XAudio2Stream.h
)
-
- add_library(audiocommon_xaudio27
- XAudio2_7Stream.cpp
- XAudio2_7Stream.h
- )
- target_include_directories(audiocommon_xaudio27 PRIVATE
- ${PROJECT_SOURCE_DIR}/Externals
- ${PROJECT_SOURCE_DIR}/Externals/XAudio2_7
- )
- target_link_libraries(audiocommon PRIVATE audiocommon_xaudio27)
endif()
target_link_libraries(audiocommon PRIVATE cubeb SoundTouch FreeSurround)
diff --git a/Source/Core/AudioCommon/XAudio2Stream.cpp b/Source/Core/AudioCommon/XAudio2Stream.cpp
deleted file mode 100644
index 6ed4ee3ab5..0000000000
--- a/Source/Core/AudioCommon/XAudio2Stream.cpp
+++ /dev/null
@@ -1,309 +0,0 @@
-// Copyright 2010 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#include <variant>
-
-#include <xaudio2.h>
-#include "AudioCommon/AudioCommon.h"
-#include "AudioCommon/XAudio2Stream.h"
-#include "Common/Event.h"
-#include "Common/Logging/Log.h"
-#include "Common/MsgHandler.h"
-#include "Core/ConfigManager.h"
-
-#ifndef XAUDIO2_DLL
-#error You are building this module against the wrong version of DirectX. You probably need to remove DXSDK_DIR from your include path.
-#endif
-
-struct StreamingVoiceContext : public IXAudio2VoiceCallback
-{
-private:
- Mixer* const m_mixer;
- Common::Event& m_sound_sync_event;
- IXAudio2SourceVoice* m_source_voice;
- std::variant<std::unique_ptr<short[]>, std::unique_ptr<float[]>> xaudio_buffer;
-
- void SubmitBuffer(PBYTE buf_data);
-
- bool m_use_surround = SConfig::GetInstance().bDPL2Decoder;
-
-public:
- StreamingVoiceContext(IXAudio2* pXAudio2, Mixer* pMixer, Common::Event& pSyncEvent);
- virtual ~StreamingVoiceContext();
-
- void Stop();
- void Play();
-
- STDMETHOD_(void, OnVoiceError)(THIS_ void* pBufferContext, HRESULT Error) {}
- STDMETHOD_(void, OnVoiceProcessingPassStart)(UINT32) {}
- STDMETHOD_(void, OnVoiceProcessingPassEnd)() {}
- STDMETHOD_(void, OnBufferStart)(void*) {}
- STDMETHOD_(void, OnLoopEnd)(void*) {}
- STDMETHOD_(void, OnStreamEnd)() {}
- STDMETHOD_(void, OnBufferEnd)(void* context);
-};
-
-const int NUM_BUFFERS = 3;
-const int SAMPLES_PER_BUFFER = 96;
-const int SAMPLES_PER_BUFFER_SURROUND = 256;
-
-const int NUM_CHANNELS = 2;
-const int BUFFER_SIZE = SAMPLES_PER_BUFFER * NUM_CHANNELS;
-const int BUFFER_SIZE_BYTES = BUFFER_SIZE * sizeof(s16);
-
-const int NUM_CHANNELS_SURROUND = 6;
-const int BUFFER_SIZE_SURROUND = SAMPLES_PER_BUFFER_SURROUND * NUM_CHANNELS_SURROUND;
-const int BUFFER_SIZE_BYTES_SURROUND = BUFFER_SIZE_SURROUND * sizeof(float);
-void StreamingVoiceContext::SubmitBuffer(PBYTE buf_data)
-{
- XAUDIO2_BUFFER buf = {};
- if (m_use_surround)
- {
- buf.AudioBytes = BUFFER_SIZE_BYTES_SURROUND;
- }
- else
- {
- buf.AudioBytes = BUFFER_SIZE_BYTES;
- }
- buf.pContext = buf_data;
- buf.pAudioData = buf_data;
-
- m_source_voice->SubmitSourceBuffer(&buf);
-}
-
-StreamingVoiceContext::StreamingVoiceContext(IXAudio2* pXAudio2, Mixer* pMixer,
- Common::Event& pSyncEvent)
- : m_mixer(pMixer), m_sound_sync_event(pSyncEvent)
-{
- WAVEFORMATEXTENSIBLE wfx = {};
- wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
- wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate();
-
- // More information about these values:
- // https://msdn.microsoft.com/en-us/library/windows/desktop/dd390971(v=vs.85).aspx
- if (m_use_surround)
- {
- xaudio_buffer = std::make_unique<float[]>(NUM_BUFFERS * BUFFER_SIZE_SURROUND);
-
- wfx.Format.nChannels = 6;
- wfx.Format.wBitsPerSample = 32;
- wfx.Samples.wValidBitsPerSample = 32;
- wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER |
- SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
- wfx.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
- wfx.Format.cbSize = sizeof(wfx.Samples) + sizeof(wfx.dwChannelMask) + sizeof(wfx.SubFormat);
- }
- else
- {
- xaudio_buffer = std::make_unique<short[]>(NUM_BUFFERS * BUFFER_SIZE);
-
- wfx.Format.nChannels = 2;
- wfx.Format.wBitsPerSample = 16;
- wfx.Samples.wValidBitsPerSample = 16;
- wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
- wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
- wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
- }
-
- wfx.Format.nBlockAlign = wfx.Format.nChannels * wfx.Format.wBitsPerSample / 8;
- wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign;
-
- // create source voice
- HRESULT hr;
- if (FAILED(hr = pXAudio2->CreateSourceVoice(&m_source_voice, &wfx.Format, XAUDIO2_VOICE_NOSRC,
- 1.0f, this)))
- {
- PanicAlert("XAudio2 CreateSourceVoice failed: %#X", hr);
- return;
- }
-
- m_source_voice->Start();
-
- // start buffers with silence
- if (m_use_surround)
- {
- for (int i = 0; i != NUM_BUFFERS; ++i)
- {
- SubmitBuffer(
- reinterpret_cast<BYTE*>(std::get<std::unique_ptr<float[]>>(xaudio_buffer).get()) +
- (i * BUFFER_SIZE_BYTES_SURROUND));
- }
- }
- else
- {
- for (int i = 0; i != NUM_BUFFERS; ++i)
- {
- SubmitBuffer(
- reinterpret_cast<BYTE*>(std::get<std::unique_ptr<short[]>>(xaudio_buffer).get()) +
- (i * BUFFER_SIZE_BYTES));
- }
- }
-}
-
-StreamingVoiceContext::~StreamingVoiceContext()
-{
- if (m_source_voice)
- {
- m_source_voice->Stop();
- m_source_voice->DestroyVoice();
- }
-}
-
-void StreamingVoiceContext::Stop()
-{
- if (m_source_voice)
- m_source_voice->Stop();
-}
-
-void StreamingVoiceContext::Play()
-{
- if (m_source_voice)
- m_source_voice->Start();
-}
-
-void StreamingVoiceContext::OnBufferEnd(void* context)
-{
- // buffer end callback; gets SAMPLES_PER_BUFFER samples for a new buffer
-
- if (!m_source_voice || !context)
- return;
-
- // m_sound_sync_event->Wait(); // sync
- // m_sound_sync_event->Spin(); // or tight sync
-
- if (m_use_surround)
- {
- m_mixer->MixSurround(static_cast<float*>(context), SAMPLES_PER_BUFFER_SURROUND);
- }
- else
- {
- m_mixer->Mix(static_cast<short*>(context), SAMPLES_PER_BUFFER);
- }
- SubmitBuffer(reinterpret_cast<BYTE*>(context));
-}
-
-HMODULE XAudio2::m_xaudio2_dll = nullptr;
-typedef decltype(&XAudio2Create) XAudio2Create_t;
-void* XAudio2::PXAudio2Create = nullptr;
-
-bool XAudio2::InitLibrary()
-{
- if (m_xaudio2_dll)
- {
- return true;
- }
-
- m_xaudio2_dll = ::LoadLibrary(XAUDIO2_DLL);
- if (!m_xaudio2_dll)
- {
- return false;
- }
-
- if (!PXAudio2Create)
- {
- PXAudio2Create = (XAudio2Create_t)::GetProcAddress(m_xaudio2_dll, "XAudio2Create");
- if (!PXAudio2Create)
- {
- ::FreeLibrary(m_xaudio2_dll);
- m_xaudio2_dll = nullptr;
- return false;
- }
- }
-
- return true;
-}
-
-XAudio2::XAudio2()
- : m_mastering_voice(nullptr), m_volume(1.0f),
- m_cleanup_com(SUCCEEDED(CoInitializeEx(nullptr, COINIT_MULTITHREADED)))
-{
-}
-
-XAudio2::~XAudio2()
-{
- Stop();
- if (m_cleanup_com)
- CoUninitialize();
-}
-
-bool XAudio2::Init()
-{
- HRESULT hr;
-
- // callback doesn't seem to run on a specific CPU anyways
- IXAudio2* xaudptr;
- if (FAILED(hr = ((XAudio2Create_t)PXAudio2Create)(&xaudptr, 0, XAUDIO2_DEFAULT_PROCESSOR)))
- {
- PanicAlert("XAudio2 init failed: %#X", hr);
- Stop();
- return false;
- }
- m_xaudio2 = std::unique_ptr<IXAudio2, Releaser>(xaudptr);
-
- // XAudio2 master voice
- // XAUDIO2_DEFAULT_CHANNELS instead of 2 for expansion?
- uint channels = NUM_CHANNELS;
- if (SConfig::GetInstance().bDPL2Decoder)
- channels = NUM_CHANNELS_SURROUND;
-
- if (FAILED(hr = m_xaudio2->CreateMasteringVoice(&m_mastering_voice, channels,
- m_mixer->GetSampleRate())))
- {
- PanicAlert("XAudio2 master voice creation failed: %#X", hr);
- Stop();
- return false;
- }
-
- // Volume
- m_mastering_voice->SetVolume(m_volume);
-
- m_voice_context = std::unique_ptr<StreamingVoiceContext>(
- new StreamingVoiceContext(m_xaudio2.get(), m_mixer.get(), m_sound_sync_event));
-
- return true;
-}
-
-void XAudio2::SetVolume(int volume)
-{
- // linear 1- .01
- m_volume = (float)volume / 100.f;
-
- if (m_mastering_voice)
- m_mastering_voice->SetVolume(m_volume);
-}
-
-bool XAudio2::SetRunning(bool running)
-{
- if (!m_voice_context)
- return false;
-
- if (running)
- m_voice_context->Play();
- else
- m_voice_context->Stop();
-
- return true;
-}
-
-void XAudio2::Stop()
-{
- // m_sound_sync_event.Set();
-
- m_voice_context.reset();
-
- if (m_mastering_voice)
- {
- m_mastering_voice->DestroyVoice();
- m_mastering_voice = nullptr;
- }
-
- m_xaudio2.reset(); // release interface
-
- if (m_xaudio2_dll)
- {
- ::FreeLibrary(m_xaudio2_dll);
- m_xaudio2_dll = nullptr;
- PXAudio2Create = nullptr;
- }
-}
diff --git a/Source/Core/AudioCommon/XAudio2Stream.h b/Source/Core/AudioCommon/XAudio2Stream.h
deleted file mode 100644
index b3cf623797..0000000000
--- a/Source/Core/AudioCommon/XAudio2Stream.h
+++ /dev/null
@@ -1,67 +0,0 @@
-// Copyright 2008 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-// This audio backend uses XAudio2 via XAUDIO2_DLL
-// It works on Windows 8+, where it is included as an OS component.
-// This backend is always compiled, but only available if running on Win8+
-
-#pragma once
-
-#include <memory>
-
-#include "AudioCommon/SoundStream.h"
-#include "Common/Event.h"
-
-#ifdef _WIN32
-
-#include <windows.h>
-
-struct StreamingVoiceContext;
-struct IXAudio2;
-struct IXAudio2MasteringVoice;
-
-#endif
-
-class XAudio2 final : public SoundStream
-{
-#ifdef _WIN32
-
-private:
- class Releaser
- {
- public:
- template <typename R>
- void operator()(R* ptr)
- {
- ptr->Release();
- }
- };
-
- std::unique_ptr<IXAudio2, Releaser> m_xaudio2;
- std::unique_ptr<StreamingVoiceContext> m_voice_context;
- IXAudio2MasteringVoice* m_mastering_voice;
-
- Common::Event m_sound_sync_event;
- float m_volume;
-
- const bool m_cleanup_com;
-
- static HMODULE m_xaudio2_dll;
- static void* PXAudio2Create;
-
- static bool InitLibrary();
- void Stop();
-
-public:
- XAudio2();
- ~XAudio2() override;
-
- bool Init() override;
-
- bool SetRunning(bool running) override;
- void SetVolume(int volume) override;
-
- static bool isValid() { return InitLibrary(); }
-#endif
-};
diff --git a/Source/Core/AudioCommon/XAudio2_7Stream.cpp b/Source/Core/AudioCommon/XAudio2_7Stream.cpp
deleted file mode 100644
index 94b92d5862..0000000000
--- a/Source/Core/AudioCommon/XAudio2_7Stream.cpp
+++ /dev/null
@@ -1,295 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-// Note that this file *and this file only* must include XAudio2.h from the old
-// DXSDK instead of other possible places.
-
-#include <XAudio2_7/XAudio2.h>
-#include <variant>
-
-#include "AudioCommon/AudioCommon.h"
-#include "AudioCommon/XAudio2_7Stream.h"
-#include "Common/Event.h"
-#include "Common/Logging/Log.h"
-#include "Common/MsgHandler.h"
-#include "Core/ConfigManager.h"
-
-struct StreamingVoiceContext2_7 : public IXAudio2VoiceCallback
-{
-private:
- Mixer* const m_mixer;
- Common::Event& m_sound_sync_event;
- IXAudio2SourceVoice* m_source_voice;
- std::variant<std::unique_ptr<short[]>, std::unique_ptr<float[]>> xaudio_buffer;
-
- void SubmitBuffer(PBYTE buf_data);
-
- bool m_use_surround = SConfig::GetInstance().bDPL2Decoder;
-
-public:
- StreamingVoiceContext2_7(IXAudio2* pXAudio2, Mixer* pMixer, Common::Event& pSyncEvent);
- virtual ~StreamingVoiceContext2_7();
-
- void Stop();
- void Play();
-
- STDMETHOD_(void, OnVoiceError)(THIS_ void* pBufferContext, HRESULT Error) {}
- STDMETHOD_(void, OnVoiceProcessingPassStart)(UINT32) {}
- STDMETHOD_(void, OnVoiceProcessingPassEnd)() {}
- STDMETHOD_(void, OnBufferStart)(void*) {}
- STDMETHOD_(void, OnLoopEnd)(void*) {}
- STDMETHOD_(void, OnStreamEnd)() {}
- STDMETHOD_(void, OnBufferEnd)(void* context);
-};
-
-const int NUM_BUFFERS = 3;
-const int SAMPLES_PER_BUFFER = 96;
-const int SAMPLES_PER_BUFFER_SURROUND = 256;
-
-const int NUM_CHANNELS = 2;
-const int BUFFER_SIZE = SAMPLES_PER_BUFFER * NUM_CHANNELS;
-const int BUFFER_SIZE_BYTES = BUFFER_SIZE * sizeof(s16);
-
-const int NUM_CHANNELS_SURROUND = 6;
-const int BUFFER_SIZE_SURROUND = SAMPLES_PER_BUFFER_SURROUND * NUM_CHANNELS_SURROUND;
-const int BUFFER_SIZE_BYTES_SURROUND = BUFFER_SIZE_SURROUND * sizeof(float);
-void StreamingVoiceContext2_7::SubmitBuffer(PBYTE buf_data)
-{
- XAUDIO2_BUFFER buf = {};
- if (m_use_surround)
- {
- buf.AudioBytes = BUFFER_SIZE_BYTES_SURROUND;
- }
- else
- {
- buf.AudioBytes = BUFFER_SIZE_BYTES;
- }
- buf.pContext = buf_data;
- buf.pAudioData = buf_data;
-
- m_source_voice->SubmitSourceBuffer(&buf);
-}
-
-StreamingVoiceContext2_7::StreamingVoiceContext2_7(IXAudio2* pXAudio2, Mixer* pMixer,
- Common::Event& pSyncEvent)
- : m_mixer(pMixer), m_sound_sync_event(pSyncEvent)
-{
- WAVEFORMATEXTENSIBLE wfx = {};
- wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
- wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate();
-
- // More information about these values:
- // https://msdn.microsoft.com/en-us/library/windows/desktop/dd390971(v=vs.85).aspx
- if (m_use_surround)
- {
- xaudio_buffer = std::make_unique<float[]>(NUM_BUFFERS * BUFFER_SIZE_SURROUND);
-
- wfx.Format.nChannels = 6;
- wfx.Format.wBitsPerSample = 32;
- wfx.Samples.wValidBitsPerSample = 32;
- wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_FRONT_CENTER |
- SPEAKER_LOW_FREQUENCY | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT;
- wfx.SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT;
- wfx.Format.cbSize = sizeof(wfx.Samples) + sizeof(wfx.dwChannelMask) + sizeof(wfx.SubFormat);
- }
- else
- {
- xaudio_buffer = std::make_unique<short[]>(NUM_BUFFERS * BUFFER_SIZE);
-
- wfx.Format.nChannels = 2;
- wfx.Format.wBitsPerSample = 16;
- wfx.Samples.wValidBitsPerSample = 16;
- wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
- wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
- wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
- }
-
- wfx.Format.nBlockAlign = wfx.Format.nChannels * wfx.Format.wBitsPerSample / 8;
- wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign;
-
- // create source voice
- HRESULT hr;
- if (FAILED(hr = pXAudio2->CreateSourceVoice(&m_source_voice, &wfx.Format, XAUDIO2_VOICE_NOSRC,
- 1.0f, this)))
- {
- PanicAlert("XAudio2_7 CreateSourceVoice failed: %#X", hr);
- return;
- }
-
- m_source_voice->Start();
-
- // start buffers with silence
- if (m_use_surround)
- {
- for (int i = 0; i != NUM_BUFFERS; ++i)
- {
- SubmitBuffer(
- reinterpret_cast<BYTE*>(std::get<std::unique_ptr<float[]>>(xaudio_buffer).get()) +
- (i * BUFFER_SIZE_BYTES_SURROUND));
- }
- }
- else
- {
- for (int i = 0; i != NUM_BUFFERS; ++i)
- {
- SubmitBuffer(
- reinterpret_cast<BYTE*>(std::get<std::unique_ptr<short[]>>(xaudio_buffer).get()) +
- (i * BUFFER_SIZE_BYTES));
- }
- }
-}
-
-StreamingVoiceContext2_7::~StreamingVoiceContext2_7()
-{
- if (m_source_voice)
- {
- m_source_voice->Stop();
- m_source_voice->DestroyVoice();
- }
-}
-
-void StreamingVoiceContext2_7::Stop()
-{
- if (m_source_voice)
- m_source_voice->Stop();
-}
-
-void StreamingVoiceContext2_7::Play()
-{
- if (m_source_voice)
- m_source_voice->Start();
-}
-
-void StreamingVoiceContext2_7::OnBufferEnd(void* context)
-{
- // buffer end callback; gets SAMPLES_PER_BUFFER samples for a new buffer
-
- if (!m_source_voice || !context)
- return;
-
- // m_sound_sync_event->Wait(); // sync
- // m_sound_sync_event->Spin(); // or tight sync
-
- if (m_use_surround)
- {
- m_mixer->MixSurround(static_cast<float*>(context), SAMPLES_PER_BUFFER_SURROUND);
- }
- else
- {
- m_mixer->Mix(static_cast<short*>(context), SAMPLES_PER_BUFFER);
- }
- SubmitBuffer(reinterpret_cast<BYTE*>(context));
-}
-
-HMODULE XAudio2_7::m_xaudio2_dll = nullptr;
-
-void XAudio2_7::ReleaseIXAudio2(IXAudio2* ptr)
-{
- ptr->Release();
-}
-
-bool XAudio2_7::InitLibrary()
-{
- if (m_xaudio2_dll)
- {
- return true;
- }
-
- m_xaudio2_dll = ::LoadLibrary(TEXT("xaudio2_7.dll"));
-
- return m_xaudio2_dll != nullptr;
-}
-
-XAudio2_7::XAudio2_7()
- : m_mastering_voice(nullptr), m_volume(1.0f),
- m_cleanup_com(SUCCEEDED(CoInitializeEx(nullptr, COINIT_MULTITHREADED)))
-{
-}
-
-XAudio2_7::~XAudio2_7()
-{
- Stop();
- if (m_cleanup_com)
- CoUninitialize();
-}
-
-bool XAudio2_7::Init()
-{
- HRESULT hr;
-
- // callback doesn't seem to run on a specific CPU anyways
- IXAudio2* xaudptr;
- if (FAILED(hr = XAudio2Create(&xaudptr, 0, XAUDIO2_DEFAULT_PROCESSOR)))
- {
- PanicAlert("XAudio2_7 init failed: %#X", hr);
- Stop();
- return false;
- }
- m_xaudio2 = std::unique_ptr<IXAudio2, Releaser>(xaudptr);
-
- // XAudio2 master voice
- // XAUDIO2_DEFAULT_CHANNELS instead of 2 for expansion?
- uint channels = NUM_CHANNELS;
- if (SConfig::GetInstance().bDPL2Decoder)
- channels = NUM_CHANNELS_SURROUND;
-
- if (FAILED(hr = m_xaudio2->CreateMasteringVoice(&m_mastering_voice, channels,
- m_mixer->GetSampleRate())))
- {
- PanicAlert("XAudio2_7 master voice creation failed: %#X", hr);
- Stop();
- return false;
- }
-
- // Volume
- m_mastering_voice->SetVolume(m_volume);
-
- m_voice_context = std::unique_ptr<StreamingVoiceContext2_7>(
- new StreamingVoiceContext2_7(m_xaudio2.get(), m_mixer.get(), m_sound_sync_event));
-
- return true;
-}
-
-void XAudio2_7::SetVolume(int volume)
-{
- // linear 1- .01
- m_volume = (float)volume / 100.f;
-
- if (m_mastering_voice)
- m_mastering_voice->SetVolume(m_volume);
-}
-
-bool XAudio2_7::SetRunning(bool running)
-{
- if (!m_voice_context)
- return false;
-
- if (running)
- m_voice_context->Play();
- else
- m_voice_context->Stop();
-
- return true;
-}
-
-void XAudio2_7::Stop()
-{
- // m_sound_sync_event.Set();
-
- m_voice_context.reset();
-
- if (m_mastering_voice)
- {
- m_mastering_voice->DestroyVoice();
- m_mastering_voice = nullptr;
- }
-
- m_xaudio2.reset(); // release interface
-
- if (m_xaudio2_dll)
- {
- ::FreeLibrary(m_xaudio2_dll);
- m_xaudio2_dll = nullptr;
- }
-}
diff --git a/Source/Core/AudioCommon/XAudio2_7Stream.h b/Source/Core/AudioCommon/XAudio2_7Stream.h
deleted file mode 100644
index e931f22708..0000000000
--- a/Source/Core/AudioCommon/XAudio2_7Stream.h
+++ /dev/null
@@ -1,72 +0,0 @@
-// Copyright 2013 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-// This audio backend uses XAudio2 via XAudio2_7.dll
-// This version of the library is included in the June 2010 DirectX SDK and
-// works on all versions of Windows, however the SDK and/or redist must be
-// separately installed.
-// Therefore this backend is available iff:
-// * SDK is available at compile-time
-// * runtime dll is available at runtime
-// Dolphin ships the relevant SDK headers in Externals, so it's always available.
-
-#pragma once
-
-#include <memory>
-#include "AudioCommon/SoundStream.h"
-#include "Common/Event.h"
-
-#ifdef _WIN32
-
-#include <Windows.h>
-
-struct StreamingVoiceContext2_7;
-struct IXAudio2;
-struct IXAudio2MasteringVoice;
-
-#endif
-
-class XAudio2_7 final : public SoundStream
-{
-#ifdef _WIN32
-
-private:
- static void ReleaseIXAudio2(IXAudio2* ptr);
-
- class Releaser
- {
- public:
- template <typename R>
- void operator()(R* ptr)
- {
- ReleaseIXAudio2(ptr);
- }
- };
-
- std::unique_ptr<IXAudio2, Releaser> m_xaudio2;
- std::unique_ptr<StreamingVoiceContext2_7> m_voice_context;
- IXAudio2MasteringVoice* m_mastering_voice;
-
- Common::Event m_sound_sync_event;
- float m_volume;
-
- const bool m_cleanup_com;
-
- static HMODULE m_xaudio2_dll;
-
- static bool InitLibrary();
- void Stop();
-
-public:
- XAudio2_7();
- ~XAudio2_7() override;
-
- bool Init() override;
-
- bool SetRunning(bool running) override;
- void SetVolume(int volume) override;
-
- static bool isValid() { return InitLibrary(); }
-#endif
-};