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authorJMC47 <JMC4789@gmail.com>2017-09-08 16:45:34 -0400
committerJMC47 <JMC4789@gmail.com>2017-10-23 13:16:40 -0400
commita8bf9c5cbedc6922d0e621cff458d23dfb38dfeb (patch)
treebf28c3b1bf81dd717f9a05b5dbf77838f3085372 /Source/Core/Common/Config/Config.cpp
parent6e9e681438887840d08928296bb08c0d226d1046 (diff)
Fix GameCube Sample Rate
The GameCube's sample rate is slightly different due to a hardware bug. The exact numbers are (54000000 / 1124) for GameCube and (54000000 / 1125) on Wii. I also modified 32KHz mode. This fixes audio desyncs in several GameCube games and severe issues in Sonic Mega Collection.
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