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| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2015-06-08 01:21:04 -0500 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2015-06-08 19:16:50 -0500 |
| commit | ffe085f5eaf0546018bdda342c4ce2753e4016f6 (patch) | |
| tree | 7f4724f16d6825f0ae12f37ee841505d8e621915 /Source/Core/Common/FileSearch.cpp | |
| parent | 3a3b782f3cf57464fb1e44f7925fb759cc1e0efb (diff) | |
[AArch64] Implement CRC32 texture hashing.
In a particular hashing heavy scene in Crazy Taxi the Murmur3 hash used 3.11% CPU time.
The new CRC32 hash in the same scene used 1.86%
This was tested on a Nvidia SHIELD Android TV with Cortex-A57s.
This will be a bit slower on the Nexus 9, the Denver CPU core is a bit slower with CRC32 texture hashing than Murmur3 texture hashing.
Diffstat (limited to 'Source/Core/Common/FileSearch.cpp')
0 files changed, 0 insertions, 0 deletions
