diff options
| author | Bonta <40473493+Bonta0@users.noreply.github.com> | 2021-07-04 12:51:36 +0200 |
|---|---|---|
| committer | Bonta <40473493+Bonta0@users.noreply.github.com> | 2021-07-13 16:41:18 +0200 |
| commit | 110887435c990c48548c802dff95f099d7eda921 (patch) | |
| tree | 0c475ca4a02eafc707bd4cdba348655369176a7e /Source/Core/Common/FileUtil.cpp | |
| parent | 502def7f71efb78170bd0d5fed7e4cae1112120a (diff) | |
Config: GBA settings
Diffstat (limited to 'Source/Core/Common/FileUtil.cpp')
| -rw-r--r-- | Source/Core/Common/FileUtil.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/Source/Core/Common/FileUtil.cpp b/Source/Core/Common/FileUtil.cpp index a65f58f793..d04fdc60a1 100644 --- a/Source/Core/Common/FileUtil.cpp +++ b/Source/Core/Common/FileUtil.cpp @@ -983,6 +983,10 @@ static void RebuildUserDirectories(unsigned int dir_index) s_user_paths[F_MEMORYWATCHERSOCKET_IDX] = s_user_paths[D_MEMORYWATCHER_IDX] + MEMORYWATCHER_SOCKET; + s_user_paths[D_GBAUSER_IDX] = s_user_paths[D_USER_IDX] + GBA_USER_DIR DIR_SEP; + s_user_paths[D_GBASAVES_IDX] = s_user_paths[D_GBAUSER_IDX] + GBASAVES_DIR DIR_SEP; + s_user_paths[F_GBABIOS_IDX] = s_user_paths[D_GBAUSER_IDX] + GBA_BIOS; + // The shader cache has moved to the cache directory, so remove the old one. // TODO: remove that someday. File::DeleteDirRecursively(s_user_paths[D_USER_IDX] + SHADERCACHE_LEGACY_DIR DIR_SEP); |
