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| author | Léo Lam <leo@innovatetechnologi.es> | 2018-03-16 20:17:43 +0100 |
|---|---|---|
| committer | Léo Lam <leo@innovatetechnologi.es> | 2018-03-16 20:17:43 +0100 |
| commit | 25704a24942fa34ad048171004ac6f1d1ca66f6f (patch) | |
| tree | c24f310d2e17a3a05ad0da97f02863d55d96b1df /Source/Core/Common/FileUtil.cpp | |
| parent | 6fdac685d6d4a47c60736e80c5b4cb24ca6379fc (diff) | |
Boot: Set TYPE_NANDBOOT when booting from NAND
It makes more sense to set TYPE_NANDBOOT than TYPE_RETURN. The latter
is normally only set when returning to the system menu from a game.
Diffstat (limited to 'Source/Core/Common/FileUtil.cpp')
0 files changed, 0 insertions, 0 deletions
