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| author | JosJuice <josjuice@gmail.com> | 2020-10-13 16:17:26 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2020-10-13 16:35:33 +0200 |
| commit | 286124852064acafd9c4225ae6facc33b40f9637 (patch) | |
| tree | 7300c318e1d94e31545bbd6b6c0e735473096093 /Source/Core/Common/FileUtil.cpp | |
| parent | dcaf2b96251b9a292bc5c122c1f76fbc552f55d3 (diff) | |
Android: Fix setting read during play with local game layer active
During emulation, when LocalGame has a value but CurrentRun
doesn't, we want to read from LocalGame, not CurrentRun. This
change exposes a LAYER_ACTIVE option that handles this correctly.
Diffstat (limited to 'Source/Core/Common/FileUtil.cpp')
0 files changed, 0 insertions, 0 deletions
