diff options
| author | Lilly Jade Katrin <lilly.kitty.1988@gmail.com> | 2026-03-20 21:37:09 -0400 |
|---|---|---|
| committer | Lilly Jade Katrin <lilly.kitty.1988@gmail.com> | 2026-03-20 21:42:05 -0400 |
| commit | 529b696fcbce385beb89aeb47bb479eeb15b558c (patch) | |
| tree | 63b626d3e77e3efde4c29d1c0364615ac21b0c5a /Source/Core/Common/FileUtil.cpp | |
| parent | 12935d5b2563e0443210737855f958323575afe5 (diff) | |
Remove AchievementManager ChangeDisc call from Eject
This was causing the achievement runtime to shutdown in the middle
of a disc change even if the resulting disc was valid, which was
causing achievements like the ones in Resident Evil for completing
the entire game in a single session to break midway through.
Also adds a log to notify the user when the disc change is invalid
(e.g. different game inserted).
Diffstat (limited to 'Source/Core/Common/FileUtil.cpp')
0 files changed, 0 insertions, 0 deletions
