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authorPierre Bourdon <delroth@gmail.com>2018-07-28 03:03:21 +0200
committerGitHub <noreply@github.com>2018-07-28 03:03:21 +0200
commit9b94c76f8171c3b520e69cde827f4221907c654b (patch)
tree7578832bdfa76009047c1d0d44f4c39a2d2c8bc6 /Source/Core/Common/FileUtil.cpp
parent64b19b78304ed3865794cd79e2f2e8d71680bd22 (diff)
Revert "Qt/GameList: Add option to show covers in grid mode"
Diffstat (limited to 'Source/Core/Common/FileUtil.cpp')
-rw-r--r--Source/Core/Common/FileUtil.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/Core/Common/FileUtil.cpp b/Source/Core/Common/FileUtil.cpp
index 2784d1ebda..41cc73240e 100644
--- a/Source/Core/Common/FileUtil.cpp
+++ b/Source/Core/Common/FileUtil.cpp
@@ -759,7 +759,6 @@ static void RebuildUserDirectories(unsigned int dir_index)
s_user_paths[D_GAMESETTINGS_IDX] = s_user_paths[D_USER_IDX] + GAMESETTINGS_DIR DIR_SEP;
s_user_paths[D_MAPS_IDX] = s_user_paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
s_user_paths[D_CACHE_IDX] = s_user_paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
- s_user_paths[D_COVERCACHE_IDX] = s_user_paths[D_CACHE_IDX] + COVERCACHE_DIR DIR_SEP;
s_user_paths[D_SHADERCACHE_IDX] = s_user_paths[D_CACHE_IDX] + SHADERCACHE_DIR DIR_SEP;
s_user_paths[D_SHADERS_IDX] = s_user_paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
s_user_paths[D_STATESAVES_IDX] = s_user_paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
@@ -815,7 +814,6 @@ static void RebuildUserDirectories(unsigned int dir_index)
break;
case D_CACHE_IDX:
- s_user_paths[D_COVERCACHE_IDX] = s_user_paths[D_CACHE_IDX] + COVERCACHE_DIR DIR_SEP;
s_user_paths[D_SHADERCACHE_IDX] = s_user_paths[D_CACHE_IDX] + SHADERCACHE_DIR DIR_SEP;
break;