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| author | JosJuice <josjuice@gmail.com> | 2020-12-30 11:10:35 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-12-30 11:10:35 +0100 |
| commit | c1d041b8886e60400721b827dcf2eb7cce45eceb (patch) | |
| tree | 97cb04428e3338c03e9a82db27fc411e2c2243de /Source/Core/Common/FileUtil.cpp | |
| parent | 8a3b14d7dca147232a87b51cef12840656292171 (diff) | |
| parent | d78277c063d43e3234fe80a38d272500f3dfce3a (diff) | |
Merge pull request #9318 from JosJuice/android-saf-games
Android: Use storage access framework for game list
Diffstat (limited to 'Source/Core/Common/FileUtil.cpp')
| -rw-r--r-- | Source/Core/Common/FileUtil.cpp | 71 |
1 files changed, 63 insertions, 8 deletions
diff --git a/Source/Core/Common/FileUtil.cpp b/Source/Core/Common/FileUtil.cpp index 0a58c2417f..a8efba97c3 100644 --- a/Source/Core/Common/FileUtil.cpp +++ b/Source/Core/Common/FileUtil.cpp @@ -78,19 +78,40 @@ FileInfo::FileInfo(const char* path) : FileInfo(std::string(path)) #else FileInfo::FileInfo(const std::string& path) : FileInfo(path.c_str()) { +#ifdef ANDROID + if (IsPathAndroidContent(path)) + AndroidContentInit(path); + else +#endif + m_exists = stat(path.c_str(), &m_stat) == 0; } FileInfo::FileInfo(const char* path) { - m_exists = stat(path, &m_stat) == 0; +#ifdef ANDROID + if (IsPathAndroidContent(path)) + AndroidContentInit(path); + else +#endif + m_exists = stat(path, &m_stat) == 0; } #endif FileInfo::FileInfo(int fd) { - m_exists = fstat(fd, &m_stat); + m_exists = fstat(fd, &m_stat) == 0; } +#ifdef ANDROID +void FileInfo::AndroidContentInit(const std::string& path) +{ + const jlong result = GetAndroidContentSizeAndIsDirectory(path); + m_exists = result != -1; + m_stat.st_mode = result == -2 ? S_IFDIR : S_IFREG; + m_stat.st_size = result >= 0 ? result : 0; +} +#endif + bool FileInfo::Exists() const { return m_exists; @@ -476,14 +497,47 @@ FSTEntry ScanDirectoryTree(const std::string& directory, bool recursive) { const std::string virtual_name(TStrToUTF8(ffd.cFileName)); #else - DIR* dirp = opendir(directory.c_str()); - if (!dirp) - return parent_entry; + DIR* dirp = nullptr; + +#ifdef ANDROID + std::vector<std::string> child_names; + if (IsPathAndroidContent(directory)) + { + child_names = GetAndroidContentChildNames(directory); + } + else +#endif + { + dirp = opendir(directory.c_str()); + if (!dirp) + return parent_entry; + } + +#ifdef ANDROID + auto it = child_names.cbegin(); +#endif // non Windows loop - while (dirent* result = readdir(dirp)) + while (true) { - const std::string virtual_name(result->d_name); + std::string virtual_name; + +#ifdef ANDROID + if (!dirp) + { + if (it == child_names.cend()) + break; + virtual_name = *it; + ++it; + } + else +#endif + { + dirent* result = readdir(dirp); + if (!result) + break; + virtual_name = result->d_name; + } #endif if (virtual_name == "." || virtual_name == "..") continue; @@ -514,7 +568,8 @@ FSTEntry ScanDirectoryTree(const std::string& directory, bool recursive) FindClose(hFind); #else } - closedir(dirp); + if (dirp) + closedir(dirp); #endif return parent_entry; |
