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| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2015-02-25 05:45:25 -0600 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2015-02-25 05:45:25 -0600 |
| commit | ca6e154f0bcc98ff9582f1abba9ea5ee49baafa9 (patch) | |
| tree | 546189efd850e7dde7606743ab3cbb93b44d33a7 /Source/Core/Common/FileUtil.cpp | |
| parent | db06f058e4f2ae19a74806aaf28c8e2dc94ac79f (diff) | |
Fix a bug on user path re-assignment.
The Load directory wasn't being properly reassigned when the user path changed, which causes a bunch of issues with things loading from the wrong
place when using the -U option in Dolphin.
Diffstat (limited to 'Source/Core/Common/FileUtil.cpp')
| -rw-r--r-- | Source/Core/Common/FileUtil.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/Common/FileUtil.cpp b/Source/Core/Common/FileUtil.cpp index e4fc2bb5c7..17a4a3d3c5 100644 --- a/Source/Core/Common/FileUtil.cpp +++ b/Source/Core/Common/FileUtil.cpp @@ -808,6 +808,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string &new paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP; paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP; paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP; + paths[D_LOAD_IDX] = paths[D_USER_IDX] + LOAD_DIR DIR_SEP; paths[D_HIRESTEXTURES_IDX] = paths[D_LOAD_IDX] + HIRES_TEXTURES_DIR DIR_SEP; paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP; paths[D_DUMPFRAMES_IDX] = paths[D_DUMP_IDX] + DUMP_FRAMES_DIR DIR_SEP; |
