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authorConnor McLaughlin <stenzek@gmail.com>2019-11-08 11:05:53 +1000
committerGitHub <noreply@github.com>2019-11-08 11:05:53 +1000
commita89fdb628c349ae112d6b9749b9ba7fba1e46b04 (patch)
treec5a9dd2a524bf5f31d046d6668933172984160fa /Source/Core/Common/GL/GLContext.cpp
parent2ebea1bfa7e6436d0379ab25951b31e28e296763 (diff)
parent0a75e71672ed63d6d92ba42c1a183e72090d7c83 (diff)
Merge pull request #8343 from stenzek/fbdev
DolphinNoGUI: Add a FBDev platform
Diffstat (limited to 'Source/Core/Common/GL/GLContext.cpp')
-rw-r--r--Source/Core/Common/GL/GLContext.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/Common/GL/GLContext.cpp b/Source/Core/Common/GL/GLContext.cpp
index b02e27778f..5d740f9211 100644
--- a/Source/Core/Common/GL/GLContext.cpp
+++ b/Source/Core/Common/GL/GLContext.cpp
@@ -30,7 +30,7 @@ const std::array<std::pair<int, int>, 9> GLContext::s_desktop_opengl_versions =
GLContext::~GLContext() = default;
-bool GLContext::Initialize(void* display_handle, void* window_handle, bool stereo, bool core)
+bool GLContext::Initialize(const WindowSystemInfo& wsi, bool stereo, bool core)
{
return false;
}
@@ -108,7 +108,7 @@ std::unique_ptr<GLContext> GLContext::Create(const WindowSystemInfo& wsi, bool s
}
#endif
#if HAVE_EGL
- if (wsi.type == WindowSystemType::Headless)
+ if (wsi.type == WindowSystemType::Headless || wsi.type == WindowSystemType::FBDev)
context = std::make_unique<GLContextEGL>();
#endif
@@ -119,7 +119,7 @@ std::unique_ptr<GLContext> GLContext::Create(const WindowSystemInfo& wsi, bool s
if (prefer_gles)
context->m_opengl_mode = Mode::OpenGLES;
- if (!context->Initialize(wsi.display_connection, wsi.render_surface, stereo, core))
+ if (!context->Initialize(wsi, stereo, core))
return nullptr;
return context;