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authorAdmiral H. Curtiss <pikachu025@gmail.com>2026-02-21 18:27:50 +0100
committerGitHub <noreply@github.com>2026-02-21 18:27:50 +0100
commit0d359e23da4e44b82083b5d5c71c5b74c0e0b521 (patch)
tree7a5f3ce709e90a5ee54ae289f69177c387148c75 /Source/Core/Common/GL/GLInterface/WGL.cpp
parentfee2b0ee03bc50afa02bda99dd43e418ca59ea70 (diff)
parentccc1c4a6015f965923bea78a818c6e70bbaced1e (diff)
Merge pull request #14212 from cscd98/cast-func
mingw: use reinterpret_cast for function→void* conversion to satisfy C++ standard
Diffstat (limited to 'Source/Core/Common/GL/GLInterface/WGL.cpp')
-rw-r--r--Source/Core/Common/GL/GLInterface/WGL.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/Common/GL/GLInterface/WGL.cpp b/Source/Core/Common/GL/GLInterface/WGL.cpp
index c85f24a7b2..a85a27a79d 100644
--- a/Source/Core/Common/GL/GLInterface/WGL.cpp
+++ b/Source/Core/Common/GL/GLInterface/WGL.cpp
@@ -223,7 +223,7 @@ void* GLContextWGL::GetFuncAddress(const std::string& name)
func = GetProcAddress(opengl_module, name.c_str());
}
- return func;
+ return reinterpret_cast<void*>(func);
}
// Create rendering window.