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authorPierre Bourdon <delroth@gmail.com>2016-06-24 10:43:46 +0200
committerPierre Bourdon <delroth@gmail.com>2016-06-24 10:43:46 +0200
commit3570c7f03a2aa90aa634f96c0af1969af610f14d (patch)
tree4252e03c0e853ba7cffe022937698c854ad0eaa9 /Source/Core/Common/GL/GLInterface/WGL.cpp
parent2115e8a4a6814e32107b5205ff5c95bbd3c6e99c (diff)
Reformat all the things. Have fun with merge conflicts.
Diffstat (limited to 'Source/Core/Common/GL/GLInterface/WGL.cpp')
-rw-r--r--Source/Core/Common/GL/GLInterface/WGL.cpp250
1 files changed, 125 insertions, 125 deletions
diff --git a/Source/Core/Common/GL/GLInterface/WGL.cpp b/Source/Core/Common/GL/GLInterface/WGL.cpp
index c0a1266804..ea13b60e36 100644
--- a/Source/Core/Common/GL/GLInterface/WGL.cpp
+++ b/Source/Core/Common/GL/GLInterface/WGL.cpp
@@ -5,174 +5,174 @@
#include <string>
#include <windows.h>
-#include "Common/MsgHandler.h"
#include "Common/GL/GLInterface/WGL.h"
#include "Common/Logging/Log.h"
+#include "Common/MsgHandler.h"
-static HDC hDC = nullptr; // Private GDI Device Context
-static HGLRC hRC = nullptr; // Permanent Rendering Context
-static HINSTANCE dllHandle = nullptr; // Handle to OpenGL32.dll
+static HDC hDC = nullptr; // Private GDI Device Context
+static HGLRC hRC = nullptr; // Permanent Rendering Context
+static HINSTANCE dllHandle = nullptr; // Handle to OpenGL32.dll
// typedef from wglext.h
-typedef BOOL(WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
+typedef BOOL(WINAPI* PFNWGLSWAPINTERVALEXTPROC)(int interval);
static PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT = nullptr;
void cInterfaceWGL::SwapInterval(int Interval)
{
- if (wglSwapIntervalEXT)
- wglSwapIntervalEXT(Interval);
- else
- ERROR_LOG(VIDEO, "No support for SwapInterval (framerate clamped to monitor refresh rate).");
+ if (wglSwapIntervalEXT)
+ wglSwapIntervalEXT(Interval);
+ else
+ ERROR_LOG(VIDEO, "No support for SwapInterval (framerate clamped to monitor refresh rate).");
}
void cInterfaceWGL::Swap()
{
- SwapBuffers(hDC);
+ SwapBuffers(hDC);
}
void* cInterfaceWGL::GetFuncAddress(const std::string& name)
{
- void* func = (void*)wglGetProcAddress((LPCSTR)name.c_str());
- if (func == nullptr)
- func = (void*)GetProcAddress(dllHandle, (LPCSTR)name.c_str());
- return func;
+ void* func = (void*)wglGetProcAddress((LPCSTR)name.c_str());
+ if (func == nullptr)
+ func = (void*)GetProcAddress(dllHandle, (LPCSTR)name.c_str());
+ return func;
}
// Draw messages on top of the screen
bool cInterfaceWGL::PeekMessages()
{
- // TODO: peekmessage
- MSG msg;
- while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
- {
- if (msg.message == WM_QUIT)
- return FALSE;
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- return TRUE;
+ // TODO: peekmessage
+ MSG msg;
+ while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
+ {
+ if (msg.message == WM_QUIT)
+ return FALSE;
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
+ }
+ return TRUE;
}
// Create rendering window.
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
-bool cInterfaceWGL::Create(void *window_handle, bool core)
+bool cInterfaceWGL::Create(void* window_handle, bool core)
{
- if (window_handle == nullptr)
- return false;
-
- HWND window_handle_reified = reinterpret_cast<HWND>(window_handle);
- RECT window_rect = {0};
-
- if (!GetClientRect(window_handle_reified, &window_rect))
- return false;
-
- // Control window size and picture scaling
- int twidth = (window_rect.right - window_rect.left);
- int theight = (window_rect.bottom - window_rect.top);
- s_backbuffer_width = twidth;
- s_backbuffer_height = theight;
-
- m_window_handle = window_handle_reified;
-
- dllHandle = LoadLibrary(TEXT("OpenGL32.dll"));
-
- PIXELFORMATDESCRIPTOR pfd = // pfd Tells Windows How We Want Things To Be
- {
- sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
- 1, // Version Number
- PFD_DRAW_TO_WINDOW | // Format Must Support Window
- PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
- PFD_DOUBLEBUFFER, // Must Support Double Buffering
- PFD_TYPE_RGBA, // Request An RGBA Format
- 32, // Select Our Color Depth
- 0, 0, 0, 0, 0, 0, // Color Bits Ignored
- 0, // 8bit Alpha Buffer
- 0, // Shift Bit Ignored
- 0, // No Accumulation Buffer
- 0, 0, 0, 0, // Accumulation Bits Ignored
- 0, // 0Bit Z-Buffer (Depth Buffer)
- 0, // 0bit Stencil Buffer
- 0, // No Auxiliary Buffer
- PFD_MAIN_PLANE, // Main Drawing Layer
- 0, // Reserved
- 0, 0, 0 // Layer Masks Ignored
- };
-
- int PixelFormat; // Holds The Results After Searching For A Match
-
- if (!(hDC = GetDC(window_handle_reified)))
- {
- PanicAlert("(1) Can't create an OpenGL Device context. Fail.");
- return false;
- }
-
- if (!(PixelFormat = ChoosePixelFormat(hDC, &pfd)))
- {
- PanicAlert("(2) Can't find a suitable PixelFormat.");
- return false;
- }
-
- if (!SetPixelFormat(hDC, PixelFormat, &pfd))
- {
- PanicAlert("(3) Can't set the PixelFormat.");
- return false;
- }
-
- if (!(hRC = wglCreateContext(hDC)))
- {
- PanicAlert("(4) Can't create an OpenGL rendering context.");
- return false;
- }
-
- return true;
+ if (window_handle == nullptr)
+ return false;
+
+ HWND window_handle_reified = reinterpret_cast<HWND>(window_handle);
+ RECT window_rect = {0};
+
+ if (!GetClientRect(window_handle_reified, &window_rect))
+ return false;
+
+ // Control window size and picture scaling
+ int twidth = (window_rect.right - window_rect.left);
+ int theight = (window_rect.bottom - window_rect.top);
+ s_backbuffer_width = twidth;
+ s_backbuffer_height = theight;
+
+ m_window_handle = window_handle_reified;
+
+ dllHandle = LoadLibrary(TEXT("OpenGL32.dll"));
+
+ PIXELFORMATDESCRIPTOR pfd = // pfd Tells Windows How We Want Things To Be
+ {
+ sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor
+ 1, // Version Number
+ PFD_DRAW_TO_WINDOW | // Format Must Support Window
+ PFD_SUPPORT_OPENGL | // Format Must Support OpenGL
+ PFD_DOUBLEBUFFER, // Must Support Double Buffering
+ PFD_TYPE_RGBA, // Request An RGBA Format
+ 32, // Select Our Color Depth
+ 0,
+ 0, 0, 0, 0, 0, // Color Bits Ignored
+ 0, // 8bit Alpha Buffer
+ 0, // Shift Bit Ignored
+ 0, // No Accumulation Buffer
+ 0, 0, 0, 0, // Accumulation Bits Ignored
+ 0, // 0Bit Z-Buffer (Depth Buffer)
+ 0, // 0bit Stencil Buffer
+ 0, // No Auxiliary Buffer
+ PFD_MAIN_PLANE, // Main Drawing Layer
+ 0, // Reserved
+ 0, 0, 0 // Layer Masks Ignored
+ };
+
+ int PixelFormat; // Holds The Results After Searching For A Match
+
+ if (!(hDC = GetDC(window_handle_reified)))
+ {
+ PanicAlert("(1) Can't create an OpenGL Device context. Fail.");
+ return false;
+ }
+
+ if (!(PixelFormat = ChoosePixelFormat(hDC, &pfd)))
+ {
+ PanicAlert("(2) Can't find a suitable PixelFormat.");
+ return false;
+ }
+
+ if (!SetPixelFormat(hDC, PixelFormat, &pfd))
+ {
+ PanicAlert("(3) Can't set the PixelFormat.");
+ return false;
+ }
+
+ if (!(hRC = wglCreateContext(hDC)))
+ {
+ PanicAlert("(4) Can't create an OpenGL rendering context.");
+ return false;
+ }
+
+ return true;
}
bool cInterfaceWGL::MakeCurrent()
{
- bool success = wglMakeCurrent(hDC, hRC) ? true : false;
- if (success)
- {
- // Grab the swap interval function pointer
- wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)GLInterface->GetFuncAddress("wglSwapIntervalEXT");
- }
- return success;
+ bool success = wglMakeCurrent(hDC, hRC) ? true : false;
+ if (success)
+ {
+ // Grab the swap interval function pointer
+ wglSwapIntervalEXT =
+ (PFNWGLSWAPINTERVALEXTPROC)GLInterface->GetFuncAddress("wglSwapIntervalEXT");
+ }
+ return success;
}
bool cInterfaceWGL::ClearCurrent()
{
- return wglMakeCurrent(hDC, nullptr) ? true : false;
+ return wglMakeCurrent(hDC, nullptr) ? true : false;
}
// Update window width, size and etc. Called from Render.cpp
void cInterfaceWGL::Update()
{
- RECT rcWindow;
- GetClientRect(m_window_handle, &rcWindow);
+ RECT rcWindow;
+ GetClientRect(m_window_handle, &rcWindow);
- // Get the new window width and height
- s_backbuffer_width = (rcWindow.right - rcWindow.left);
- s_backbuffer_height = (rcWindow.bottom - rcWindow.top);
+ // Get the new window width and height
+ s_backbuffer_width = (rcWindow.right - rcWindow.left);
+ s_backbuffer_height = (rcWindow.bottom - rcWindow.top);
}
// Close backend
void cInterfaceWGL::Shutdown()
{
- if (hRC)
- {
- if (!wglMakeCurrent(nullptr, nullptr))
- NOTICE_LOG(VIDEO, "Could not release drawing context.");
-
- if (!wglDeleteContext(hRC))
- ERROR_LOG(VIDEO, "Attempt to release rendering context failed.");
-
- hRC = nullptr;
- }
-
- if (hDC && !ReleaseDC(m_window_handle, hDC))
- {
- ERROR_LOG(VIDEO, "Attempt to release device context failed.");
- hDC = nullptr;
- }
- FreeLibrary(dllHandle);
+ if (hRC)
+ {
+ if (!wglMakeCurrent(nullptr, nullptr))
+ NOTICE_LOG(VIDEO, "Could not release drawing context.");
+
+ if (!wglDeleteContext(hRC))
+ ERROR_LOG(VIDEO, "Attempt to release rendering context failed.");
+
+ hRC = nullptr;
+ }
+
+ if (hDC && !ReleaseDC(m_window_handle, hDC))
+ {
+ ERROR_LOG(VIDEO, "Attempt to release device context failed.");
+ hDC = nullptr;
+ }
+ FreeLibrary(dllHandle);
}
-
-