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authorTilka <tilkax@gmail.com>2021-07-18 03:12:28 +0100
committerGitHub <noreply@github.com>2021-07-18 03:12:28 +0100
commit3c90b657f3a2aafcf73c54f20be6c6708e62d8e1 (patch)
treed1379217a23412d26e8c1753dd346dd8f31e3d29 /Source/Core/Common/GenericFPURoundMode.cpp
parentbaeeea8f53f04f3ddedf0a3e1d7dc996150b9b42 (diff)
parent197075293de40a087bd9a7d31eef91e1e33a8693 (diff)
Merge pull request #9907 from shuffle2/roundmode-bitfield
make FPSCR.RN an enum
Diffstat (limited to 'Source/Core/Common/GenericFPURoundMode.cpp')
-rw-r--r--Source/Core/Common/GenericFPURoundMode.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/Common/GenericFPURoundMode.cpp b/Source/Core/Common/GenericFPURoundMode.cpp
index e5b3301bc0..20d46b334a 100644
--- a/Source/Core/Common/GenericFPURoundMode.cpp
+++ b/Source/Core/Common/GenericFPURoundMode.cpp
@@ -7,10 +7,10 @@
// Generic, do nothing
namespace FPURoundMode
{
-void SetRoundMode(int mode)
+void SetRoundMode(RoundMode mode)
{
}
-void SetSIMDMode(int rounding_mode, bool non_ieee_mode)
+void SetSIMDMode(RoundMode rounding_mode, bool non_ieee_mode)
{
}
void SaveSIMDState()