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| author | iwubcode <iwubcode@users.noreply.github.com> | 2023-08-13 16:09:45 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2023-09-02 20:20:09 -0500 |
| commit | 62fee2f3b60c84b27efbb0792e3695bbe812ac1a (patch) | |
| tree | 1ba80d4b42fefe1a9525dec7884938eb0c840ef1 /Source/Core/Common/Hash.cpp | |
| parent | 5e5887a378db28324a8fc8825f21539525412e12 (diff) | |
VideoCommon: add loading cube maps from DDS files and loading it into our custom texture object. Custom texture object now has the concept of slices in addition to levels. Traditional custom textures have a single slice
Diffstat (limited to 'Source/Core/Common/Hash.cpp')
0 files changed, 0 insertions, 0 deletions
