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authordegasus <wickmarkus@web.de>2015-08-19 16:19:06 +0200
committerdegasus <wickmarkus@web.de>2015-08-19 16:19:06 +0200
commit7277eb0e6c53a9bf23c9c83e521635c7993e18e2 (patch)
treec1e797584ab8ff75d38effa59eaf997b305e3556 /Source/Core/Common/IniFile.cpp
parentbdbe723d6ec600759650e19d5a1311cc4d15aaf4 (diff)
AX-HLE: Call HLE on mailbox write
It was done on Update() which was called exactly every 5ms. But the game is allowed to use the DSP more often, eg to generate 48kHz audio.
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