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authorStenzek <stenzek@gmail.com>2017-01-03 17:49:45 +1000
committerStenzek <stenzek@gmail.com>2017-01-03 21:16:05 +1000
commit18792b232880869c7e1ae2a6ff3b8500d3a6d6f2 (patch)
tree9e6dcda11b5aa5741da9ed5cf00184abe68e58a4 /Source/Core/Common/MathUtil.cpp
parent5f3c878ba2037efbb9ac20de379451c9b9c298db (diff)
FifoPlayer: Don't set BPMEM_PRELOAD_MODE on load
Since in this case we're setting it based on the state at record start time, not when a register is loaded, UseMemory would not be called, so this could potentially wipe out texture memory that was valid.
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