summaryrefslogtreecommitdiff
path: root/Source/Core/Common/MathUtil.cpp
diff options
context:
space:
mode:
authorStenzek <stenzek@gmail.com>2017-01-03 17:10:22 +1000
committerStenzek <stenzek@gmail.com>2017-01-03 17:32:45 +1000
commit5b315b7bb4a30044af66c1a34e0d686aaa7692d0 (patch)
tree964b65340c0f56e3e0e31632a3f3b5483515b269 /Source/Core/Common/MathUtil.cpp
parentcbb0f78dd159ebbfc089d7207c371da6e2a33abf (diff)
FifoPlayer: Reload initial state when looping back to first frame
This should ensure that when playing with loop enabled, the first frame is in the same state each time. There is potentially still issues when the start frame is set to something other than zero, but I'm not sure how we could work around this without capturing the entire state on each frame.
Diffstat (limited to 'Source/Core/Common/MathUtil.cpp')
0 files changed, 0 insertions, 0 deletions