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| author | j4ck.fr0st <j4ck.fr0st@gmail.com> | 2010-02-19 17:05:26 +0000 |
|---|---|---|
| committer | j4ck.fr0st <j4ck.fr0st@gmail.com> | 2010-02-19 17:05:26 +0000 |
| commit | 3a5a7de90601038570001c75d47a142e0642a7b5 (patch) | |
| tree | 319317dbaac3b37897ed414706fe153008b9391e /Source/Core/Common/Src/CPUDetect.cpp | |
| parent | 0819740b6aa377c7ba4a65bebd1e9227888d3260 (diff) | |
NoGUI: general cleanup, add initialization stuff added in r5064, fixed the cocoa event loop not shutting down when not booting a game on OSX.
SysConf: removed the Save call in the dtor, this crashes on linux trying to read m_Filename (which might be already freed).
Common: set eol-style native, again.
Fixes Issue 2332
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5082 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/Common/Src/CPUDetect.cpp')
0 files changed, 0 insertions, 0 deletions
