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| author | NeoBrainX <NeoBrainX@googlemail.com> | 2010-12-10 15:54:14 +0000 |
|---|---|---|
| committer | NeoBrainX <NeoBrainX@googlemail.com> | 2010-12-10 15:54:14 +0000 |
| commit | 7473a0cf9813cd8db2169b332d9dd7ceeb395d90 (patch) | |
| tree | 7cbedd9d044ff29d7417300bd44435aaf1880203 /Source/Core/Common/Src/CPUDetect.cpp | |
| parent | 1e0b0bf84dd98be78182a06ef7819e4100c54994 (diff) | |
VideoCommon: Use integer arithmetic instead of floating point arithmetic when dealing with EFB scales.
Should fix problems caused by EFB scales other than Native (excluding fractional!). Test whether this fixes games which work fine with native EFB resolution but show glitches with higher internal resolutions.
Also fixed numerous warnings.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6549 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/Common/Src/CPUDetect.cpp')
0 files changed, 0 insertions, 0 deletions
