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authorJohn Peterson <jpeterson57@gmail.com>2009-02-22 06:47:27 +0000
committerJohn Peterson <jpeterson57@gmail.com>2009-02-22 06:47:27 +0000
commit42101f0ce619c7c7eefe961b2c0a29fa0de7ce93 (patch)
treec94526fd27e4c366dbd4bc7515b04c60c2a223d7 /Source/Core/Common/Src/DynamicLibrary.cpp
parent2a946355230c49ed8d5d421029cfb45d7f2c6df0 (diff)
OpenGL: Added a Setup.h option to avoid another annoying WaitForSingleObject() hanging. WaitForSingleObject() in Fifo_ExitLoop() would hang the thread it was waiting for when it arrived at Callback_PeekMessages(). Can't these waiting loops be replaced by a timer somehow? They are pretty ineffective if they hang the loop they are waiting for all the time.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2359 8ced0084-cf51-0410-be5f-012b33b47a6e
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