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| author | omegadox <omegadox@gmail.com> | 2009-03-21 18:44:01 +0000 |
|---|---|---|
| committer | omegadox <omegadox@gmail.com> | 2009-03-21 18:44:01 +0000 |
| commit | 853adcf5e40079d1b5ed6cefde53a1d406f4df8c (patch) | |
| tree | adec8cf99e57682d6c5d9c0bc5919bee257f0f1e /Source/Core/Common/Src/DynamicLibrary.cpp | |
| parent | 7a68eac29a77b8ff96d8b172317dbb0b166b8f93 (diff) | |
Added fake registers to Pixel Engine, so the game can read/write to them. This shouldn't really affect anything.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2718 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/Common/Src/DynamicLibrary.cpp')
0 files changed, 0 insertions, 0 deletions
