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| author | magumagu9 <magumagu9@gmail.com> | 2009-01-14 07:31:24 +0000 |
|---|---|---|
| committer | magumagu9 <magumagu9@gmail.com> | 2009-01-14 07:31:24 +0000 |
| commit | b5367bea464e4770b4fe6ffdedb056603afd7214 (patch) | |
| tree | 180de58ed98b27e2d018803d9c7fcd0f88788c02 /Source/Core/Common/Src/DynamicLibrary.cpp | |
| parent | 14984a916df0a2e63728b0b550629605bbc8cb3f (diff) | |
Unconditionally activate SSE code for texture conversion; this should
only affect 32-bit non-Windows platforms, and I've tested 32-bit Linux,
so I think it's pretty safe. It's a slight performance improvement when
it kicks in.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1865 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/Common/Src/DynamicLibrary.cpp')
0 files changed, 0 insertions, 0 deletions
