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authorJohn Peterson <jpeterson57@gmail.com>2009-02-22 04:24:53 +0000
committerJohn Peterson <jpeterson57@gmail.com>2009-02-22 04:24:53 +0000
commitfc6a7c47d56907bf5084024212eb349b21af23f9 (patch)
tree8241dafb251b10c3eaaa67df08806fc6a457dbc5 /Source/Core/Common/Src/DynamicLibrary.cpp
parent5057d3b446fbba31c9eab9a5b111da2e8672f73d (diff)
Core Stop and Start: Fixed stop and start again by avoiding FreeLibrary() of the OpenGL plugin, and avoiding a crash in its ShutDown() function. You need to use SETUP_FREE_PLUGIN_ON_BOOT to compile with this option that works on my system. Also, I noticed that I don't need the SETUP_AVOID_CHILD_WINDOW_RENDERING_HANG anymore, I can now delete the g_EmuThread without having it hanging in its waiting function.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2356 8ced0084-cf51-0410-be5f-012b33b47a6e
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