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authorRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2010-01-12 03:39:14 +0000
committerRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2010-01-12 03:39:14 +0000
commit532ab905c452bd848e9c82c57dbd68f51b22c02e (patch)
tree85655f70ae98fa629c2868fb58230a3a09aa9b9d /Source/Core/Common/Src/FileSearch.cpp
parent573a7f4d6e07b981ad39e996254ea9541098cd3b (diff)
this is a dev commit, a cleanup in the pixel shader generator to make the generate code a lot cleaner and readable, and a little fill rate optimization when using alpha test, i don't thing any game is limited by fill rate but the code looks more cleaner and is ordered in the same way is executed in hardware.
please test, if any problem apears let me know git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4812 8ced0084-cf51-0410-be5f-012b33b47a6e
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