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authorhrydgard <hrydgard@gmail.com>2010-01-12 23:40:30 +0000
committerhrydgard <hrydgard@gmail.com>2010-01-12 23:40:30 +0000
commita81efdb597c1f39116eb653ac5df6c0d97c80515 (patch)
tree184ed2189f74abc8cf682139a719a884c387ea43 /Source/Core/Common/Src/FileSearch.cpp
parent4172928b14f405da2deca97227dc9af382a4d23a (diff)
D3D: Fix some texture wrapping issues by setting the texture state for every texture used at draw time. Hopefully there will not be a noticable slowdown, thanks to the state caching. Also some minor cleanup. Should fix issues like repeated shadows. TODO: In theory it should have worked without this, so I should investigate why this change was needed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4815 8ced0084-cf51-0410-be5f-012b33b47a6e
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