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authorhrydgard <hrydgard@gmail.com>2009-02-20 22:04:52 +0000
committerhrydgard <hrydgard@gmail.com>2009-02-20 22:04:52 +0000
commit6cd34b318fc46620ea85991dd1e03ea390960da3 (patch)
tree0a20c064660b03e8d440a517daa76c8707b7f514 /Source/Core/Common/Src/PluginDSP.cpp
parentf992dae50ddbd7c20d63e6d48d5051fc1d6b392b (diff)
The Mega Change Of Doom - or, fixing Stop. Almost. At least it's better than before. However, the OpenGL plugin seems to lose textures a lot between game restarts :P I think the GL plugin needs to do a lot more cleanup.
This change also includes tons of minor code formatting cleanup. Yeah, should've separated it ... sorry :( Kills the old CPUCompare support. I'll resurrect it if I need it again, right now it mostly clutters the code. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2321 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/Common/Src/PluginDSP.cpp')
-rw-r--r--Source/Core/Common/Src/PluginDSP.cpp61
1 files changed, 33 insertions, 28 deletions
diff --git a/Source/Core/Common/Src/PluginDSP.cpp b/Source/Core/Common/Src/PluginDSP.cpp
index 8e57900eec..5e4d4d29d9 100644
--- a/Source/Core/Common/Src/PluginDSP.cpp
+++ b/Source/Core/Common/Src/PluginDSP.cpp
@@ -1,36 +1,41 @@
#include "PluginDSP.h"
namespace Common {
- PluginDSP::PluginDSP(const char *_Filename) : CPlugin(_Filename), validDSP(false) {
-
+
+PluginDSP::PluginDSP(const char *_Filename) : CPlugin(_Filename), validDSP(false) {
+
DSP_ReadMailboxHigh = reinterpret_cast<TDSP_ReadMailBox>
- (LoadSymbol("DSP_ReadMailboxHigh"));
- DSP_ReadMailboxLow = reinterpret_cast<TDSP_ReadMailBox>
- (LoadSymbol("DSP_ReadMailboxLow"));
- DSP_WriteMailboxHigh = reinterpret_cast<TDSP_WriteMailBox>
- (LoadSymbol("DSP_WriteMailboxHigh"));
- DSP_WriteMailboxLow = reinterpret_cast<TDSP_WriteMailBox>
- (LoadSymbol("DSP_WriteMailboxLow"));
- DSP_ReadControlRegister = reinterpret_cast<TDSP_ReadControlRegister>
- (LoadSymbol("DSP_ReadControlRegister"));
- DSP_WriteControlRegister = reinterpret_cast<TDSP_WriteControlRegister>
- (LoadSymbol("DSP_WriteControlRegister"));
- DSP_Update = reinterpret_cast<TDSP_Update>
- (LoadSymbol("DSP_Update"));
- DSP_SendAIBuffer = reinterpret_cast<TDSP_SendAIBuffer>
- (LoadSymbol("DSP_SendAIBuffer"));
+ (LoadSymbol("DSP_ReadMailboxHigh"));
+ DSP_ReadMailboxLow = reinterpret_cast<TDSP_ReadMailBox>
+ (LoadSymbol("DSP_ReadMailboxLow"));
+ DSP_WriteMailboxHigh = reinterpret_cast<TDSP_WriteMailBox>
+ (LoadSymbol("DSP_WriteMailboxHigh"));
+ DSP_WriteMailboxLow = reinterpret_cast<TDSP_WriteMailBox>
+ (LoadSymbol("DSP_WriteMailboxLow"));
+ DSP_ReadControlRegister = reinterpret_cast<TDSP_ReadControlRegister>
+ (LoadSymbol("DSP_ReadControlRegister"));
+ DSP_WriteControlRegister = reinterpret_cast<TDSP_WriteControlRegister>
+ (LoadSymbol("DSP_WriteControlRegister"));
+ DSP_Update = reinterpret_cast<TDSP_Update>
+ (LoadSymbol("DSP_Update"));
+ DSP_SendAIBuffer = reinterpret_cast<TDSP_SendAIBuffer>
+ (LoadSymbol("DSP_SendAIBuffer"));
+ DSP_StopSoundStream = reinterpret_cast<TDSP_StopSoundStream>
+ (LoadSymbol("DSP_StopSoundStream"));
if ((DSP_ReadMailboxHigh != 0) &&
- (DSP_ReadMailboxLow != 0) &&
- (DSP_WriteMailboxHigh != 0) &&
- (DSP_WriteMailboxLow != 0) &&
- (DSP_ReadControlRegister != 0) &&
- (DSP_WriteControlRegister != 0) &&
- (DSP_SendAIBuffer != 0) &&
- (DSP_Update != 0))
- validDSP = true;
- }
+ (DSP_ReadMailboxLow != 0) &&
+ (DSP_WriteMailboxHigh != 0) &&
+ (DSP_WriteMailboxLow != 0) &&
+ (DSP_ReadControlRegister != 0) &&
+ (DSP_WriteControlRegister != 0) &&
+ (DSP_SendAIBuffer != 0) &&
+ (DSP_Update != 0) &&
+ (DSP_StopSoundStream != 0))
+ validDSP = true;
+}
- PluginDSP::~PluginDSP() {
- }
+PluginDSP::~PluginDSP() {
}
+
+} // namespace