diff options
| author | hrydgard <hrydgard@gmail.com> | 2008-07-12 17:40:22 +0000 |
|---|---|---|
| committer | hrydgard <hrydgard@gmail.com> | 2008-07-12 17:40:22 +0000 |
| commit | 775dc8a9c0c83f7a2f776e97f5b90385c759535a (patch) | |
| tree | 305bc72e0917f9dd52da3de6b3c81185cd18aaed /Source/Core/Common/Src/Thread.cpp | |
| parent | a3be5d89ae21b1c158266c61e312c2b7969c9082 (diff) | |
Initial megacommit.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/Common/Src/Thread.cpp')
| -rw-r--r-- | Source/Core/Common/Src/Thread.cpp | 346 |
1 files changed, 346 insertions, 0 deletions
diff --git a/Source/Core/Common/Src/Thread.cpp b/Source/Core/Common/Src/Thread.cpp new file mode 100644 index 0000000000..1c46b5bba3 --- /dev/null +++ b/Source/Core/Common/Src/Thread.cpp @@ -0,0 +1,346 @@ +// Copyright (C) 2003-2008 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#include "Common.h"
+
+#ifdef _WIN32
+#include <windows.h>
+#elif __GNUC__
+#include <unistd.h>
+#include <pthread.h>
+#else
+#error unsupported platform
+#endif
+
+#include "Thread.h"
+
+namespace Common
+{
+#ifdef _WIN32
+CriticalSection::CriticalSection(int spincount)
+{
+ if (spincount)
+ {
+ InitializeCriticalSectionAndSpinCount(§ion, spincount);
+ }
+ else
+ {
+ InitializeCriticalSection(§ion);
+ }
+}
+
+
+CriticalSection::~CriticalSection()
+{
+ // No need to do anything
+}
+
+
+void CriticalSection::Enter()
+{
+ EnterCriticalSection(§ion);
+}
+
+
+bool CriticalSection::TryEnter()
+{
+ return(TryEnterCriticalSection(§ion) ? true : false);
+}
+
+
+void CriticalSection::Leave()
+{
+ LeaveCriticalSection(§ion);
+}
+
+
+Thread::Thread(ThreadFunc function, void* arg)
+ : m_hThread(NULL), m_threadId(0)
+{
+ m_hThread = CreateThread(
+ 0, // Security attributes
+ 0, // Stack size
+ function,
+ arg,
+ 0,
+ &m_threadId);
+}
+
+
+Thread::~Thread()
+{
+ WaitForDeath();
+}
+
+
+void Thread::WaitForDeath()
+{
+ if (m_hThread)
+ {
+ WaitForSingleObject(m_hThread, INFINITE);
+ CloseHandle(m_hThread);
+ m_hThread = NULL;
+ }
+}
+
+
+void Thread::SetAffinity(int mask)
+{
+ SetThreadAffinityMask(m_hThread, mask);
+}
+
+
+void Thread::SetCurrentThreadAffinity(int mask)
+{
+ SetThreadAffinityMask(GetCurrentThread(), mask);
+}
+
+
+Event::Event()
+{
+ m_hEvent = 0;
+}
+
+
+void Event::Init()
+{
+ m_hEvent = CreateEvent(NULL, FALSE, FALSE, NULL);
+}
+
+
+void Event::Shutdown()
+{
+ CloseHandle(m_hEvent);
+ m_hEvent = 0;
+}
+
+
+void Event::Set()
+{
+ SetEvent(m_hEvent);
+}
+
+
+void Event::Wait()
+{
+ WaitForSingleObject(m_hEvent, INFINITE);
+}
+
+
+void SleepCurrentThread(int ms)
+{
+ Sleep(ms);
+}
+
+
+typedef struct tagTHREADNAME_INFO
+{
+ DWORD dwType; // must be 0x1000
+ LPCSTR szName; // pointer to name (in user addr space)
+ DWORD dwThreadID; // thread ID (-1=caller thread)
+ DWORD dwFlags; // reserved for future use, must be zero
+} THREADNAME_INFO;
+// Usage: SetThreadName (-1, "MainThread");
+//
+// Sets the debugger-visible name of the current thread.
+// Uses undocumented (actually, it is now documented) trick.
+// http://msdn.microsoft.com/library/default.asp?url=/library/en-us/vsdebug/html/vxtsksettingthreadname.asp
+
+void SetCurrentThreadName(const TCHAR* szThreadName)
+{
+ THREADNAME_INFO info;
+ info.dwType = 0x1000;
+#ifdef UNICODE
+ //TODO: Find the proper way to do this.
+ char tname[256];
+ unsigned int i;
+
+ for (i = 0; i < _tcslen(szThreadName); i++)
+ {
+ tname[i] = (char)szThreadName[i]; //poor man's unicode->ansi, TODO: fix
+ }
+
+ tname[i] = 0;
+ info.szName = tname;
+#else
+ info.szName = szThreadName;
+#endif
+
+ info.dwThreadID = -1; //dwThreadID;
+ info.dwFlags = 0;
+ __try
+ {
+ RaiseException(0x406D1388, 0, sizeof(info) / sizeof(DWORD), (ULONG_PTR*)&info);
+ }
+ __except(EXCEPTION_CONTINUE_EXECUTION)
+ {}
+}
+
+
+#elif __GNUC__
+CriticalSection::CriticalSection(int spincount_unused)
+{
+ pthread_mutex_init(&mutex, 0);
+}
+
+
+CriticalSection::~CriticalSection()
+{
+ pthread_mutex_destroy(&mutex);
+}
+
+
+void CriticalSection::Enter()
+{
+ pthread_mutex_lock(&mutex);
+}
+
+
+bool CriticalSection::TryEnter()
+{
+ return(!pthread_mutex_trylock(&mutex));
+}
+
+
+void CriticalSection::Leave()
+{
+ pthread_mutex_unlock(&mutex);
+}
+
+
+Thread::Thread(ThreadFunc function, void* arg)
+ : thread_id(0)
+{
+ pthread_attr_t attr;
+ pthread_attr_init(&attr);
+ pthread_attr_setstacksize(&attr, 1024 * 1024);
+ pthread_create(&thread_id, &attr, function, arg);
+}
+
+
+Thread::~Thread()
+{
+ WaitForDeath();
+}
+
+
+void Thread::WaitForDeath()
+{
+ if (thread_id)
+ {
+ void* exit_status;
+ pthread_join(thread_id, &exit_status);
+ thread_id = 0;
+ }
+}
+
+
+void Thread::SetAffinity(int mask)
+{
+ // This is non-standard
+#ifdef __linux__
+ cpu_set_t cpu_set;
+ CPU_ZERO(&cpu_set);
+
+ for (int i = 0; i < sizeof(mask) * 8; i++)
+ {
+ if ((mask >> i) & 1){CPU_SET(i, &cpu_set);}
+ }
+
+ pthread_setaffinity_np(thread_id, sizeof(cpu_set), &cpu_set);
+#endif
+}
+
+
+void Thread::SetCurrentThreadAffinity(int mask)
+{
+#ifdef __linux__
+ cpu_set_t cpu_set;
+ CPU_ZERO(&cpu_set);
+
+ for (size_t i = 0; i < sizeof(mask) * 8; i++)
+ {
+ if ((mask >> i) & 1){CPU_SET(i, &cpu_set);}
+ }
+
+ pthread_setaffinity_np(pthread_self(), sizeof(cpu_set), &cpu_set);
+#endif
+}
+
+
+void SleepCurrentThread(int ms)
+{
+ usleep(1000 * ms);
+}
+
+
+void SetCurrentThreadName(const TCHAR* szThreadName)
+{
+ // noop
+}
+
+
+Event::Event()
+{
+ is_set_ = false;
+}
+
+
+void Event::Init()
+{
+ pthread_cond_init(&event_, 0);
+ pthread_mutex_init(&mutex_, 0);
+}
+
+
+void Event::Shutdown()
+{
+ pthread_mutex_destroy(&mutex_);
+ pthread_cond_destroy(&event_);
+}
+
+
+void Event::Set()
+{
+ pthread_mutex_lock(&mutex_);
+
+ if (!is_set_)
+ {
+ is_set_ = true;
+ pthread_cond_signal(&event_);
+ }
+
+ pthread_mutex_unlock(&mutex_);
+}
+
+
+void Event::Wait()
+{
+ pthread_mutex_lock(&mutex_);
+
+ while (!is_set_)
+ {
+ pthread_cond_wait(&event_, &mutex_);
+ }
+
+ is_set_ = false;
+ pthread_mutex_unlock(&mutex_);
+}
+#endif
+
+
+} // end of namespace Common
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