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| author | JosJuice <josjuice@gmail.com> | 2015-09-13 14:17:58 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2015-09-13 14:17:58 +0200 |
| commit | 210aa774d554bb9818d79030bbc26b8eb2c500b2 (patch) | |
| tree | ba6b773b5b8111433455a31a8e0b8a883bcdc07d /Source/Core/Common/StringUtil.cpp | |
| parent | 10aafff5b94864c150f4f4f45d4e106afc795342 (diff) | |
DolphinWX: Only read titles.txt once
titles.txt is read into a map and passed to the GameListItem
constructor, making game list scanning a bit more efficient.
ISOPropreties's constructor is changed to take a GameListItem as an
argument instead of creating one on its own, because ISOPropreties
doesn't have the titles.txt map that the GameListItem constructor wants.
Diffstat (limited to 'Source/Core/Common/StringUtil.cpp')
0 files changed, 0 insertions, 0 deletions
