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| author | JosJuice <josjuice@gmail.com> | 2022-02-28 00:04:31 +0100 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2022-02-28 00:04:31 +0100 |
| commit | 608799f1e454f8473e5709204adb544eac52ddca (patch) | |
| tree | 24f44a311dd798e0eec02eabab1ee563fc9b6355 /Source/Core/Common/StringUtil.cpp | |
| parent | aa0ac8399765f89b988a3507c0083c598675f6cf (diff) | |
PixelShaderGen: Check uid_data for use_shader_logic_op
On devices which have hardware support for dual source blending
but not logic ops, this lets us skip performing the framebuffer
fetch in situations where the game isn't actually using logic ops.
Diffstat (limited to 'Source/Core/Common/StringUtil.cpp')
0 files changed, 0 insertions, 0 deletions
