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authorJosJuice <josjuice@gmail.com>2019-11-28 18:35:50 +0100
committerJosJuice <josjuice@gmail.com>2019-11-28 18:50:05 +0100
commitd9c78d54dafe715ca03388d52c04198d181af4dc (patch)
tree4019bdfa5eb4e2d5391de7dae76cfb361173dd98 /Source/Core/Common/StringUtil.cpp
parent7e64bdc85f5c8ffdc09a29e9bffd781c2c27fdfb (diff)
Android: Use square stick calibration
Fixes https://bugs.dolphin-emu.org/issues/11911 and makes the range of values when using touch controls correct. Also affects the range of values for physical controllers in a way that may or may not be desirable, depending on the controller model. (If there are undesirable effects, they would be that the range of inputs is too small, especially diagonally.) Such is our messy Android input system. Should be an improvement on the whole for physical controllers, though.
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