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authorJosJuice <josjuice@gmail.com>2018-01-04 14:07:01 +0100
committerJosJuice <josjuice@gmail.com>2018-01-04 16:33:15 +0100
commite44b64b82c240342e72b6c8e425b03d97554008d (patch)
tree1b2b861b297c930bd02b46257ac0cbd876503606 /Source/Core/Common/StringUtil.cpp
parent637fbec35dc59ee4b2c6b8a0283d8af77670aac2 (diff)
DolphinQt2: Don't use a mutex in GameFileCache
GameTracker's usage of GameFileCache is thread-safe even without using a mutex. All of its access to GameFileCache happens on the thread m_load_thread, except for the call to GameFileCache::Load, which finishes before m_load_thread starts executing.
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