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| author | Scott Mansell <phiren@gmail.com> | 2016-06-16 21:51:39 +1200 |
|---|---|---|
| committer | Scott Mansell <phiren@gmail.com> | 2016-06-17 23:46:22 +1200 |
| commit | 94eaacae3036c421dcd346360c0bf835bd211469 (patch) | |
| tree | d4eb497cd81d88e4ac1a3ca7a1538ac0036ddf5a /Source/Core/Common/Version.cpp | |
| parent | aa07f0903bbb7cec174371cfe53086676226c341 (diff) | |
TextureCache: Track efb copies used in a partially updated texture
Fixes a major preformance regression in Skies of Arcadia during
battle transisions.
I had plans for a more advanced version of this code after 5.0,
but here is a minimal implemenation for now.
Diffstat (limited to 'Source/Core/Common/Version.cpp')
0 files changed, 0 insertions, 0 deletions
