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authorStenzek <stenzek@users.noreply.github.com>2018-10-24 14:51:21 +1100
committerGitHub <noreply@github.com>2018-10-24 14:51:21 +1100
commitc4d1e4adffcd380cc87b841069ce2fe8b62d7b60 (patch)
treec61a0a07c14ccc3c1f7247bdcc82927a82c145bb /Source/Core/Common
parent9c9d598ec006527bc47aea306e5171d03c12c5f5 (diff)
parent2c6d96433c322b50470705d43005fd6308506d49 (diff)
Merge pull request #7450 from stenzek/glcontext
GLInterface refactoring/cleanup and runtime platform selection
Diffstat (limited to 'Source/Core/Common')
-rw-r--r--Source/Core/Common/CMakeLists.txt32
-rw-r--r--Source/Core/Common/Common.vcxproj6
-rw-r--r--Source/Core/Common/Common.vcxproj.filters14
-rw-r--r--Source/Core/Common/GL/GLContext.cpp126
-rw-r--r--Source/Core/Common/GL/GLContext.h67
-rw-r--r--Source/Core/Common/GL/GLExtensions/GLExtensions.cpp96
-rw-r--r--Source/Core/Common/GL/GLExtensions/GLExtensions.h6
-rw-r--r--Source/Core/Common/GL/GLInterface/AGL.h22
-rw-r--r--Source/Core/Common/GL/GLInterface/AGL.mm91
-rw-r--r--Source/Core/Common/GL/GLInterface/BGL.cpp70
-rw-r--r--Source/Core/Common/GL/GLInterface/BGL.h27
-rw-r--r--Source/Core/Common/GL/GLInterface/EGL.cpp281
-rw-r--r--Source/Core/Common/GL/GLInterface/EGL.h66
-rw-r--r--Source/Core/Common/GL/GLInterface/EGLAndroid.cpp23
-rw-r--r--Source/Core/Common/GL/GLInterface/EGLAndroid.h9
-rw-r--r--Source/Core/Common/GL/GLInterface/EGLHaiku.cpp30
-rw-r--r--Source/Core/Common/GL/GLInterface/EGLHaiku.h16
-rw-r--r--Source/Core/Common/GL/GLInterface/EGLX11.cpp55
-rw-r--r--Source/Core/Common/GL/GLInterface/EGLX11.h19
-rw-r--r--Source/Core/Common/GL/GLInterface/GLInterface.cpp50
-rw-r--r--Source/Core/Common/GL/GLInterface/GLX.cpp209
-rw-r--r--Source/Core/Common/GL/GLInterface/GLX.h54
-rw-r--r--Source/Core/Common/GL/GLInterface/WGL.cpp169
-rw-r--r--Source/Core/Common/GL/GLInterface/WGL.h26
-rw-r--r--Source/Core/Common/GL/GLInterface/X11_Util.cpp72
-rw-r--r--Source/Core/Common/GL/GLInterface/X11_Util.h27
-rw-r--r--Source/Core/Common/GL/GLInterfaceBase.h61
-rw-r--r--Source/Core/Common/GL/GLUtil.cpp15
-rw-r--r--Source/Core/Common/GL/GLUtil.h7
-rw-r--r--Source/Core/Common/GL/GLX11Window.cpp53
-rw-r--r--Source/Core/Common/GL/GLX11Window.h39
-rw-r--r--Source/Core/Common/WindowSystemInfo.h35
32 files changed, 889 insertions, 984 deletions
diff --git a/Source/Core/Common/CMakeLists.txt b/Source/Core/Common/CMakeLists.txt
index 507e08662e..b75c88d013 100644
--- a/Source/Core/Common/CMakeLists.txt
+++ b/Source/Core/Common/CMakeLists.txt
@@ -110,17 +110,18 @@ endif()
target_sources(common PRIVATE
GL/GLUtil.cpp
GL/GLExtensions/GLExtensions.cpp
- GL/GLInterface/GLInterface.cpp
+ GL/GLContext.cpp
)
-if(USE_EGL)
+if(ENABLE_EGL AND EGL_FOUND)
target_sources(common PRIVATE GL/GLInterface/EGL.cpp)
if(ANDROID)
target_sources(common PRIVATE GL/GLInterface/EGLAndroid.cpp)
- elseif(USE_X11)
+ elseif(ENABLE_X11 AND X11_FOUND)
target_sources(common PRIVATE GL/GLInterface/EGLX11.cpp)
endif()
- target_link_libraries(common PUBLIC EGL)
+ target_include_directories(common PRIVATE ${EGL_INCLUDE_DIRS})
+ target_link_libraries(common PUBLIC ${EGL_LIBRARIES})
endif()
if(WIN32)
@@ -130,18 +131,14 @@ if(WIN32)
)
elseif(APPLE)
target_sources(common PRIVATE GL/GLInterface/AGL.mm)
-elseif(HAIKU)
- target_sources(common PRIVATE GL/GLInterface/BGL.cpp)
- target_link_libraries(common PUBLIC be GL)
-elseif(USE_X11)
- if (NOT USE_EGL)
- target_sources(common PRIVATE GL/GLInterface/GLX.cpp)
- # GLX has a hard dependency on libGL.
- # Make sure to link to it if using GLX.
- target_link_libraries(common PUBLIC ${OPENGL_LIBRARIES})
- endif()
- target_sources(common PRIVATE GL/GLInterface/X11_Util.cpp)
- target_link_libraries(common PUBLIC ${XRANDR_LIBRARIES})
+elseif(ENABLE_X11 AND X11_FOUND)
+ target_sources(common PRIVATE
+ GL/GLX11Window.cpp
+ GL/GLInterface/GLX.cpp)
+
+ # GLX has a hard dependency on libGL.
+ # Make sure to link to it if using GLX.
+ target_link_libraries(common PUBLIC ${OPENGL_LIBRARIES})
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
@@ -163,9 +160,6 @@ if(UNIX)
if(SYSTEMD_FOUND)
target_link_libraries(traversal_server PRIVATE ${SYSTEMD_LIBRARIES})
endif()
- if(HAIKU)
- target_link_libraries(traversal_server PRIVATE network)
- endif()
elseif(WIN32)
target_link_libraries(common PRIVATE "-INCLUDE:enableCompatPatches")
endif()
diff --git a/Source/Core/Common/Common.vcxproj b/Source/Core/Common/Common.vcxproj
index d0751f8c3f..23752002cf 100644
--- a/Source/Core/Common/Common.vcxproj
+++ b/Source/Core/Common/Common.vcxproj
@@ -121,7 +121,7 @@
<ClInclude Include="GL\GLExtensions\NV_depth_buffer_float.h" />
<ClInclude Include="GL\GLExtensions\NV_occlusion_query_samples.h" />
<ClInclude Include="GL\GLExtensions\NV_primitive_restart.h" />
- <ClInclude Include="GL\GLInterfaceBase.h" />
+ <ClInclude Include="GL\GLContext.h" />
<ClInclude Include="GL\GLInterface\WGL.h" />
<ClInclude Include="GL\GLUtil.h" />
<ClInclude Include="FloatUtils.h" />
@@ -189,7 +189,7 @@
<ClCompile Include="FloatUtils.cpp" />
<ClCompile Include="GekkoDisassembler.cpp" />
<ClCompile Include="GL\GLExtensions\GLExtensions.cpp" />
- <ClCompile Include="GL\GLInterface\GLInterface.cpp" />
+ <ClCompile Include="GL\GLContext.cpp" />
<ClCompile Include="GL\GLInterface\WGL.cpp" />
<ClCompile Include="GL\GLUtil.cpp" />
<ClCompile Include="Hash.cpp" />
@@ -255,4 +255,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
-</Project>
+</Project> \ No newline at end of file
diff --git a/Source/Core/Common/Common.vcxproj.filters b/Source/Core/Common/Common.vcxproj.filters
index 3737a5a1ff..63a131a8dc 100644
--- a/Source/Core/Common/Common.vcxproj.filters
+++ b/Source/Core/Common/Common.vcxproj.filters
@@ -243,9 +243,6 @@
<ClInclude Include="GL\GLInterface\WGL.h">
<Filter>GL\GLInterface</Filter>
</ClInclude>
- <ClInclude Include="GL\GLInterfaceBase.h">
- <Filter>GL\GLInterface</Filter>
- </ClInclude>
<ClInclude Include="Assert.h" />
<ClInclude Include="Analytics.h" />
<ClInclude Include="Semaphore.h" />
@@ -275,6 +272,9 @@
<ClInclude Include="Debug\MemoryPatches.h">
<Filter>Debug</Filter>
</ClInclude>
+ <ClInclude Include="GL\GLContext.h">
+ <Filter>GL\GLInterface</Filter>
+ </ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="CDUtils.cpp" />
@@ -339,9 +339,6 @@
<ClCompile Include="GL\GLInterface\WGL.cpp">
<Filter>GL\GLInterface</Filter>
</ClCompile>
- <ClCompile Include="GL\GLInterface\GLInterface.cpp">
- <Filter>GL\GLInterface</Filter>
- </ClCompile>
<ClCompile Include="Analytics.cpp" />
<ClCompile Include="MD5.cpp" />
<ClCompile Include="File.cpp" />
@@ -355,6 +352,9 @@
<ClCompile Include="Debug\MemoryPatches.cpp">
<Filter>Debug</Filter>
</ClCompile>
+ <ClCompile Include="GL\GLContext.cpp">
+ <Filter>GL\GLInterface</Filter>
+ </ClCompile>
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />
@@ -362,4 +362,4 @@
<ItemGroup>
<Natvis Include="BitField.natvis" />
</ItemGroup>
-</Project>
+</Project> \ No newline at end of file
diff --git a/Source/Core/Common/GL/GLContext.cpp b/Source/Core/Common/GL/GLContext.cpp
new file mode 100644
index 0000000000..b02e27778f
--- /dev/null
+++ b/Source/Core/Common/GL/GLContext.cpp
@@ -0,0 +1,126 @@
+// Copyright 2014 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include <memory>
+
+#include "Common/GL/GLContext.h"
+
+#if defined(__APPLE__)
+#include "Common/GL/GLInterface/AGL.h"
+#endif
+#if defined(WIN32)
+#include "Common/GL/GLInterface/WGL.h"
+#endif
+#if HAVE_X11
+#include "Common/GL/GLInterface/GLX.h"
+#endif
+#if HAVE_EGL
+#include "Common/GL/GLInterface/EGL.h"
+#if HAVE_X11
+#include "Common/GL/GLInterface/EGLX11.h"
+#endif
+#if defined(ANDROID)
+#include "Common/GL/GLInterface/EGLAndroid.h"
+#endif
+#endif
+
+const std::array<std::pair<int, int>, 9> GLContext::s_desktop_opengl_versions = {
+ {{4, 6}, {4, 5}, {4, 4}, {4, 3}, {4, 2}, {4, 1}, {4, 0}, {3, 3}, {3, 2}}};
+
+GLContext::~GLContext() = default;
+
+bool GLContext::Initialize(void* display_handle, void* window_handle, bool stereo, bool core)
+{
+ return false;
+}
+
+bool GLContext::IsHeadless() const
+{
+ return true;
+}
+
+std::unique_ptr<GLContext> GLContext::CreateSharedContext()
+{
+ return nullptr;
+}
+
+bool GLContext::MakeCurrent()
+{
+ return false;
+}
+
+bool GLContext::ClearCurrent()
+{
+ return false;
+}
+
+void GLContext::Update()
+{
+}
+
+void GLContext::UpdateSurface(void* window_handle)
+{
+}
+
+void GLContext::Swap()
+{
+}
+
+void GLContext::SwapInterval(int interval)
+{
+}
+
+void* GLContext::GetFuncAddress(const std::string& name)
+{
+ return nullptr;
+}
+
+std::unique_ptr<GLContext> GLContext::Create(const WindowSystemInfo& wsi, bool stereo, bool core,
+ bool prefer_egl, bool prefer_gles)
+{
+ std::unique_ptr<GLContext> context;
+#if defined(__APPLE__)
+ if (wsi.type == WindowSystemType::MacOS || wsi.type == WindowSystemType::Headless)
+ context = std::make_unique<GLContextAGL>();
+#endif
+#if defined(_WIN32)
+ if (wsi.type == WindowSystemType::Windows)
+ context = std::make_unique<GLContextWGL>();
+#endif
+#if defined(ANDROID)
+ if (wsi.type == WindowSystemType::Android)
+ context = std::make_unique<GLContextEGLAndroid>();
+#endif
+#if HAVE_X11
+ if (wsi.type == WindowSystemType::X11)
+ {
+ // GLES 3 is not supported via GLX.
+ const bool use_egl = prefer_egl || prefer_gles;
+#if defined(HAVE_EGL)
+ if (use_egl)
+ context = std::make_unique<GLContextEGLX11>();
+ else
+ context = std::make_unique<GLContextGLX>();
+#else
+ context = std::make_unique<GLContextGLX>();
+#endif
+ }
+#endif
+#if HAVE_EGL
+ if (wsi.type == WindowSystemType::Headless)
+ context = std::make_unique<GLContextEGL>();
+#endif
+
+ if (!context)
+ return nullptr;
+
+ // Option to prefer GLES on desktop platforms, useful for testing.
+ if (prefer_gles)
+ context->m_opengl_mode = Mode::OpenGLES;
+
+ if (!context->Initialize(wsi.display_connection, wsi.render_surface, stereo, core))
+ return nullptr;
+
+ return context;
+}
diff --git a/Source/Core/Common/GL/GLContext.h b/Source/Core/Common/GL/GLContext.h
new file mode 100644
index 0000000000..074ea3cc6d
--- /dev/null
+++ b/Source/Core/Common/GL/GLContext.h
@@ -0,0 +1,67 @@
+// Copyright 2008 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <array>
+#include <memory>
+#include <string>
+#include <utility>
+
+#include "Common/CommonTypes.h"
+#include "Common/WindowSystemInfo.h"
+
+class GLContext
+{
+public:
+ enum class Mode
+ {
+ Detect,
+ OpenGL,
+ OpenGLES
+ };
+
+ virtual ~GLContext();
+
+ Mode GetMode() { return m_opengl_mode; }
+ bool IsGLES() const { return m_opengl_mode == Mode::OpenGLES; }
+
+ u32 GetBackBufferWidth() { return m_backbuffer_width; }
+ u32 GetBackBufferHeight() { return m_backbuffer_height; }
+
+ virtual bool IsHeadless() const;
+
+ virtual std::unique_ptr<GLContext> CreateSharedContext();
+
+ virtual bool MakeCurrent();
+ virtual bool ClearCurrent();
+
+ virtual void Update();
+ virtual void UpdateSurface(void* window_handle);
+
+ virtual void Swap();
+ virtual void SwapInterval(int interval);
+
+ virtual void* GetFuncAddress(const std::string& name);
+
+ // Creates an instance of GLContext specific to the platform we are running on.
+ // If successful, the context is made current on the calling thread.
+ static std::unique_ptr<GLContext> Create(const WindowSystemInfo& wsi, bool stereo = false,
+ bool core = true, bool prefer_egl = false,
+ bool prefer_gles = false);
+
+protected:
+ virtual bool Initialize(void* display_handle, void* window_handle, bool stereo, bool core);
+
+ Mode m_opengl_mode = Mode::Detect;
+
+ // Window dimensions.
+ u32 m_backbuffer_width = 0;
+ u32 m_backbuffer_height = 0;
+ bool m_is_shared = false;
+
+ // A list of desktop OpenGL versions to attempt to create a context for.
+ // (4.6-3.2, geometry shaders is a minimum requirement since we're using core profile).
+ static const std::array<std::pair<int, int>, 9> s_desktop_opengl_versions;
+};
diff --git a/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp b/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp
index 9252a7bed3..641559a29a 100644
--- a/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp
+++ b/Source/Core/Common/GL/GLExtensions/GLExtensions.cpp
@@ -5,8 +5,8 @@
#include <sstream>
#include <unordered_map>
+#include "Common/GL/GLContext.h"
#include "Common/GL/GLExtensions/GLExtensions.h"
-#include "Common/GL/GLInterfaceBase.h"
#include "Common/Logging/Log.h"
#if defined(__linux__) || defined(__APPLE__)
@@ -2148,12 +2148,11 @@ const GLFunc gl_function_array[] = {
namespace GLExtensions
{
// Private members and functions
-static bool _isES;
-static u32 _GLVersion;
-static std::unordered_map<std::string, bool> m_extension_list;
+static u32 s_gl_version;
+static std::unordered_map<std::string, bool> s_extension_list;
// Private initialization functions
-bool InitFunctionPointers();
+bool InitFunctionPointers(GLContext* context);
// Initializes the extension list the old way
static void InitExtensionList21()
@@ -2163,28 +2162,28 @@ static void InitExtensionList21()
std::istringstream buffer(tmp);
while (buffer >> tmp)
- m_extension_list[tmp] = true;
+ s_extension_list[tmp] = true;
}
-static void InitExtensionList()
+static void InitExtensionList(GLContext* context)
{
- m_extension_list.clear();
- if (_isES)
+ s_extension_list.clear();
+ if (context->IsGLES())
{
- switch (_GLVersion)
+ switch (s_gl_version)
{
default:
case 320:
- m_extension_list["VERSION_GLES_3_2"] = true;
+ s_extension_list["VERSION_GLES_3_2"] = true;
case 310:
- m_extension_list["VERSION_GLES_3_1"] = true;
+ s_extension_list["VERSION_GLES_3_1"] = true;
case 300:
- m_extension_list["VERSION_GLES_3"] = true;
+ s_extension_list["VERSION_GLES_3"] = true;
break;
}
// We always have ES 2.0
- m_extension_list["VERSION_GLES_2"] = true;
+ s_extension_list["VERSION_GLES_2"] = true;
}
else
{
@@ -2194,7 +2193,7 @@ static void InitExtensionList()
// When an extension got merged in to core, the naming may have changed
// This has intentional fall through
- switch (_GLVersion)
+ switch (s_gl_version)
{
default:
case 450:
@@ -2213,7 +2212,7 @@ static void InitExtensionList()
"VERSION_4_5",
};
for (auto it : gl450exts)
- m_extension_list[it] = true;
+ s_extension_list[it] = true;
}
case 440:
{
@@ -2229,7 +2228,7 @@ static void InitExtensionList()
"VERSION_4_4",
};
for (auto it : gl440exts)
- m_extension_list[it] = true;
+ s_extension_list[it] = true;
}
case 430:
{
@@ -2257,7 +2256,7 @@ static void InitExtensionList()
"VERSION_4_3",
};
for (auto it : gl430exts)
- m_extension_list[it] = true;
+ s_extension_list[it] = true;
}
case 420:
{
@@ -2277,7 +2276,7 @@ static void InitExtensionList()
"VERSION_4_2",
};
for (auto it : gl420exts)
- m_extension_list[it] = true;
+ s_extension_list[it] = true;
}
case 410:
{
@@ -2291,7 +2290,7 @@ static void InitExtensionList()
"VERSION_4_1",
};
for (auto it : gl410exts)
- m_extension_list[it] = true;
+ s_extension_list[it] = true;
}
case 400:
{
@@ -2311,7 +2310,7 @@ static void InitExtensionList()
"VERSION_4_0",
};
for (auto it : gl400exts)
- m_extension_list[it] = true;
+ s_extension_list[it] = true;
}
case 330:
{
@@ -2329,7 +2328,7 @@ static void InitExtensionList()
"VERSION_3_3",
};
for (auto it : gl330exts)
- m_extension_list[it] = true;
+ s_extension_list[it] = true;
}
case 320:
{
@@ -2346,7 +2345,7 @@ static void InitExtensionList()
"VERSION_3_2",
};
for (auto it : gl320exts)
- m_extension_list[it] = true;
+ s_extension_list[it] = true;
}
case 310:
{
@@ -2361,7 +2360,7 @@ static void InitExtensionList()
"VERSION_3_1",
};
for (auto it : gl310exts)
- m_extension_list[it] = true;
+ s_extension_list[it] = true;
}
case 300:
{
@@ -2392,7 +2391,7 @@ static void InitExtensionList()
"VERSION_3_0",
};
for (auto it : gl300exts)
- m_extension_list[it] = true;
+ s_extension_list[it] = true;
}
case 210:
case 200:
@@ -2406,10 +2405,10 @@ static void InitExtensionList()
break;
}
// So we can easily determine if we are running dekstop GL
- m_extension_list["VERSION_GL"] = true;
+ s_extension_list["VERSION_GL"] = true;
}
- if (_GLVersion < 300)
+ if (s_gl_version < 300)
{
InitExtensionList21();
return;
@@ -2417,7 +2416,7 @@ static void InitExtensionList()
GLint NumExtension = 0;
glGetIntegerv(GL_NUM_EXTENSIONS, &NumExtension);
for (GLint i = 0; i < NumExtension; ++i)
- m_extension_list[std::string((const char*)glGetStringi(GL_EXTENSIONS, i))] = true;
+ s_extension_list[std::string((const char*)glGetStringi(GL_EXTENSIONS, i))] = true;
}
static void InitVersion()
{
@@ -2425,14 +2424,14 @@ static void InitVersion()
glGetIntegerv(GL_MAJOR_VERSION, &major);
glGetIntegerv(GL_MINOR_VERSION, &minor);
if (glGetError() == GL_NO_ERROR)
- _GLVersion = major * 100 + minor * 10;
+ s_gl_version = major * 100 + minor * 10;
else
- _GLVersion = 210;
+ s_gl_version = 210;
}
-static void* GetFuncAddress(const std::string& name, void** func)
+static void* GetFuncAddress(GLContext* context, const std::string& name, void** func)
{
- *func = GLInterface->GetFuncAddress(name);
+ *func = context->GetFuncAddress(name);
if (*func == nullptr)
{
#if defined(__linux__) || defined(__APPLE__)
@@ -2448,37 +2447,36 @@ static void* GetFuncAddress(const std::string& name, void** func)
// Public members
u32 Version()
{
- return _GLVersion;
+ return s_gl_version;
}
bool Supports(const std::string& name)
{
- return m_extension_list[name];
+ return s_extension_list[name];
}
-bool Init()
+bool Init(GLContext* context)
{
- _isES = GLInterface->GetMode() != GLInterfaceMode::MODE_OPENGL;
-
// Grab a few functions for initial checking
// We need them to grab the extension list
// Also to check if there is an error grabbing the version
- if (GetFuncAddress("glGetIntegerv", (void**)&glGetIntegerv) == nullptr)
+ if (GetFuncAddress(context, "glGetIntegerv", (void**)&glGetIntegerv) == nullptr)
return false;
- if (GetFuncAddress("glGetString", (void**)&glGetString) == nullptr)
+ if (GetFuncAddress(context, "glGetString", (void**)&glGetString) == nullptr)
return false;
- if (GetFuncAddress("glGetError", (void**)&glGetError) == nullptr)
+ if (GetFuncAddress(context, "glGetError", (void**)&glGetError) == nullptr)
return false;
InitVersion();
// We need to use glGetStringi to get the extension list
// if we are using GLES3 or a GL version greater than 2.1
- if (_GLVersion > 210 && GetFuncAddress("glGetStringi", (void**)&glGetStringi) == nullptr)
+ if (s_gl_version > 210 &&
+ GetFuncAddress(context, "glGetStringi", (void**)&glGetStringi) == nullptr)
return false;
- InitExtensionList();
+ InitExtensionList(context);
- return InitFunctionPointers();
+ return InitFunctionPointers(context);
}
// Private initialization functions
@@ -2491,20 +2489,20 @@ static bool HasFeatures(const std::string& extensions)
while (buffer >> tmp)
{
if (tmp[0] == '!')
- result &= !m_extension_list[tmp.erase(0, 1)];
+ result &= !s_extension_list[tmp.erase(0, 1)];
else if (tmp[0] == '|')
- result |= m_extension_list[tmp.erase(0, 1)];
+ result |= s_extension_list[tmp.erase(0, 1)];
else
- result &= m_extension_list[tmp];
+ result &= s_extension_list[tmp];
}
return result;
}
-bool InitFunctionPointers()
+bool InitFunctionPointers(GLContext* context)
{
bool result = true;
for (const auto& it : gl_function_array)
if (HasFeatures(it.requirements))
- result &= !!GetFuncAddress(it.function_name, it.function_ptr);
+ result &= !!GetFuncAddress(context, it.function_name, it.function_ptr);
return result;
}
-}
+} // namespace GLExtensions
diff --git a/Source/Core/Common/GL/GLExtensions/GLExtensions.h b/Source/Core/Common/GL/GLExtensions/GLExtensions.h
index 2c0364da48..f1e258f98e 100644
--- a/Source/Core/Common/GL/GLExtensions/GLExtensions.h
+++ b/Source/Core/Common/GL/GLExtensions/GLExtensions.h
@@ -54,10 +54,12 @@
#include "Common/GL/GLExtensions/gl_4_4.h"
#include "Common/GL/GLExtensions/gl_4_5.h"
+class GLContext;
+
namespace GLExtensions
{
// Initializes the interface
-bool Init();
+bool Init(GLContext* context);
// Function for checking if the hardware supports an extension
// example: if (GLExtensions::Supports("GL_ARB_multi_map"))
@@ -65,4 +67,4 @@ bool Supports(const std::string& name);
// Returns OpenGL version in format 430
u32 Version();
-}
+} // namespace GLExtensions
diff --git a/Source/Core/Common/GL/GLInterface/AGL.h b/Source/Core/Common/GL/GLInterface/AGL.h
index 8d62086954..59d0116954 100644
--- a/Source/Core/Common/GL/GLInterface/AGL.h
+++ b/Source/Core/Common/GL/GLInterface/AGL.h
@@ -12,22 +12,28 @@ struct NSOpenGLPixelFormat;
struct NSView;
#endif
-#include "Common/GL/GLInterfaceBase.h"
+#include "Common/GL/GLContext.h"
-class cInterfaceAGL : public cInterfaceBase
+class GLContextAGL final : public GLContext
{
public:
- void Swap() override;
- bool Create(void* window_handle, bool stereo, bool core) override;
- bool Create(cInterfaceBase* main_context) override;
+ ~GLContextAGL() override;
+
+ bool IsHeadless() const override;
+
+ std::unique_ptr<GLContext> CreateSharedContext() override;
+
bool MakeCurrent() override;
bool ClearCurrent() override;
- void Shutdown() override;
+
void Update() override;
+
+ void Swap() override;
void SwapInterval(int interval) override;
- std::unique_ptr<cInterfaceBase> CreateSharedContext() override;
-private:
+protected:
+ bool Initialize(void* display_handle, void* window_handle, bool stereo, bool core) override;
+
NSView* m_view = nullptr;
NSOpenGLContext* m_context = nullptr;
NSOpenGLPixelFormat* m_pixel_format = nullptr;
diff --git a/Source/Core/Common/GL/GLInterface/AGL.mm b/Source/Core/Common/GL/GLInterface/AGL.mm
index 07502475f7..7216946dae 100644
--- a/Source/Core/Common/GL/GLInterface/AGL.mm
+++ b/Source/Core/Common/GL/GLInterface/AGL.mm
@@ -10,16 +10,15 @@ static bool UpdateCachedDimensions(NSView* view, u32* width, u32* height)
NSWindow* window = [view window];
NSSize size = [view frame].size;
- float scale = [window backingScaleFactor];
- size.width *= scale;
- size.height *= scale;
+ const CGFloat scale = [window backingScaleFactor];
+ u32 new_width = static_cast<u32>(size.width * scale);
+ u32 new_height = static_cast<u32>(size.height * scale);
- if (*width == size.width && *height == size.height)
+ if (*width == new_width && *height == new_height)
return false;
- *width = size.width;
- *height = size.height;
-
+ *width = new_width;
+ *height = new_height;
return true;
}
@@ -44,14 +43,33 @@ static bool AttachContextToView(NSOpenGLContext* context, NSView* view, u32* wid
return true;
}
-void cInterfaceAGL::Swap()
+GLContextAGL::~GLContextAGL()
+{
+ if ([NSOpenGLContext currentContext] == m_context)
+ [NSOpenGLContext clearCurrentContext];
+
+ if (m_context)
+ {
+ [m_context clearDrawable];
+ [m_context release];
+ }
+ if (m_pixel_format)
+ [m_pixel_format release];
+}
+
+bool GLContextAGL::IsHeadless() const
+{
+ return !m_view;
+}
+
+void GLContextAGL::Swap()
{
[m_context flushBuffer];
}
// Create rendering window.
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
-bool cInterfaceAGL::Create(void* window_handle, bool stereo, bool core)
+bool GLContextAGL::Initialize(void* display_handle, void* window_handle, bool stereo, bool core)
{
NSOpenGLPixelFormatAttribute attr[] = {
NSOpenGLPFADoubleBuffer,
@@ -78,65 +96,54 @@ bool cInterfaceAGL::Create(void* window_handle, bool stereo, bool core)
return true;
m_view = static_cast<NSView*>(window_handle);
- return AttachContextToView(m_context, m_view, &s_backbuffer_width, &s_backbuffer_height);
-}
-
-bool cInterfaceAGL::Create(cInterfaceBase* main_context)
-{
- cInterfaceAGL* agl_context = static_cast<cInterfaceAGL*>(main_context);
- NSOpenGLPixelFormat* pixel_format = agl_context->m_pixel_format;
- NSOpenGLContext* share_context = agl_context->m_context;
-
- m_context = [[NSOpenGLContext alloc] initWithFormat:pixel_format shareContext:share_context];
- if (m_context == nil)
- {
- ERROR_LOG(VIDEO, "failed to create shared context");
+ m_opengl_mode = Mode::OpenGL;
+ if (!AttachContextToView(m_context, m_view, &m_backbuffer_width, &m_backbuffer_height))
return false;
- }
+ [m_context makeCurrentContext];
return true;
}
-std::unique_ptr<cInterfaceBase> cInterfaceAGL::CreateSharedContext()
+std::unique_ptr<GLContext> GLContextAGL::CreateSharedContext()
{
- std::unique_ptr<cInterfaceBase> context = std::make_unique<cInterfaceAGL>();
- if (!context->Create(this))
+ NSOpenGLContext* new_agl_context =
+ [[NSOpenGLContext alloc] initWithFormat:m_pixel_format shareContext:m_context];
+ if (new_agl_context == nil)
+ {
+ ERROR_LOG(VIDEO, "failed to create shared context");
return nullptr;
- return context;
+ }
+
+ std::unique_ptr<GLContextAGL> new_context = std::make_unique<GLContextAGL>();
+ new_context->m_context = new_agl_context;
+ new_context->m_pixel_format = m_pixel_format;
+ [new_context->m_pixel_format retain];
+ new_context->m_is_shared = true;
+ return new_context;
}
-bool cInterfaceAGL::MakeCurrent()
+bool GLContextAGL::MakeCurrent()
{
[m_context makeCurrentContext];
return true;
}
-bool cInterfaceAGL::ClearCurrent()
+bool GLContextAGL::ClearCurrent()
{
[NSOpenGLContext clearCurrentContext];
return true;
}
-// Close backend
-void cInterfaceAGL::Shutdown()
-{
- [m_context clearDrawable];
- [m_context release];
- m_context = nil;
- [m_pixel_format release];
- m_pixel_format = nil;
-}
-
-void cInterfaceAGL::Update()
+void GLContextAGL::Update()
{
if (!m_view)
return;
- if (UpdateCachedDimensions(m_view, &s_backbuffer_width, &s_backbuffer_height))
+ if (UpdateCachedDimensions(m_view, &m_backbuffer_width, &m_backbuffer_height))
[m_context update];
}
-void cInterfaceAGL::SwapInterval(int interval)
+void GLContextAGL::SwapInterval(int interval)
{
[m_context setValues:static_cast<GLint*>(&interval) forParameter:NSOpenGLCPSwapInterval];
}
diff --git a/Source/Core/Common/GL/GLInterface/BGL.cpp b/Source/Core/Common/GL/GLInterface/BGL.cpp
deleted file mode 100644
index ed2670efc5..0000000000
--- a/Source/Core/Common/GL/GLInterface/BGL.cpp
+++ /dev/null
@@ -1,70 +0,0 @@
-// Copyright 2017 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#include "Common/GL/GLInterface/BGL.h"
-
-#include <GLView.h>
-#include <Size.h>
-#include <Window.h>
-
-void cInterfaceBGL::Swap()
-{
- m_gl->SwapBuffers();
-}
-
-bool cInterfaceBGL::Create(void* window_handle, bool stereo, bool core)
-{
- m_window = static_cast<BWindow*>(window_handle);
-
- m_gl = new BGLView(m_window->Bounds(), "cInterfaceBGL", B_FOLLOW_ALL_SIDES, 0,
- BGL_RGB | BGL_DOUBLE | BGL_ALPHA);
- m_window->AddChild(m_gl);
-
- s_opengl_mode = GLInterfaceMode::MODE_OPENGL;
-
- // Control m_window size and picture scaling
- BRect size = m_gl->Frame();
- s_backbuffer_width = size.IntegerWidth();
- s_backbuffer_height = size.IntegerHeight();
-
- return true;
-}
-
-bool cInterfaceBGL::MakeCurrent()
-{
- m_gl->LockGL();
- return true;
-}
-
-bool cInterfaceBGL::ClearCurrent()
-{
- m_gl->UnlockGL();
- return true;
-}
-
-void cInterfaceBGL::Shutdown()
-{
- // We don't need to delete m_gl, it's owned by the BWindow.
- m_gl = nullptr;
-}
-
-void cInterfaceBGL::Update()
-{
- BRect size = m_gl->Frame();
-
- if (s_backbuffer_width == size.IntegerWidth() && s_backbuffer_height == size.IntegerHeight())
- return;
-
- s_backbuffer_width = size.IntegerWidth();
- s_backbuffer_height = size.IntegerHeight();
-}
-
-void cInterfaceBGL::SwapInterval(int interval)
-{
-}
-
-void* cInterfaceBGL::GetFuncAddress(const std::string& name)
-{
- return m_gl->GetGLProcAddress(name.c_str());
-}
diff --git a/Source/Core/Common/GL/GLInterface/BGL.h b/Source/Core/Common/GL/GLInterface/BGL.h
deleted file mode 100644
index b26e5e3fc8..0000000000
--- a/Source/Core/Common/GL/GLInterface/BGL.h
+++ /dev/null
@@ -1,27 +0,0 @@
-// Copyright 2017 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "Common/GL/GLInterfaceBase.h"
-
-class BWindow;
-class BGLView;
-
-class cInterfaceBGL final : public cInterfaceBase
-{
-public:
- void Swap() override;
- void* GetFuncAddress(const std::string& name) override;
- bool Create(void* window_handle, bool stereo, bool core) override;
- bool MakeCurrent() override;
- bool ClearCurrent() override;
- void Shutdown() override;
- void Update() override;
- void SwapInterval(int interval) override;
-
-private:
- BWindow* m_window;
- BGLView* m_gl;
-};
diff --git a/Source/Core/Common/GL/GLInterface/EGL.cpp b/Source/Core/Common/GL/GLInterface/EGL.cpp
index e71b365928..93a60ca9d8 100644
--- a/Source/Core/Common/GL/GLInterface/EGL.cpp
+++ b/Source/Core/Common/GL/GLInterface/EGL.cpp
@@ -9,7 +9,6 @@
#include "Common/GL/GLInterface/EGL.h"
#include "Common/Logging/Log.h"
-#include "Core/Config/GraphicsSettings.h"
#ifndef EGL_KHR_create_context
#define EGL_KHR_create_context 1
@@ -28,35 +27,37 @@
#define EGL_OPENGL_ES3_BIT_KHR 0x00000040
#endif /* EGL_KHR_create_context */
-// Show the current FPS
-void cInterfaceEGL::Swap()
+GLContextEGL::~GLContextEGL()
{
- if (egl_surf != EGL_NO_SURFACE)
- eglSwapBuffers(egl_dpy, egl_surf);
+ DestroyWindowSurface();
+ DestroyContext();
}
-void cInterfaceEGL::SwapInterval(int Interval)
+
+bool GLContextEGL::IsHeadless() const
{
- eglSwapInterval(egl_dpy, Interval);
+ return m_host_window == nullptr;
}
-void* cInterfaceEGL::GetFuncAddress(const std::string& name)
+void GLContextEGL::Swap()
{
- return (void*)eglGetProcAddress(name.c_str());
+ if (m_egl_surface != EGL_NO_SURFACE)
+ eglSwapBuffers(m_egl_display, m_egl_surface);
+}
+void GLContextEGL::SwapInterval(int interval)
+{
+ eglSwapInterval(m_egl_display, interval);
}
-void cInterfaceEGL::DetectMode()
+void* GLContextEGL::GetFuncAddress(const std::string& name)
{
- if (s_opengl_mode != GLInterfaceMode::MODE_DETECT)
- return;
- bool preferGLES = Config::Get(Config::GFX_PREFER_GLES);
+ return (void*)eglGetProcAddress(name.c_str());
+}
+void GLContextEGL::DetectMode(bool has_handle)
+{
EGLint num_configs;
- bool supportsGL = false, supportsGLES2 = false, supportsGLES3 = false;
- std::array<int, 3> renderable_types{{
- EGL_OPENGL_BIT,
- (1 << 6), /* EGL_OPENGL_ES3_BIT_KHR */
- EGL_OPENGL_ES2_BIT,
- }};
+ bool supportsGL = false, supportsGLES3 = false;
+ std::array<int, 3> renderable_types{{EGL_OPENGL_BIT, EGL_OPENGL_ES3_BIT_KHR}};
for (auto renderable_type : renderable_types)
{
@@ -71,11 +72,11 @@ void cInterfaceEGL::DetectMode()
EGL_RENDERABLE_TYPE,
renderable_type,
EGL_SURFACE_TYPE,
- m_has_handle ? EGL_WINDOW_BIT : 0,
+ has_handle ? EGL_WINDOW_BIT : 0,
EGL_NONE};
// Get how many configs there are
- if (!eglChooseConfig(egl_dpy, attribs, nullptr, 0, &num_configs))
+ if (!eglChooseConfig(m_egl_display, attribs, nullptr, 0, &num_configs))
{
INFO_LOG(VIDEO, "Error: couldn't get an EGL visual config");
continue;
@@ -84,7 +85,7 @@ void cInterfaceEGL::DetectMode()
EGLConfig* config = new EGLConfig[num_configs];
// Get all the configurations
- if (!eglChooseConfig(egl_dpy, attribs, config, num_configs, &num_configs))
+ if (!eglChooseConfig(m_egl_display, attribs, config, num_configs, &num_configs))
{
INFO_LOG(VIDEO, "Error: couldn't get an EGL visual config");
delete[] config;
@@ -95,80 +96,68 @@ void cInterfaceEGL::DetectMode()
{
EGLint attribVal;
bool ret;
- ret = eglGetConfigAttrib(egl_dpy, config[i], EGL_RENDERABLE_TYPE, &attribVal);
+ ret = eglGetConfigAttrib(m_egl_display, config[i], EGL_RENDERABLE_TYPE, &attribVal);
if (ret)
{
if (attribVal & EGL_OPENGL_BIT)
supportsGL = true;
- if (attribVal & (1 << 6)) /* EGL_OPENGL_ES3_BIT_KHR */
+ if (attribVal & EGL_OPENGL_ES3_BIT_KHR)
supportsGLES3 = true;
- if (attribVal & EGL_OPENGL_ES2_BIT)
- supportsGLES2 = true;
}
}
delete[] config;
}
- if (preferGLES)
- {
- if (supportsGLES3)
- s_opengl_mode = GLInterfaceMode::MODE_OPENGLES3;
- else if (supportsGLES2)
- s_opengl_mode = GLInterfaceMode::MODE_OPENGLES2;
- else if (supportsGL)
- s_opengl_mode = GLInterfaceMode::MODE_OPENGL;
- }
- else
- {
- if (supportsGL)
- s_opengl_mode = GLInterfaceMode::MODE_OPENGL;
- else if (supportsGLES3)
- s_opengl_mode = GLInterfaceMode::MODE_OPENGLES3;
- else if (supportsGLES2)
- s_opengl_mode = GLInterfaceMode::MODE_OPENGLES2;
- }
-
- if (s_opengl_mode == GLInterfaceMode::MODE_OPENGL)
+ if (supportsGL)
{
INFO_LOG(VIDEO, "Using OpenGL");
+ m_opengl_mode = Mode::OpenGL;
}
- else if (s_opengl_mode == GLInterfaceMode::MODE_OPENGLES3)
- {
- INFO_LOG(VIDEO, "Using OpenGL|ES 3");
- }
- else if (s_opengl_mode == GLInterfaceMode::MODE_OPENGLES2)
+ else if (supportsGLES3)
{
- INFO_LOG(VIDEO, "Using OpenGL|ES 2");
+ INFO_LOG(VIDEO, "Using OpenGL|ES");
+ m_opengl_mode = Mode::OpenGLES;
}
- else if (s_opengl_mode == GLInterfaceMode::MODE_DETECT)
+ else
{
// Errored before we found a mode
ERROR_LOG(VIDEO, "Error: Failed to detect OpenGL flavour, falling back to OpenGL");
// This will fail to create a context, as it'll try to use the same attribs we just failed to
// find a matching config with
- s_opengl_mode = GLInterfaceMode::MODE_OPENGL;
+ m_opengl_mode = Mode::OpenGL;
}
}
+EGLDisplay GLContextEGL::OpenEGLDisplay()
+{
+ return eglGetDisplay(EGL_DEFAULT_DISPLAY);
+}
+
+EGLNativeWindowType GLContextEGL::GetEGLNativeWindow(EGLConfig config)
+{
+ return reinterpret_cast<EGLNativeWindowType>(EGL_DEFAULT_DISPLAY);
+}
+
// Create rendering window.
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
-bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
+bool GLContextEGL::Initialize(void* display_handle, void* window_handle, bool stereo, bool core)
{
+ const bool has_handle = !!window_handle;
+
EGLint egl_major, egl_minor;
bool supports_core_profile = false;
- egl_dpy = OpenDisplay();
- m_host_window = (EGLNativeWindowType)window_handle;
- m_has_handle = !!window_handle;
- m_core = core;
+ m_host_display = display_handle;
+ m_host_window = window_handle;
+ m_egl_display = OpenEGLDisplay();
- if (!egl_dpy)
+ if (!m_egl_display)
{
INFO_LOG(VIDEO, "Error: eglGetDisplay() failed");
return false;
}
- if (!eglInitialize(egl_dpy, &egl_major, &egl_minor))
+ if (!eglInitialize(m_egl_display, &egl_major, &egl_minor))
{
INFO_LOG(VIDEO, "Error: eglInitialize() failed");
return false;
@@ -177,12 +166,13 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
/* Detection code */
EGLint num_configs;
- DetectMode();
+ if (m_opengl_mode == Mode::Detect)
+ DetectMode(has_handle);
// attributes for a visual in RGBA format with at least
// 8 bits per color
int attribs[] = {EGL_RENDERABLE_TYPE,
- EGL_OPENGL_ES2_BIT,
+ 0,
EGL_RED_SIZE,
8,
EGL_GREEN_SIZE,
@@ -190,43 +180,38 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
EGL_BLUE_SIZE,
8,
EGL_SURFACE_TYPE,
- m_has_handle ? EGL_WINDOW_BIT : 0,
+ has_handle ? EGL_WINDOW_BIT : 0,
EGL_NONE};
std::vector<EGLint> ctx_attribs;
- switch (s_opengl_mode)
+ switch (m_opengl_mode)
{
- case GLInterfaceMode::MODE_OPENGL:
+ case Mode::OpenGL:
attribs[1] = EGL_OPENGL_BIT;
ctx_attribs = {EGL_NONE};
break;
- case GLInterfaceMode::MODE_OPENGLES2:
- attribs[1] = EGL_OPENGL_ES2_BIT;
- ctx_attribs = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
- break;
- case GLInterfaceMode::MODE_OPENGLES3:
- attribs[1] = (1 << 6); /* EGL_OPENGL_ES3_BIT_KHR */
+ case Mode::OpenGLES:
+ attribs[1] = EGL_OPENGL_ES3_BIT_KHR;
ctx_attribs = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE};
break;
default:
ERROR_LOG(VIDEO, "Unknown opengl mode set");
return false;
- break;
}
- if (!eglChooseConfig(egl_dpy, attribs, &m_config, 1, &num_configs))
+ if (!eglChooseConfig(m_egl_display, attribs, &m_config, 1, &num_configs))
{
INFO_LOG(VIDEO, "Error: couldn't get an EGL visual config");
return false;
}
- if (s_opengl_mode == GLInterfaceMode::MODE_OPENGL)
+ if (m_opengl_mode == Mode::OpenGL)
eglBindAPI(EGL_OPENGL_API);
else
eglBindAPI(EGL_OPENGL_ES_API);
std::string tmp;
- std::istringstream buffer(eglQueryString(egl_dpy, EGL_EXTENSIONS));
+ std::istringstream buffer(eglQueryString(m_egl_display, EGL_EXTENSIONS));
while (buffer >> tmp)
{
if (tmp == "EGL_KHR_surfaceless_context")
@@ -235,19 +220,9 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
supports_core_profile = true;
}
- if (supports_core_profile && core && s_opengl_mode == GLInterfaceMode::MODE_OPENGL)
+ if (supports_core_profile && core && m_opengl_mode == Mode::OpenGL)
{
- std::array<std::pair<int, int>, 7> versions_to_try = {{
- {4, 5},
- {4, 4},
- {4, 3},
- {4, 2},
- {4, 1},
- {4, 0},
- {3, 3},
- }};
-
- for (const auto& version : versions_to_try)
+ for (const auto& version : s_desktop_opengl_versions)
{
std::vector<EGLint> core_attribs = {EGL_CONTEXT_MAJOR_VERSION_KHR,
version.first,
@@ -259,8 +234,8 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR,
EGL_NONE};
- egl_ctx = eglCreateContext(egl_dpy, m_config, EGL_NO_CONTEXT, &core_attribs[0]);
- if (egl_ctx)
+ m_egl_context = eglCreateContext(m_egl_display, m_config, EGL_NO_CONTEXT, &core_attribs[0]);
+ if (m_egl_context)
{
m_attribs = std::move(core_attribs);
break;
@@ -268,14 +243,13 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
}
}
- if (!egl_ctx)
+ if (!m_egl_context)
{
- m_core = false;
- egl_ctx = eglCreateContext(egl_dpy, m_config, EGL_NO_CONTEXT, &ctx_attribs[0]);
+ m_egl_context = eglCreateContext(m_egl_display, m_config, EGL_NO_CONTEXT, &ctx_attribs[0]);
m_attribs = std::move(ctx_attribs);
}
- if (!egl_ctx)
+ if (!m_egl_context)
{
INFO_LOG(VIDEO, "Error: eglCreateContext failed");
return false;
@@ -286,56 +260,45 @@ bool cInterfaceEGL::Create(void* window_handle, bool stereo, bool core)
ERROR_LOG(VIDEO, "Error: CreateWindowSurface failed 0x%04x", eglGetError());
return false;
}
- return true;
-}
-std::unique_ptr<cInterfaceBase> cInterfaceEGL::CreateSharedContext()
-{
- std::unique_ptr<cInterfaceBase> context = std::make_unique<cInterfaceEGL>();
- if (!context->Create(this))
- return nullptr;
- return context;
+ return MakeCurrent();
}
-bool cInterfaceEGL::Create(cInterfaceBase* main_context)
+std::unique_ptr<GLContext> GLContextEGL::CreateSharedContext()
{
- cInterfaceEGL* egl_context = static_cast<cInterfaceEGL*>(main_context);
-
- egl_dpy = egl_context->egl_dpy;
- m_core = egl_context->m_core;
- m_config = egl_context->m_config;
- m_supports_surfaceless = egl_context->m_supports_surfaceless;
- m_is_shared = true;
- m_has_handle = false;
-
- if (egl_context->GetMode() == GLInterfaceMode::MODE_OPENGL)
- eglBindAPI(EGL_OPENGL_API);
- else
- eglBindAPI(EGL_OPENGL_ES_API);
-
- egl_ctx =
- eglCreateContext(egl_dpy, m_config, egl_context->egl_ctx, egl_context->m_attribs.data());
- if (!egl_ctx)
+ eglBindAPI(m_opengl_mode == Mode::OpenGL ? EGL_OPENGL_API : EGL_OPENGL_ES_API);
+ EGLContext new_egl_context =
+ eglCreateContext(m_egl_display, m_config, m_egl_context, m_attribs.data());
+ if (!new_egl_context)
{
INFO_LOG(VIDEO, "Error: eglCreateContext failed 0x%04x", eglGetError());
- return false;
+ return nullptr;
}
- if (!CreateWindowSurface())
+ std::unique_ptr<GLContextEGL> new_context = std::make_unique<GLContextEGL>();
+ new_context->m_opengl_mode = m_opengl_mode;
+ new_context->m_egl_context = new_egl_context;
+ new_context->m_host_display = m_host_display;
+ new_context->m_egl_display = m_egl_display;
+ new_context->m_config = m_config;
+ new_context->m_supports_surfaceless = m_supports_surfaceless;
+ new_context->m_is_shared = true;
+ if (!new_context->CreateWindowSurface())
{
ERROR_LOG(VIDEO, "Error: CreateWindowSurface failed 0x%04x", eglGetError());
- return false;
+ return nullptr;
}
- return true;
+
+ return new_context;
}
-bool cInterfaceEGL::CreateWindowSurface()
+bool GLContextEGL::CreateWindowSurface()
{
- if (m_has_handle)
+ if (m_host_window)
{
- EGLNativeWindowType native_window = InitializePlatform(m_host_window, m_config);
- egl_surf = eglCreateWindowSurface(egl_dpy, m_config, native_window, nullptr);
- if (!egl_surf)
+ EGLNativeWindowType native_window = GetEGLNativeWindow(m_config);
+ m_egl_surface = eglCreateWindowSurface(m_egl_display, m_config, native_window, nullptr);
+ if (!m_egl_surface)
{
INFO_LOG(VIDEO, "Error: eglCreateWindowSurface failed");
return false;
@@ -346,8 +309,8 @@ bool cInterfaceEGL::CreateWindowSurface()
EGLint attrib_list[] = {
EGL_NONE,
};
- egl_surf = eglCreatePbufferSurface(egl_dpy, m_config, attrib_list);
- if (!egl_surf)
+ m_egl_surface = eglCreatePbufferSurface(m_egl_display, m_config, attrib_list);
+ if (!m_egl_surface)
{
INFO_LOG(VIDEO, "Error: eglCreatePbufferSurface failed");
return false;
@@ -355,56 +318,54 @@ bool cInterfaceEGL::CreateWindowSurface()
}
else
{
- egl_surf = EGL_NO_SURFACE;
+ m_egl_surface = EGL_NO_SURFACE;
}
return true;
}
-void cInterfaceEGL::DestroyWindowSurface()
+void GLContextEGL::DestroyWindowSurface()
{
- if (egl_surf != EGL_NO_SURFACE && !eglDestroySurface(egl_dpy, egl_surf))
- NOTICE_LOG(VIDEO, "Could not destroy window surface.");
- egl_surf = EGL_NO_SURFACE;
-}
+ if (m_egl_surface == EGL_NO_SURFACE)
+ return;
-bool cInterfaceEGL::MakeCurrent()
-{
- return eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx);
+ if (eglGetCurrentSurface(EGL_DRAW) == m_egl_surface)
+ eglMakeCurrent(m_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ if (!eglDestroySurface(m_egl_display, m_egl_surface))
+ NOTICE_LOG(VIDEO, "Could not destroy window surface.");
+ m_egl_surface = EGL_NO_SURFACE;
}
-void cInterfaceEGL::UpdateHandle(void* window_handle)
+bool GLContextEGL::MakeCurrent()
{
- m_host_window = (EGLNativeWindowType)window_handle;
- m_has_handle = !!window_handle;
+ return eglMakeCurrent(m_egl_display, m_egl_surface, m_egl_surface, m_egl_context);
}
-void cInterfaceEGL::UpdateSurface()
+void GLContextEGL::UpdateSurface(void* window_handle)
{
+ m_host_window = window_handle;
ClearCurrent();
DestroyWindowSurface();
CreateWindowSurface();
MakeCurrent();
}
-bool cInterfaceEGL::ClearCurrent()
+bool GLContextEGL::ClearCurrent()
{
- return eglMakeCurrent(egl_dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ return eglMakeCurrent(m_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
}
// Close backend
-void cInterfaceEGL::Shutdown()
+void GLContextEGL::DestroyContext()
{
- ShutdownPlatform();
- if (egl_ctx)
- {
- if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx))
- NOTICE_LOG(VIDEO, "Could not release drawing context.");
- eglMakeCurrent(egl_dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- if (!eglDestroyContext(egl_dpy, egl_ctx))
- NOTICE_LOG(VIDEO, "Could not destroy drawing context.");
- DestroyWindowSurface();
- if (!m_is_shared && !eglTerminate(egl_dpy))
- NOTICE_LOG(VIDEO, "Could not destroy display connection.");
- egl_ctx = nullptr;
- }
+ if (!m_egl_context)
+ return;
+
+ if (eglGetCurrentContext() == m_egl_context)
+ eglMakeCurrent(m_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+ if (!eglDestroyContext(m_egl_display, m_egl_context))
+ NOTICE_LOG(VIDEO, "Could not destroy drawing context.");
+ if (!m_is_shared && !eglTerminate(m_egl_display))
+ NOTICE_LOG(VIDEO, "Could not destroy display connection.");
+ m_egl_context = EGL_NO_CONTEXT;
+ m_egl_display = EGL_NO_DISPLAY;
}
diff --git a/Source/Core/Common/GL/GLInterface/EGL.h b/Source/Core/Common/GL/GLInterface/EGL.h
index 79c623c942..51dd3fda35 100644
--- a/Source/Core/Common/GL/GLInterface/EGL.h
+++ b/Source/Core/Common/GL/GLInterface/EGL.h
@@ -9,44 +9,46 @@
#include <string>
#include <vector>
-#include "Common/GL/GLInterfaceBase.h"
+#include "Common/GL/GLContext.h"
-class cInterfaceEGL : public cInterfaceBase
+class GLContextEGL : public GLContext
{
-private:
- EGLConfig m_config;
- bool m_has_handle;
- EGLNativeWindowType m_host_window;
- bool m_supports_surfaceless = false;
- std::vector<int> m_attribs;
+public:
+ virtual ~GLContextEGL() override;
- bool CreateWindowSurface();
- void DestroyWindowSurface();
+ bool IsHeadless() const override;
-protected:
- void DetectMode();
- EGLSurface egl_surf;
- EGLContext egl_ctx;
- EGLDisplay egl_dpy;
-
- virtual EGLDisplay OpenDisplay() { return eglGetDisplay(EGL_DEFAULT_DISPLAY); }
- virtual EGLNativeWindowType InitializePlatform(EGLNativeWindowType host_window, EGLConfig config)
- {
- return (EGLNativeWindowType)EGL_DEFAULT_DISPLAY;
- }
- virtual void ShutdownPlatform() {}
+ std::unique_ptr<GLContext> CreateSharedContext() override;
+
+ bool MakeCurrent() override;
+ bool ClearCurrent() override;
+
+ void UpdateSurface(void* window_handle) override;
-public:
void Swap() override;
void SwapInterval(int interval) override;
- void SetMode(GLInterfaceMode mode) override { s_opengl_mode = mode; }
+
void* GetFuncAddress(const std::string& name) override;
- bool Create(void* window_handle, bool stereo, bool core) override;
- bool Create(cInterfaceBase* main_context) override;
- bool MakeCurrent() override;
- bool ClearCurrent() override;
- void Shutdown() override;
- void UpdateHandle(void* window_handle) override;
- void UpdateSurface() override;
- std::unique_ptr<cInterfaceBase> CreateSharedContext() override;
+
+protected:
+ virtual EGLDisplay OpenEGLDisplay();
+ virtual EGLNativeWindowType GetEGLNativeWindow(EGLConfig config);
+
+ bool Initialize(void* display_handle, void* window_handle, bool stereo, bool core) override;
+
+ bool CreateWindowSurface();
+ void DestroyWindowSurface();
+ void DetectMode(bool has_handle);
+ void DestroyContext();
+
+ void* m_host_display = nullptr;
+ void* m_host_window = nullptr;
+
+ EGLConfig m_config;
+ bool m_supports_surfaceless = false;
+ std::vector<int> m_attribs;
+
+ EGLSurface m_egl_surface = EGL_NO_SURFACE;
+ EGLContext m_egl_context = EGL_NO_CONTEXT;
+ EGLDisplay m_egl_display = EGL_NO_DISPLAY;
};
diff --git a/Source/Core/Common/GL/GLInterface/EGLAndroid.cpp b/Source/Core/Common/GL/GLInterface/EGLAndroid.cpp
index 44fb41f1d2..2a5123b21f 100644
--- a/Source/Core/Common/GL/GLInterface/EGLAndroid.cpp
+++ b/Source/Core/Common/GL/GLInterface/EGLAndroid.cpp
@@ -3,26 +3,19 @@
// Refer to the license.txt file included.
#include "Common/GL/GLInterface/EGLAndroid.h"
+#include <android/native_window.h>
-EGLDisplay cInterfaceEGLAndroid::OpenDisplay()
+EGLDisplay GLContextEGLAndroid::OpenEGLDisplay()
{
return eglGetDisplay(EGL_DEFAULT_DISPLAY);
}
-EGLNativeWindowType cInterfaceEGLAndroid::InitializePlatform(EGLNativeWindowType host_window,
- EGLConfig config)
+EGLNativeWindowType GLContextEGLAndroid::GetEGLNativeWindow(EGLConfig config)
{
EGLint format;
- eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &format);
- ANativeWindow_setBuffersGeometry(host_window, 0, 0, format);
-
- const int width = ANativeWindow_getWidth(host_window);
- const int height = ANativeWindow_getHeight(host_window);
- GLInterface->SetBackBufferDimensions(width, height);
-
- return host_window;
-}
-
-void cInterfaceEGLAndroid::ShutdownPlatform()
-{
+ eglGetConfigAttrib(m_egl_display, config, EGL_NATIVE_VISUAL_ID, &format);
+ ANativeWindow_setBuffersGeometry(static_cast<ANativeWindow*>(m_host_window), 0, 0, format);
+ m_backbuffer_width = ANativeWindow_getWidth(static_cast<ANativeWindow*>(m_host_window));
+ m_backbuffer_height = ANativeWindow_getHeight(static_cast<ANativeWindow*>(m_host_window));
+ return static_cast<EGLNativeWindowType>(m_host_window);
}
diff --git a/Source/Core/Common/GL/GLInterface/EGLAndroid.h b/Source/Core/Common/GL/GLInterface/EGLAndroid.h
index 8a43f261c9..f743f2fb32 100644
--- a/Source/Core/Common/GL/GLInterface/EGLAndroid.h
+++ b/Source/Core/Common/GL/GLInterface/EGLAndroid.h
@@ -4,14 +4,11 @@
#pragma once
-#include <android/native_window.h>
#include "Common/GL/GLInterface/EGL.h"
-class cInterfaceEGLAndroid : public cInterfaceEGL
+class GLContextEGLAndroid final : public GLContextEGL
{
protected:
- EGLDisplay OpenDisplay() override;
- EGLNativeWindowType InitializePlatform(EGLNativeWindowType host_window,
- EGLConfig config) override;
- void ShutdownPlatform() override;
+ EGLDisplay OpenEGLDisplay() override;
+ EGLNativeWindowType GetEGLNativeWindow(EGLConfig config) override;
};
diff --git a/Source/Core/Common/GL/GLInterface/EGLHaiku.cpp b/Source/Core/Common/GL/GLInterface/EGLHaiku.cpp
deleted file mode 100644
index 253b9c8c98..0000000000
--- a/Source/Core/Common/GL/GLInterface/EGLHaiku.cpp
+++ /dev/null
@@ -1,30 +0,0 @@
-// Copyright 2017 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#include "Common/GL/GLInterface/EGLHaiku.h"
-
-#include <Window.h>
-
-EGLDisplay cInterfaceEGLHaiku::OpenDisplay()
-{
- return eglGetDisplay(EGL_DEFAULT_DISPLAY);
-}
-
-EGLNativeWindowType cInterfaceEGLHaiku::InitializePlatform(EGLNativeWindowType host_window,
- EGLConfig config)
-{
- EGLint format;
- eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &format);
-
- BWindow* window = reinterpret_cast<BWindow*>(host_window);
- const int width = window->Size().width;
- const int height = window->Size().height;
- GLInterface->SetBackBufferDimensions(width, height);
-
- return host_window;
-}
-
-void cInterfaceEGLHaiku::ShutdownPlatform()
-{
-}
diff --git a/Source/Core/Common/GL/GLInterface/EGLHaiku.h b/Source/Core/Common/GL/GLInterface/EGLHaiku.h
deleted file mode 100644
index fc755963df..0000000000
--- a/Source/Core/Common/GL/GLInterface/EGLHaiku.h
+++ /dev/null
@@ -1,16 +0,0 @@
-// Copyright 2017 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include "Common/GL/GLInterface/EGL.h"
-
-class cInterfaceEGLHaiku final : public cInterfaceEGL
-{
-protected:
- EGLDisplay OpenDisplay() override;
- EGLNativeWindowType InitializePlatform(EGLNativeWindowType host_window,
- EGLConfig config) override;
- void ShutdownPlatform() override;
-};
diff --git a/Source/Core/Common/GL/GLInterface/EGLX11.cpp b/Source/Core/Common/GL/GLInterface/EGLX11.cpp
index 432f0aa601..bd59033738 100644
--- a/Source/Core/Common/GL/GLInterface/EGLX11.cpp
+++ b/Source/Core/Common/GL/GLInterface/EGLX11.cpp
@@ -3,43 +3,48 @@
// Refer to the license.txt file included.
#include "Common/GL/GLInterface/EGLX11.h"
-#include "Common/Logging/Log.h"
-EGLDisplay cInterfaceEGLX11::OpenDisplay()
+GLContextEGLX11::~GLContextEGLX11()
{
- dpy = XOpenDisplay(nullptr);
- XWindow.Initialize(dpy);
- return eglGetDisplay(dpy);
+ // The context must be destroyed before the window.
+ DestroyWindowSurface();
+ DestroyContext();
+ m_render_window.reset();
}
-EGLNativeWindowType cInterfaceEGLX11::InitializePlatform(EGLNativeWindowType host_window,
- EGLConfig config)
+void GLContextEGLX11::Update()
+{
+ m_render_window->UpdateDimensions();
+ m_backbuffer_width = m_render_window->GetWidth();
+ m_backbuffer_height = m_render_window->GetHeight();
+}
+
+EGLDisplay GLContextEGLX11::OpenEGLDisplay()
+{
+ return eglGetDisplay(static_cast<Display*>(m_host_display));
+}
+
+EGLNativeWindowType GLContextEGLX11::GetEGLNativeWindow(EGLConfig config)
{
EGLint vid;
- eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid);
+ eglGetConfigAttrib(m_egl_display, config, EGL_NATIVE_VISUAL_ID, &vid);
- XVisualInfo visTemplate;
+ XVisualInfo visTemplate = {};
visTemplate.visualid = vid;
- XVisualInfo* vi;
int nVisuals;
- vi = XGetVisualInfo(dpy, VisualIDMask, &visTemplate, &nVisuals);
+ XVisualInfo* vi =
+ XGetVisualInfo(static_cast<Display*>(m_host_display), VisualIDMask, &visTemplate, &nVisuals);
- XWindowAttributes attribs;
- if (!XGetWindowAttributes(dpy, (Window)host_window, &attribs))
- {
- ERROR_LOG(VIDEO, "Window attribute retrieval failed");
- return 0;
- }
+ if (m_render_window)
+ m_render_window.reset();
- s_backbuffer_width = attribs.width;
- s_backbuffer_height = attribs.height;
+ m_render_window = GLX11Window::Create(static_cast<Display*>(m_host_display),
+ reinterpret_cast<Window>(m_host_window), vi);
+ m_backbuffer_width = m_render_window->GetWidth();
+ m_backbuffer_height = m_render_window->GetHeight();
- return (EGLNativeWindowType)XWindow.CreateXWindow((Window)host_window, vi);
-}
+ XFree(vi);
-void cInterfaceEGLX11::ShutdownPlatform()
-{
- XWindow.DestroyXWindow();
- XCloseDisplay(dpy);
+ return reinterpret_cast<EGLNativeWindowType>(m_render_window->GetWindow());
}
diff --git a/Source/Core/Common/GL/GLInterface/EGLX11.h b/Source/Core/Common/GL/GLInterface/EGLX11.h
index dab5a38d8e..f4be040fae 100644
--- a/Source/Core/Common/GL/GLInterface/EGLX11.h
+++ b/Source/Core/Common/GL/GLInterface/EGLX11.h
@@ -7,17 +7,18 @@
#include <X11/Xlib.h>
#include "Common/GL/GLInterface/EGL.h"
-#include "Common/GL/GLInterface/X11_Util.h"
+#include "Common/GL/GLX11Window.h"
-class cInterfaceEGLX11 : public cInterfaceEGL
+class GLContextEGLX11 final : public GLContextEGL
{
-private:
- cX11Window XWindow;
- Display* dpy;
+public:
+ ~GLContextEGLX11() override;
+
+ void Update() override;
protected:
- EGLDisplay OpenDisplay() override;
- EGLNativeWindowType InitializePlatform(EGLNativeWindowType host_window,
- EGLConfig config) override;
- void ShutdownPlatform() override;
+ EGLDisplay OpenEGLDisplay() override;
+ EGLNativeWindowType GetEGLNativeWindow(EGLConfig config) override;
+
+ std::unique_ptr<GLX11Window> m_render_window;
};
diff --git a/Source/Core/Common/GL/GLInterface/GLInterface.cpp b/Source/Core/Common/GL/GLInterface/GLInterface.cpp
deleted file mode 100644
index edd84cc2ab..0000000000
--- a/Source/Core/Common/GL/GLInterface/GLInterface.cpp
+++ /dev/null
@@ -1,50 +0,0 @@
-// Copyright 2014 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#include <memory>
-
-#include "Common/GL/GLInterfaceBase.h"
-
-#if defined(__APPLE__)
-#include "Common/GL/GLInterface/AGL.h"
-#elif defined(_WIN32)
-#include "Common/GL/GLInterface/WGL.h"
-#elif HAVE_X11
-#if defined(USE_EGL) && USE_EGL
-#include "Common/GL/GLInterface/EGLX11.h"
-#else
-#include "Common/GL/GLInterface/GLX.h"
-#endif
-#elif defined(USE_EGL) && USE_EGL && defined(USE_HEADLESS)
-#include "Common/GL/GLInterface/EGL.h"
-#elif ANDROID
-#include "Common/GL/GLInterface/EGLAndroid.h"
-#elif defined(__HAIKU__)
-#include "Common/GL/GLInterface/BGL.h"
-#else
-#error Platform doesnt have a GLInterface
-#endif
-
-std::unique_ptr<cInterfaceBase> HostGL_CreateGLInterface()
-{
-#if defined(__APPLE__)
- return std::make_unique<cInterfaceAGL>();
-#elif defined(_WIN32)
- return std::make_unique<cInterfaceWGL>();
-#elif defined(USE_EGL) && defined(USE_HEADLESS)
- return std::make_unique<cInterfaceEGL>();
-#elif defined(HAVE_X11) && HAVE_X11
-#if defined(USE_EGL) && USE_EGL
- return std::make_unique<cInterfaceEGLX11>();
-#else
- return std::make_unique<cInterfaceGLX>();
-#endif
-#elif ANDROID
- return std::make_unique<cInterfaceEGLAndroid>();
-#elif defined(__HAIKU__)
- return std::make_unique<cInterfaceBGL>();
-#else
- return nullptr;
-#endif
-}
diff --git a/Source/Core/Common/GL/GLInterface/GLX.cpp b/Source/Core/Common/GL/GLInterface/GLX.cpp
index 28714fd20c..c2e4491ff5 100644
--- a/Source/Core/Common/GL/GLInterface/GLX.cpp
+++ b/Source/Core/Common/GL/GLInterface/GLX.cpp
@@ -30,43 +30,57 @@ static int ctxErrorHandler(Display* dpy, XErrorEvent* ev)
return 0;
}
-void cInterfaceGLX::SwapInterval(int Interval)
+GLContextGLX::~GLContextGLX()
{
- if (!m_has_handle)
+ DestroyWindowSurface();
+ if (m_context)
+ {
+ if (glXGetCurrentContext() == m_context)
+ glXMakeCurrent(m_display, None, nullptr);
+
+ glXDestroyContext(m_display, m_context);
+ }
+}
+
+bool GLContextGLX::IsHeadless() const
+{
+ return !m_render_window;
+}
+
+void GLContextGLX::SwapInterval(int Interval)
+{
+ if (!m_drawable)
return;
// Try EXT_swap_control, then MESA_swap_control.
if (glXSwapIntervalEXTPtr)
- glXSwapIntervalEXTPtr(dpy, win, Interval);
+ glXSwapIntervalEXTPtr(m_display, m_drawable, Interval);
else if (glXSwapIntervalMESAPtr)
glXSwapIntervalMESAPtr(static_cast<unsigned int>(Interval));
else
ERROR_LOG(VIDEO, "No support for SwapInterval (framerate clamped to monitor refresh rate).");
}
-void* cInterfaceGLX::GetFuncAddress(const std::string& name)
+void* GLContextGLX::GetFuncAddress(const std::string& name)
{
- return (void*)glXGetProcAddress((const GLubyte*)name.c_str());
+ return reinterpret_cast<void*>(glXGetProcAddress(reinterpret_cast<const GLubyte*>(name.c_str())));
}
-void cInterfaceGLX::Swap()
+void GLContextGLX::Swap()
{
- glXSwapBuffers(dpy, win);
+ glXSwapBuffers(m_display, m_drawable);
}
// Create rendering window.
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
-bool cInterfaceGLX::Create(void* window_handle, bool stereo, bool core)
+bool GLContextGLX::Initialize(void* display_handle, void* window_handle, bool stereo, bool core)
{
- m_has_handle = !!window_handle;
- m_host_window = (Window)window_handle;
-
- dpy = XOpenDisplay(nullptr);
- int screen = DefaultScreen(dpy);
+ m_display = static_cast<Display*>(display_handle);
+ int screen = DefaultScreen(m_display);
// checking glx version
int glxMajorVersion, glxMinorVersion;
- glXQueryVersion(dpy, &glxMajorVersion, &glxMinorVersion);
+ glXQueryVersion(m_display, &glxMajorVersion, &glxMinorVersion);
if (glxMajorVersion < 1 || (glxMajorVersion == 1 && glxMinorVersion < 4))
{
ERROR_LOG(VIDEO, "glX-Version %d.%d detected, but need at least 1.4", glxMajorVersion,
@@ -107,54 +121,53 @@ bool cInterfaceGLX::Create(void* window_handle, bool stereo, bool core)
stereo ? True : False,
None};
int fbcount = 0;
- GLXFBConfig* fbc = glXChooseFBConfig(dpy, screen, visual_attribs, &fbcount);
+ GLXFBConfig* fbc = glXChooseFBConfig(m_display, screen, visual_attribs, &fbcount);
if (!fbc || !fbcount)
{
ERROR_LOG(VIDEO, "Failed to retrieve a framebuffer config");
return false;
}
- fbconfig = *fbc;
+ m_fbconfig = *fbc;
XFree(fbc);
s_glxError = false;
XErrorHandler oldHandler = XSetErrorHandler(&ctxErrorHandler);
// Create a GLX context.
- // We try to get a 4.0 core profile, else we try 3.3, else try it with anything we get.
- std::array<int, 9> context_attribs = {
- {GLX_CONTEXT_MAJOR_VERSION_ARB, 4, GLX_CONTEXT_MINOR_VERSION_ARB, 0,
- GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, GLX_CONTEXT_FLAGS_ARB,
- GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, None}};
- ctx = nullptr;
if (core)
{
- ctx = glXCreateContextAttribs(dpy, fbconfig, 0, True, &context_attribs[0]);
- XSync(dpy, False);
- m_attribs.insert(m_attribs.end(), context_attribs.begin(), context_attribs.end());
- }
- if (core && (!ctx || s_glxError))
- {
- std::array<int, 9> context_attribs_33 = {
- {GLX_CONTEXT_MAJOR_VERSION_ARB, 3, GLX_CONTEXT_MINOR_VERSION_ARB, 3,
- GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB, GLX_CONTEXT_FLAGS_ARB,
- GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, None}};
- s_glxError = false;
- ctx = glXCreateContextAttribs(dpy, fbconfig, 0, True, &context_attribs_33[0]);
- XSync(dpy, False);
- m_attribs.clear();
- m_attribs.insert(m_attribs.end(), context_attribs_33.begin(), context_attribs_33.end());
+ for (const auto& version : s_desktop_opengl_versions)
+ {
+ std::array<int, 9> context_attribs = {
+ {GLX_CONTEXT_MAJOR_VERSION_ARB, version.first, GLX_CONTEXT_MINOR_VERSION_ARB,
+ version.second, GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
+ GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB, None}};
+
+ s_glxError = false;
+ m_context = glXCreateContextAttribs(m_display, m_fbconfig, 0, True, &context_attribs[0]);
+ XSync(m_display, False);
+ m_attribs.insert(m_attribs.end(), context_attribs.begin(), context_attribs.end());
+ if (!m_context || s_glxError)
+ continue;
+
+ // Got a context.
+ INFO_LOG(VIDEO, "Created a GLX context with version %d.%d", version.first, version.second);
+ break;
+ }
}
- if (!ctx || s_glxError)
+
+ // Failed to create any core contexts, try for anything.
+ if (!m_context || s_glxError)
{
std::array<int, 5> context_attribs_legacy = {
{GLX_CONTEXT_MAJOR_VERSION_ARB, 1, GLX_CONTEXT_MINOR_VERSION_ARB, 0, None}};
s_glxError = false;
- ctx = glXCreateContextAttribs(dpy, fbconfig, 0, True, &context_attribs_legacy[0]);
- XSync(dpy, False);
+ m_context = glXCreateContextAttribs(m_display, m_fbconfig, 0, True, &context_attribs_legacy[0]);
+ XSync(m_display, False);
m_attribs.clear();
m_attribs.insert(m_attribs.end(), context_attribs_legacy.begin(), context_attribs_legacy.end());
}
- if (!ctx || s_glxError)
+ if (!m_context || s_glxError)
{
ERROR_LOG(VIDEO, "Unable to create GL context.");
XSetErrorHandler(oldHandler);
@@ -168,7 +181,7 @@ bool cInterfaceGLX::Create(void* window_handle, bool stereo, bool core)
m_supports_pbuffer = false;
std::string tmp;
- std::istringstream buffer(glXQueryExtensionsString(dpy, screen));
+ std::istringstream buffer(glXQueryExtensionsString(m_display, screen));
while (buffer >> tmp)
{
if (tmp == "GLX_SGIX_pbuffer")
@@ -191,7 +204,7 @@ bool cInterfaceGLX::Create(void* window_handle, bool stereo, bool core)
}
}
- if (!CreateWindowSurface())
+ if (!CreateWindowSurface(reinterpret_cast<Window>(window_handle)))
{
ERROR_LOG(VIDEO, "Error: CreateWindowSurface failed\n");
XSetErrorHandler(oldHandler);
@@ -199,119 +212,95 @@ bool cInterfaceGLX::Create(void* window_handle, bool stereo, bool core)
}
XSetErrorHandler(oldHandler);
- return true;
+ m_opengl_mode = Mode::OpenGL;
+ return MakeCurrent();
}
-bool cInterfaceGLX::Create(cInterfaceBase* main_context)
+std::unique_ptr<GLContext> GLContextGLX::CreateSharedContext()
{
- cInterfaceGLX* glx_context = static_cast<cInterfaceGLX*>(main_context);
-
- m_has_handle = false;
- m_supports_pbuffer = glx_context->m_supports_pbuffer;
- dpy = glx_context->dpy;
- fbconfig = glx_context->fbconfig;
s_glxError = false;
XErrorHandler oldHandler = XSetErrorHandler(&ctxErrorHandler);
- ctx = glXCreateContextAttribs(dpy, fbconfig, glx_context->ctx, True, &glx_context->m_attribs[0]);
- XSync(dpy, False);
+ GLXContext new_glx_context =
+ glXCreateContextAttribs(m_display, m_fbconfig, m_context, True, &m_attribs[0]);
+ XSync(m_display, False);
- if (!ctx || s_glxError)
+ if (!new_glx_context || s_glxError)
{
ERROR_LOG(VIDEO, "Unable to create GL context.");
XSetErrorHandler(oldHandler);
- return false;
+ return nullptr;
}
- if (m_supports_pbuffer && !CreateWindowSurface())
+ std::unique_ptr<GLContextGLX> new_context = std::make_unique<GLContextGLX>();
+ new_context->m_context = new_glx_context;
+ new_context->m_opengl_mode = m_opengl_mode;
+ new_context->m_supports_pbuffer = m_supports_pbuffer;
+ new_context->m_display = m_display;
+ new_context->m_fbconfig = m_fbconfig;
+ new_context->m_is_shared = true;
+
+ if (m_supports_pbuffer && !new_context->CreateWindowSurface(None))
{
- ERROR_LOG(VIDEO, "Error: CreateWindowSurface failed\n");
+ ERROR_LOG(VIDEO, "Error: CreateWindowSurface failed");
XSetErrorHandler(oldHandler);
- return false;
+ return nullptr;
}
XSetErrorHandler(oldHandler);
- return true;
+ return new_context;
}
-std::unique_ptr<cInterfaceBase> cInterfaceGLX::CreateSharedContext()
+bool GLContextGLX::CreateWindowSurface(Window window_handle)
{
- std::unique_ptr<cInterfaceBase> context = std::make_unique<cInterfaceGLX>();
- if (!context->Create(this))
- return nullptr;
- return context;
-}
-
-bool cInterfaceGLX::CreateWindowSurface()
-{
- if (m_has_handle)
+ if (window_handle)
{
// Get an appropriate visual
- XVisualInfo* vi = glXGetVisualFromFBConfig(dpy, fbconfig);
-
- XWindow.Initialize(dpy);
-
- XWindowAttributes attribs;
- if (!XGetWindowAttributes(dpy, m_host_window, &attribs))
- {
- ERROR_LOG(VIDEO, "Window attribute retrieval failed");
+ XVisualInfo* vi = glXGetVisualFromFBConfig(m_display, m_fbconfig);
+ m_render_window = GLX11Window::Create(m_display, window_handle, vi);
+ if (!m_render_window)
return false;
- }
-
- s_backbuffer_width = attribs.width;
- s_backbuffer_height = attribs.height;
- win = XWindow.CreateXWindow(m_host_window, vi);
+ m_backbuffer_width = m_render_window->GetWidth();
+ m_backbuffer_height = m_render_window->GetHeight();
+ m_drawable = static_cast<GLXDrawable>(m_render_window->GetWindow());
XFree(vi);
}
else if (m_supports_pbuffer)
{
- win = m_pbuffer = glXCreateGLXPbufferSGIX(dpy, fbconfig, 1, 1, nullptr);
+ m_pbuffer = glXCreateGLXPbufferSGIX(m_display, m_fbconfig, 1, 1, nullptr);
if (!m_pbuffer)
return false;
+
+ m_drawable = static_cast<GLXDrawable>(m_pbuffer);
}
return true;
}
-void cInterfaceGLX::DestroyWindowSurface()
+void GLContextGLX::DestroyWindowSurface()
{
- if (m_has_handle)
+ m_render_window.reset();
+ if (m_supports_pbuffer && m_pbuffer)
{
- XWindow.DestroyXWindow();
- }
- else if (m_supports_pbuffer && m_pbuffer)
- {
- glXDestroyGLXPbufferSGIX(dpy, m_pbuffer);
+ glXDestroyGLXPbufferSGIX(m_display, m_pbuffer);
m_pbuffer = 0;
}
}
-bool cInterfaceGLX::MakeCurrent()
+bool GLContextGLX::MakeCurrent()
{
- return glXMakeCurrent(dpy, win, ctx);
+ return glXMakeCurrent(m_display, m_drawable, m_context);
}
-bool cInterfaceGLX::ClearCurrent()
+bool GLContextGLX::ClearCurrent()
{
- return glXMakeCurrent(dpy, None, nullptr);
+ return glXMakeCurrent(m_display, None, nullptr);
}
-// Close backend
-void cInterfaceGLX::Shutdown()
+void GLContextGLX::Update()
{
- DestroyWindowSurface();
- if (ctx)
- {
- glXDestroyContext(dpy, ctx);
-
- // Don't close the display connection if we are a shared context.
- // Saves doing reference counting on this object, and the main context will always
- // be shut down last anyway.
- if (m_has_handle)
- {
- XCloseDisplay(dpy);
- ctx = nullptr;
- }
- }
+ m_render_window->UpdateDimensions();
+ m_backbuffer_width = m_render_window->GetWidth();
+ m_backbuffer_height = m_render_window->GetHeight();
}
diff --git a/Source/Core/Common/GL/GLInterface/GLX.h b/Source/Core/Common/GL/GLInterface/GLX.h
index 724dca5141..1b74e53f60 100644
--- a/Source/Core/Common/GL/GLInterface/GLX.h
+++ b/Source/Core/Common/GL/GLInterface/GLX.h
@@ -10,35 +10,41 @@
#include <string>
#include <vector>
-#include "Common/GL/GLInterface/X11_Util.h"
-#include "Common/GL/GLInterfaceBase.h"
+#include "Common/GL/GLContext.h"
+#include "Common/GL/GLX11Window.h"
-class cInterfaceGLX : public cInterfaceBase
+class GLContextGLX final : public GLContext
{
-private:
- Window m_host_window;
- cX11Window XWindow;
- Display* dpy;
- Window win;
- GLXContext ctx;
- GLXFBConfig fbconfig;
- bool m_has_handle;
- bool m_supports_pbuffer = false;
- GLXPbufferSGIX m_pbuffer = 0;
- std::vector<int> m_attribs;
+public:
+ ~GLContextGLX() override;
- bool CreateWindowSurface();
- void DestroyWindowSurface();
+ bool IsHeadless() const override;
+
+ std::unique_ptr<GLContext> CreateSharedContext() override;
+
+ bool MakeCurrent() override;
+ bool ClearCurrent() override;
+
+ void Update() override;
-public:
- friend class cX11Window;
void SwapInterval(int Interval) override;
void Swap() override;
+
void* GetFuncAddress(const std::string& name) override;
- bool Create(void* window_handle, bool stereo, bool core) override;
- bool Create(cInterfaceBase* main_context) override;
- bool MakeCurrent() override;
- bool ClearCurrent() override;
- void Shutdown() override;
- std::unique_ptr<cInterfaceBase> CreateSharedContext() override;
+
+protected:
+ bool Initialize(void* display_handle, void* window_handle, bool stereo, bool core) override;
+
+ Display* m_display = nullptr;
+ std::unique_ptr<GLX11Window> m_render_window;
+
+ GLXDrawable m_drawable = {};
+ GLXContext m_context = nullptr;
+ GLXFBConfig m_fbconfig = {};
+ bool m_supports_pbuffer = false;
+ GLXPbufferSGIX m_pbuffer = 0;
+ std::vector<int> m_attribs;
+
+ bool CreateWindowSurface(Window window_handle);
+ void DestroyWindowSurface();
};
diff --git a/Source/Core/Common/GL/GLInterface/WGL.cpp b/Source/Core/Common/GL/GLInterface/WGL.cpp
index 48f4b8c96c..e168f94e51 100644
--- a/Source/Core/Common/GL/GLInterface/WGL.cpp
+++ b/Source/Core/Common/GL/GLInterface/WGL.cpp
@@ -130,8 +130,8 @@ static PFNWGLDESTROYPBUFFERARBPROC wglDestroyPbufferARB = nullptr;
static void LoadWGLExtensions()
{
- wglSwapIntervalEXT = reinterpret_cast<PFNWGLSWAPINTERVALEXTPROC>(
- GLInterface->GetFuncAddress("wglSwapIntervalEXT"));
+ wglSwapIntervalEXT =
+ reinterpret_cast<PFNWGLSWAPINTERVALEXTPROC>(wglGetProcAddress("wglSwapIntervalEXT"));
wglCreateContextAttribsARB = reinterpret_cast<PFNWGLCREATECONTEXTATTRIBSARBPROC>(
wglGetProcAddress("wglCreateContextAttribsARB"));
wglChoosePixelFormatARB = reinterpret_cast<PFNWGLCHOOSEPIXELFORMATARBPROC>(
@@ -157,19 +157,57 @@ static void ClearWGLExtensionPointers()
wglDestroyPbufferARB = nullptr;
}
-void cInterfaceWGL::SwapInterval(int Interval)
+GLContextWGL::~GLContextWGL()
+{
+ if (m_rc)
+ {
+ if (wglGetCurrentContext() == m_rc && !wglMakeCurrent(m_dc, nullptr))
+ NOTICE_LOG(VIDEO, "Could not release drawing context.");
+
+ if (!wglDeleteContext(m_rc))
+ ERROR_LOG(VIDEO, "Attempt to release rendering context failed.");
+
+ m_rc = nullptr;
+ }
+
+ if (m_dc)
+ {
+ if (m_pbuffer_handle)
+ {
+ wglReleasePbufferDCARB(static_cast<HPBUFFERARB>(m_pbuffer_handle), m_dc);
+ m_dc = nullptr;
+
+ wglDestroyPbufferARB(static_cast<HPBUFFERARB>(m_pbuffer_handle));
+ m_pbuffer_handle = nullptr;
+ }
+ else
+ {
+ if (!ReleaseDC(m_window_handle, m_dc))
+ ERROR_LOG(VIDEO, "Attempt to release device context failed.");
+
+ m_dc = nullptr;
+ }
+ }
+}
+
+bool GLContextWGL::IsHeadless() const
+{
+ return !m_window_handle;
+}
+
+void GLContextWGL::SwapInterval(int interval)
{
if (wglSwapIntervalEXT)
- wglSwapIntervalEXT(Interval);
+ wglSwapIntervalEXT(interval);
else
ERROR_LOG(VIDEO, "No support for SwapInterval (framerate clamped to monitor refresh rate).");
}
-void cInterfaceWGL::Swap()
+void GLContextWGL::Swap()
{
SwapBuffers(m_dc);
}
-void* cInterfaceWGL::GetFuncAddress(const std::string& name)
+void* GLContextWGL::GetFuncAddress(const std::string& name)
{
FARPROC func = wglGetProcAddress(name.c_str());
if (func == nullptr)
@@ -183,24 +221,9 @@ void* cInterfaceWGL::GetFuncAddress(const std::string& name)
return func;
}
-// Draw messages on top of the screen
-bool cInterfaceWGL::PeekMessages()
-{
- // TODO: peekmessage
- MSG msg;
- while (PeekMessage(&msg, 0, 0, 0, PM_REMOVE))
- {
- if (msg.message == WM_QUIT)
- return FALSE;
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
- return TRUE;
-}
-
// Create rendering window.
// Call browser: Core.cpp:EmuThread() > main.cpp:Video_Initialize()
-bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core)
+bool GLContextWGL::Initialize(void* display_handle, void* window_handle, bool stereo, bool core)
{
if (!window_handle)
return false;
@@ -216,8 +239,8 @@ bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core)
// Control window size and picture scaling
int twidth = window_rect.right - window_rect.left;
int theight = window_rect.bottom - window_rect.top;
- s_backbuffer_width = twidth;
- s_backbuffer_height = theight;
+ m_backbuffer_width = twidth;
+ m_backbuffer_height = theight;
const DWORD stereo_flag = stereo ? PFD_STEREO : 0;
@@ -274,8 +297,7 @@ bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core)
}
// WGL only supports desktop GL, for now.
- if (s_opengl_mode == GLInterfaceMode::MODE_DETECT)
- s_opengl_mode = GLInterfaceMode::MODE_OPENGL;
+ m_opengl_mode = Mode::OpenGL;
if (core)
{
@@ -306,7 +328,6 @@ bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core)
{
wglDeleteContext(m_rc);
m_rc = core_context;
- m_core = true;
}
else
{
@@ -314,38 +335,35 @@ bool cInterfaceWGL::Create(void* window_handle, bool stereo, bool core)
}
}
- return true;
+ return MakeCurrent();
}
-bool cInterfaceWGL::Create(cInterfaceBase* main_context)
+std::unique_ptr<GLContext> GLContextWGL::CreateSharedContext()
{
- cInterfaceWGL* wgl_main_context = static_cast<cInterfaceWGL*>(main_context);
-
// WGL does not support surfaceless contexts, so we use a 1x1 pbuffer instead.
- if (!CreatePBuffer(wgl_main_context->m_dc, 1, 1, &m_pbuffer_handle, &m_dc))
- return false;
-
- m_rc = CreateCoreContext(m_dc, wgl_main_context->m_rc);
- if (!m_rc)
- return false;
-
- m_core = true;
- return true;
-}
+ HANDLE pbuffer;
+ HDC dc;
+ if (!CreatePBuffer(m_dc, 1, 1, &pbuffer, &dc))
+ return nullptr;
-std::unique_ptr<cInterfaceBase> cInterfaceWGL::CreateSharedContext()
-{
- std::unique_ptr<cInterfaceWGL> context = std::make_unique<cInterfaceWGL>();
- if (!context->Create(this))
+ HGLRC rc = CreateCoreContext(dc, m_rc);
+ if (!rc)
{
- context->Shutdown();
+ wglReleasePbufferDCARB(static_cast<HPBUFFERARB>(pbuffer), dc);
+ wglDestroyPbufferARB(static_cast<HPBUFFERARB>(pbuffer));
return nullptr;
}
- return std::move(context);
+ std::unique_ptr<GLContextWGL> context = std::make_unique<GLContextWGL>();
+ context->m_pbuffer_handle = pbuffer;
+ context->m_dc = dc;
+ context->m_rc = rc;
+ context->m_opengl_mode = m_opengl_mode;
+ context->m_is_shared = true;
+ return context;
}
-HGLRC cInterfaceWGL::CreateCoreContext(HDC dc, HGLRC share_context)
+HGLRC GLContextWGL::CreateCoreContext(HDC dc, HGLRC share_context)
{
if (!wglCreateContextAttribsARB)
{
@@ -353,12 +371,7 @@ HGLRC cInterfaceWGL::CreateCoreContext(HDC dc, HGLRC share_context)
return nullptr;
}
- // List of versions to attempt context creation for. (4.5-3.2, geometry shaders is a minimum
- // requirement since we're using core profile)
- static constexpr std::array<std::pair<int, int>, 8> try_versions = {
- {{4, 5}, {4, 4}, {4, 3}, {4, 2}, {4, 1}, {4, 0}, {3, 3}, {3, 2}}};
-
- for (const auto& version : try_versions)
+ for (const auto& version : s_desktop_opengl_versions)
{
// Construct list of attributes. Prefer a forward-compatible, core context.
std::array<int, 5 * 2> attribs = {WGL_CONTEXT_PROFILE_MASK_ARB,
@@ -402,8 +415,8 @@ HGLRC cInterfaceWGL::CreateCoreContext(HDC dc, HGLRC share_context)
return nullptr;
}
-bool cInterfaceWGL::CreatePBuffer(HDC onscreen_dc, int width, int height, HANDLE* pbuffer_handle,
- HDC* pbuffer_dc)
+bool GLContextWGL::CreatePBuffer(HDC onscreen_dc, int width, int height, HANDLE* pbuffer_handle,
+ HDC* pbuffer_dc)
{
if (!wglChoosePixelFormatARB || !wglCreatePbufferARB || !wglGetPbufferDCARB ||
!wglReleasePbufferDCARB || !wglDestroyPbufferARB)
@@ -462,57 +475,23 @@ bool cInterfaceWGL::CreatePBuffer(HDC onscreen_dc, int width, int height, HANDLE
return true;
}
-bool cInterfaceWGL::MakeCurrent()
+bool GLContextWGL::MakeCurrent()
{
return wglMakeCurrent(m_dc, m_rc) == TRUE;
}
-bool cInterfaceWGL::ClearCurrent()
+bool GLContextWGL::ClearCurrent()
{
return wglMakeCurrent(m_dc, nullptr) == TRUE;
}
// Update window width, size and etc. Called from Render.cpp
-void cInterfaceWGL::Update()
+void GLContextWGL::Update()
{
RECT rcWindow;
GetClientRect(m_window_handle, &rcWindow);
// Get the new window width and height
- s_backbuffer_width = rcWindow.right - rcWindow.left;
- s_backbuffer_height = rcWindow.bottom - rcWindow.top;
-}
-
-// Close backend
-void cInterfaceWGL::Shutdown()
-{
- if (m_rc)
- {
- if (!wglMakeCurrent(m_dc, nullptr))
- NOTICE_LOG(VIDEO, "Could not release drawing context.");
-
- if (!wglDeleteContext(m_rc))
- ERROR_LOG(VIDEO, "Attempt to release rendering context failed.");
-
- m_rc = nullptr;
- }
-
- if (m_dc)
- {
- if (m_pbuffer_handle)
- {
- wglReleasePbufferDCARB(static_cast<HPBUFFERARB>(m_pbuffer_handle), m_dc);
- m_dc = nullptr;
-
- wglDestroyPbufferARB(static_cast<HPBUFFERARB>(m_pbuffer_handle));
- m_pbuffer_handle = nullptr;
- }
- else
- {
- if (!ReleaseDC(m_window_handle, m_dc))
- ERROR_LOG(VIDEO, "Attempt to release device context failed.");
-
- m_dc = nullptr;
- }
- }
+ m_backbuffer_width = rcWindow.right - rcWindow.left;
+ m_backbuffer_height = rcWindow.bottom - rcWindow.top;
}
diff --git a/Source/Core/Common/GL/GLInterface/WGL.h b/Source/Core/Common/GL/GLInterface/WGL.h
index efa9655713..9e3f9d86ef 100644
--- a/Source/Core/Common/GL/GLInterface/WGL.h
+++ b/Source/Core/Common/GL/GLInterface/WGL.h
@@ -6,26 +6,30 @@
#include <windows.h>
#include <string>
-#include "Common/GL/GLInterfaceBase.h"
+#include "Common/GL/GLContext.h"
-class cInterfaceWGL : public cInterfaceBase
+class GLContextWGL final : public GLContext
{
public:
- void SwapInterval(int interval) override;
- void Swap() override;
- void* GetFuncAddress(const std::string& name) override;
- bool Create(void* window_handle, bool stereo, bool core) override;
- bool Create(cInterfaceBase* main_context) override;
+ ~GLContextWGL();
+
+ bool IsHeadless() const;
+
+ std::unique_ptr<GLContext> CreateSharedContext() override;
+
bool MakeCurrent() override;
bool ClearCurrent() override;
- void Shutdown() override;
void Update() override;
- bool PeekMessages() override;
- std::unique_ptr<cInterfaceBase> CreateSharedContext() override;
+ void Swap() override;
+ void SwapInterval(int interval) override;
+
+ void* GetFuncAddress(const std::string& name) override;
+
+protected:
+ bool Initialize(void* display_handle, void* window_handle, bool stereo, bool core) override;
-private:
static HGLRC CreateCoreContext(HDC dc, HGLRC share_context);
static bool CreatePBuffer(HDC onscreen_dc, int width, int height, HANDLE* pbuffer_handle,
HDC* pbuffer_dc);
diff --git a/Source/Core/Common/GL/GLInterface/X11_Util.cpp b/Source/Core/Common/GL/GLInterface/X11_Util.cpp
deleted file mode 100644
index ed884a9ffd..0000000000
--- a/Source/Core/Common/GL/GLInterface/X11_Util.cpp
+++ /dev/null
@@ -1,72 +0,0 @@
-// Copyright 2012 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#include "Common/GL/GLInterface/X11_Util.h"
-#include "Common/GL/GLInterfaceBase.h"
-#include "Common/Logging/Log.h"
-#include "Common/Thread.h"
-
-void cX11Window::Initialize(Display* _dpy)
-{
- dpy = _dpy;
-}
-
-Window cX11Window::CreateXWindow(Window parent, XVisualInfo* vi)
-{
- XSetWindowAttributes attr;
-
- colormap = XCreateColormap(dpy, parent, vi->visual, AllocNone);
-
- // Setup window attributes
- attr.colormap = colormap;
-
- XWindowAttributes attribs;
- if (!XGetWindowAttributes(dpy, parent, &attribs))
- {
- ERROR_LOG(VIDEO, "Window attribute retrieval failed");
- return 0;
- }
-
- // Create the window
- win = XCreateWindow(dpy, parent, 0, 0, attribs.width, attribs.height, 0, vi->depth, InputOutput,
- vi->visual, CWColormap, &attr);
- XSelectInput(dpy, parent, StructureNotifyMask);
- XMapWindow(dpy, win);
- XSync(dpy, True);
-
- xEventThread = std::thread(&cX11Window::XEventThread, this);
-
- return win;
-}
-
-void cX11Window::DestroyXWindow(void)
-{
- XUnmapWindow(dpy, win);
- win = 0;
- if (xEventThread.joinable())
- xEventThread.join();
- XFreeColormap(dpy, colormap);
-}
-
-void cX11Window::XEventThread()
-{
- while (win)
- {
- XEvent event;
- for (int num_events = XPending(dpy); num_events > 0; num_events--)
- {
- XNextEvent(dpy, &event);
- switch (event.type)
- {
- case ConfigureNotify:
- XResizeWindow(dpy, win, event.xconfigure.width, event.xconfigure.height);
- GLInterface->SetBackBufferDimensions(event.xconfigure.width, event.xconfigure.height);
- break;
- default:
- break;
- }
- }
- Common::SleepCurrentThread(20);
- }
-}
diff --git a/Source/Core/Common/GL/GLInterface/X11_Util.h b/Source/Core/Common/GL/GLInterface/X11_Util.h
deleted file mode 100644
index e79a6fe1df..0000000000
--- a/Source/Core/Common/GL/GLInterface/X11_Util.h
+++ /dev/null
@@ -1,27 +0,0 @@
-// Copyright 2008 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/keysym.h>
-#include <string>
-#include <thread>
-
-class cX11Window
-{
-private:
- void XEventThread();
- std::thread xEventThread;
- Colormap colormap;
-
-public:
- void Initialize(Display* dpy);
- Window CreateXWindow(Window parent, XVisualInfo* vi);
- void DestroyXWindow();
-
- Display* dpy;
- Window win;
-};
diff --git a/Source/Core/Common/GL/GLInterfaceBase.h b/Source/Core/Common/GL/GLInterfaceBase.h
deleted file mode 100644
index 4ffb7f5f53..0000000000
--- a/Source/Core/Common/GL/GLInterfaceBase.h
+++ /dev/null
@@ -1,61 +0,0 @@
-// Copyright 2008 Dolphin Emulator Project
-// Licensed under GPLv2+
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <memory>
-#include <string>
-
-#include "Common/CommonTypes.h"
-
-enum class GLInterfaceMode
-{
- MODE_DETECT,
- MODE_OPENGL,
- MODE_OPENGLES2,
- MODE_OPENGLES3,
-};
-
-class cInterfaceBase
-{
-protected:
- // Window dimensions.
- u32 s_backbuffer_width = 0;
- u32 s_backbuffer_height = 0;
- bool m_core = false;
- bool m_is_shared = false;
-
- GLInterfaceMode s_opengl_mode = GLInterfaceMode::MODE_DETECT;
-
-public:
- virtual ~cInterfaceBase() {}
- virtual void Swap() {}
- virtual void SetMode(GLInterfaceMode mode) { s_opengl_mode = GLInterfaceMode::MODE_OPENGL; }
- virtual GLInterfaceMode GetMode() { return s_opengl_mode; }
- virtual void* GetFuncAddress(const std::string& name) { return nullptr; }
- virtual bool Create(void* window_handle, bool stereo = false, bool core = true) { return true; }
- virtual bool Create(cInterfaceBase* main_context) { return true; }
- virtual bool MakeCurrent() { return true; }
- virtual bool ClearCurrent() { return true; }
- virtual void Shutdown() {}
- virtual void SwapInterval(int Interval) {}
- virtual u32 GetBackBufferWidth() { return s_backbuffer_width; }
- virtual u32 GetBackBufferHeight() { return s_backbuffer_height; }
- virtual void SetBackBufferDimensions(u32 W, u32 H)
- {
- s_backbuffer_width = W;
- s_backbuffer_height = H;
- }
- virtual void Update() {}
- virtual bool PeekMessages() { return false; }
- virtual void UpdateHandle(void* window_handle) {}
- virtual void UpdateSurface() {}
- virtual std::unique_ptr<cInterfaceBase> CreateSharedContext() { return nullptr; }
-};
-
-extern std::unique_ptr<cInterfaceBase> GLInterface;
-
-// This function has to be defined along the Host_ functions from Core/Host.h.
-// Current canonical implementation: DolphinWX/GLInterface/GLInterface.cpp.
-std::unique_ptr<cInterfaceBase> HostGL_CreateGLInterface();
diff --git a/Source/Core/Common/GL/GLUtil.cpp b/Source/Core/Common/GL/GLUtil.cpp
index 02a38d8654..ba0f76b9b0 100644
--- a/Source/Core/Common/GL/GLUtil.cpp
+++ b/Source/Core/Common/GL/GLUtil.cpp
@@ -5,19 +5,12 @@
#include <memory>
#include "Common/Assert.h"
-#include "Common/GL/GLInterfaceBase.h"
+#include "Common/GL/GLContext.h"
#include "Common/GL/GLUtil.h"
#include "Common/Logging/Log.h"
-std::unique_ptr<cInterfaceBase> GLInterface;
-
namespace GLUtil
{
-void InitInterface()
-{
- GLInterface = HostGL_CreateGLInterface();
-}
-
GLuint CompileProgram(const std::string& vertexShader, const std::string& fragmentShader)
{
// generate objects
@@ -103,11 +96,11 @@ GLuint CompileProgram(const std::string& vertexShader, const std::string& fragme
return programID;
}
-void EnablePrimitiveRestart()
+void EnablePrimitiveRestart(const GLContext* context)
{
constexpr GLuint PRIMITIVE_RESTART_INDEX = 65535;
- if (GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGLES3)
+ if (context->IsGLES())
{
glEnable(GL_PRIMITIVE_RESTART_FIXED_INDEX);
}
@@ -125,4 +118,4 @@ void EnablePrimitiveRestart()
}
}
}
-}
+} // namespace GLUtil
diff --git a/Source/Core/Common/GL/GLUtil.h b/Source/Core/Common/GL/GLUtil.h
index d4714026f0..1ec63ebad0 100644
--- a/Source/Core/Common/GL/GLUtil.h
+++ b/Source/Core/Common/GL/GLUtil.h
@@ -8,9 +8,10 @@
#include "Common/GL/GLExtensions/GLExtensions.h"
+class GLContext;
+
namespace GLUtil
{
-void InitInterface();
GLuint CompileProgram(const std::string& vertexShader, const std::string& fragmentShader);
-void EnablePrimitiveRestart();
-}
+void EnablePrimitiveRestart(const GLContext* context);
+} // namespace GLUtil
diff --git a/Source/Core/Common/GL/GLX11Window.cpp b/Source/Core/Common/GL/GLX11Window.cpp
new file mode 100644
index 0000000000..681adaa099
--- /dev/null
+++ b/Source/Core/Common/GL/GLX11Window.cpp
@@ -0,0 +1,53 @@
+// Copyright 2012 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include "Common/GL/GLX11Window.h"
+#include "Common/GL/GLContext.h"
+
+GLX11Window::GLX11Window(Display* display, Window parent_window, Colormap color_map, Window window,
+ int width, int height)
+ : m_display(display), m_parent_window(parent_window), m_color_map(color_map), m_window(window),
+ m_width(width), m_height(height)
+{
+}
+
+GLX11Window::~GLX11Window()
+{
+ XUnmapWindow(m_display, m_window);
+ XDestroyWindow(m_display, m_window);
+ XFreeColormap(m_display, m_color_map);
+}
+
+void GLX11Window::UpdateDimensions()
+{
+ XWindowAttributes attribs;
+ XGetWindowAttributes(m_display, m_parent_window, &attribs);
+ XResizeWindow(m_display, m_window, attribs.width, attribs.height);
+ m_width = attribs.width;
+ m_height = attribs.height;
+}
+
+std::unique_ptr<GLX11Window> GLX11Window::Create(Display* display, Window parent_window,
+ XVisualInfo* vi)
+{
+ // Set color map for the new window based on the visual.
+ Colormap color_map = XCreateColormap(display, parent_window, vi->visual, AllocNone);
+ XSetWindowAttributes attribs = {};
+ attribs.colormap = color_map;
+
+ // Get the dimensions from the parent window.
+ XWindowAttributes parent_attribs = {};
+ XGetWindowAttributes(display, parent_window, &parent_attribs);
+
+ // Create the window
+ Window window =
+ XCreateWindow(display, parent_window, 0, 0, parent_attribs.width, parent_attribs.height, 0,
+ vi->depth, InputOutput, vi->visual, CWColormap, &attribs);
+ XSelectInput(display, parent_window, StructureNotifyMask);
+ XMapWindow(display, window);
+ XSync(display, True);
+
+ return std::make_unique<GLX11Window>(display, parent_window, color_map, window,
+ parent_attribs.width, parent_attribs.height);
+}
diff --git a/Source/Core/Common/GL/GLX11Window.h b/Source/Core/Common/GL/GLX11Window.h
new file mode 100644
index 0000000000..fd3020d1d8
--- /dev/null
+++ b/Source/Core/Common/GL/GLX11Window.h
@@ -0,0 +1,39 @@
+// Copyright 2008 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/keysym.h>
+#include <memory>
+#include <thread>
+
+class GLX11Window
+{
+public:
+ GLX11Window(Display* display, Window parent_window, Colormap color_map, Window window, int width,
+ int height);
+ ~GLX11Window();
+
+ Display* GetDisplay() const { return m_display; }
+ Window GetParentWindow() const { return m_parent_window; }
+ Window GetWindow() const { return m_window; }
+ int GetWidth() const { return m_width; }
+ int GetHeight() const { return m_height; }
+
+ void UpdateDimensions();
+
+ static std::unique_ptr<GLX11Window> Create(Display* display, Window parent_window,
+ XVisualInfo* vi);
+
+private:
+ Display* m_display;
+ Window m_parent_window;
+ Colormap m_color_map;
+ Window m_window;
+
+ int m_width;
+ int m_height;
+};
diff --git a/Source/Core/Common/WindowSystemInfo.h b/Source/Core/Common/WindowSystemInfo.h
new file mode 100644
index 0000000000..897d034c2c
--- /dev/null
+++ b/Source/Core/Common/WindowSystemInfo.h
@@ -0,0 +1,35 @@
+// Copyright 2018 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#pragma once
+
+enum class WindowSystemType
+{
+ Headless,
+ Windows,
+ MacOS,
+ Android,
+ X11,
+ Wayland
+};
+
+struct WindowSystemInfo
+{
+ WindowSystemInfo() = default;
+ WindowSystemInfo(WindowSystemType type_, void* display_connection_, void* render_surface_)
+ : type(type_), display_connection(display_connection_), render_surface(render_surface_)
+ {
+ }
+
+ // Window system type. Determines which GL context or Vulkan WSI is used.
+ WindowSystemType type = WindowSystemType::Headless;
+
+ // Connection to a display server. This is used on X11 and Wayland platforms.
+ void* display_connection = nullptr;
+
+ // Render surface. This is a pointer to the native window handle, which depends
+ // on the platform. e.g. HWND for Windows, Window for X11. If the surface is
+ // set to nullptr, the video backend will run in headless mode.
+ void* render_surface = nullptr;
+};