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authorhrydgard <hrydgard@gmail.com>2008-12-25 15:56:36 +0000
committerhrydgard <hrydgard@gmail.com>2008-12-25 15:56:36 +0000
commitdcc48d6c417192dec95aa0d0562d6cc2f3cfa18a (patch)
treef64ccb07691d1df7c508403421655d882086b49d /Source/Core/Common
parent3fd665502e7956ebd97391c0f4cc907d70358968 (diff)
just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1658 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/Common')
-rw-r--r--Source/Core/Common/Src/DynamicLibrary.cpp41
-rw-r--r--Source/Core/Common/Src/DynamicLibrary.h26
-rw-r--r--Source/Core/Common/Src/MsgHandler.cpp58
3 files changed, 63 insertions, 62 deletions
diff --git a/Source/Core/Common/Src/DynamicLibrary.cpp b/Source/Core/Common/Src/DynamicLibrary.cpp
index 84d9816f1d..b3c7faf728 100644
--- a/Source/Core/Common/Src/DynamicLibrary.cpp
+++ b/Source/Core/Common/Src/DynamicLibrary.cpp
@@ -24,6 +24,7 @@
#endif
#include "Common.h"
+#include "FileUtil.h"
#include "StringUtil.h"
#include "DynamicLibrary.h"
@@ -32,11 +33,10 @@ DynamicLibrary::DynamicLibrary()
library = 0;
}
-
std::string GetLastErrorAsString()
{
#ifdef _WIN32
- LPVOID lpMsgBuf = 0;
+ LPVOID lpMsgBuf = 0;
DWORD error = GetLastError();
FormatMessage(
FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
@@ -64,13 +64,11 @@ std::string GetLastErrorAsString()
#endif
}
-
-// ------------------------------------------------------------------
-/* Loading means loading the dll with LoadLibrary() to get an instance to the dll.
- This is done when Dolphin is started to determine which dlls are good, and
- before opening the Config and Debugging windows from Plugin.cpp and
- before opening the dll for running the emulation in Video_...cpp in Core. */
-// -----------------------
+// Loading means loading the dll with LoadLibrary() to get an instance to the dll.
+// This is done when Dolphin is started to determine which dlls are good, and
+// before opening the Config and Debugging windows from Plugin.cpp and
+// before opening the dll for running the emulation in Video_...cpp in Core.
+// Since this is fairly slow, TODO: think about implementing some sort of cache.
int DynamicLibrary::Load(const char* filename)
{
if (!filename || strlen(filename) == 0)
@@ -80,7 +78,6 @@ int DynamicLibrary::Load(const char* filename)
return 0;
}
LOG(MASTER_LOG, "Trying to load library %s", filename);
-
if (IsLoaded())
{
LOG(MASTER_LOG, "Trying to load already loaded library %s", filename);
@@ -93,9 +90,17 @@ int DynamicLibrary::Load(const char* filename)
library = dlopen(filename, RTLD_NOW | RTLD_LOCAL);
#endif
- if (!library) {
+ if (!library)
+ {
LOG(MASTER_LOG, "Error loading DLL %s: %s", filename, GetLastErrorAsString().c_str());
- PanicAlert("Error loading DLL %s: %s\n", filename, GetLastErrorAsString().c_str());
+ if (File::Exists(filename))
+ {
+ PanicAlert("Error loading DLL %s: %s\n\nAre you missing SDL.DLL or another file that this plugin may depend on?", filename, GetLastErrorAsString().c_str());
+ }
+ else
+ {
+ PanicAlert("Error loading DLL %s: %s\n", filename, GetLastErrorAsString().c_str());
+ }
return 0;
}
@@ -108,11 +113,9 @@ int DynamicLibrary::Unload()
{
int retval;
if (!IsLoaded()) {
- LOG(MASTER_LOG, "Error unloading DLL %s: not loaded", library_file.c_str());
PanicAlert("Error unloading DLL %s: not loaded", library_file.c_str());
return 0;
}
-
#ifdef _WIN32
retval = FreeLibrary(library);
@@ -120,8 +123,6 @@ int DynamicLibrary::Unload()
retval = dlclose(library)?0:1;
#endif
if (!retval) {
- LOG(MASTER_LOG, "Error unloading DLL %s: %s", library_file.c_str(),
- GetLastErrorAsString().c_str());
PanicAlert("Error unloading DLL %s: %s", library_file.c_str(),
GetLastErrorAsString().c_str());
}
@@ -135,8 +136,8 @@ void* DynamicLibrary::Get(const char* funcname) const
void* retval;
if (!library)
{
- LOG(MASTER_LOG, "Can't find function %s - Library not loaded.");
- PanicAlert("Can't find function %s - Library not loaded.");
+ PanicAlert("Can't find function %s - Library not loaded.");
+ return NULL;
}
#ifdef _WIN32
retval = GetProcAddress(library, funcname);
@@ -145,8 +146,8 @@ void* DynamicLibrary::Get(const char* funcname) const
#endif
if (!retval) {
- LOG(MASTER_LOG, "Symbol %s missing in %s (error: %s)\n", funcname, library_file.c_str(), GetLastErrorAsString().c_str());
- PanicAlert("Symbol %s missing in %s (error: %s)\n", funcname, library_file.c_str(), GetLastErrorAsString().c_str());
+ LOG(MASTER_LOG, "Symbol %s missing in %s (error: %s)\n", funcname, library_file.c_str(), GetLastErrorAsString().c_str());
+ PanicAlert("Symbol %s missing in %s (error: %s)\n", funcname, library_file.c_str(), GetLastErrorAsString().c_str());
}
return retval;
diff --git a/Source/Core/Common/Src/DynamicLibrary.h b/Source/Core/Common/Src/DynamicLibrary.h
index 86718b4ce2..5dd47b8575 100644
--- a/Source/Core/Common/Src/DynamicLibrary.h
+++ b/Source/Core/Common/Src/DynamicLibrary.h
@@ -24,23 +24,23 @@
#include <string>
+// Abstracts the (few) differences between dynamically loading DLLs under Windows
+// and .so / .dylib under Linux/MacOSX.
class DynamicLibrary
{
- public:
-
- DynamicLibrary();
- int Load(const char* filename);
- int Unload();
- void* Get(const char* funcname) const;
-
- bool IsLoaded() const {return(library != 0);}
-
- private:
- std::string library_file;
+public:
+ DynamicLibrary();
+ int Load(const char *filename);
+ int Unload();
+ void *Get(const char *funcname) const;
+ bool IsLoaded() const { return library != 0; }
+
+private:
+ std::string library_file;
#ifdef _WIN32
- HINSTANCE library;
+ HINSTANCE library;
#else
- void* library;
+ void *library;
#endif
};
diff --git a/Source/Core/Common/Src/MsgHandler.cpp b/Source/Core/Common/Src/MsgHandler.cpp
index 9485c31b23..c3a9cae59d 100644
--- a/Source/Core/Common/Src/MsgHandler.cpp
+++ b/Source/Core/Common/Src/MsgHandler.cpp
@@ -24,44 +24,44 @@ bool DefaultMsgHandler(const char* caption, const char* text, bool yes_no);
static MsgAlertHandler msg_handler = DefaultMsgHandler;
-void RegisterMsgAlertHandler(MsgAlertHandler handler) {
- msg_handler = handler;
+void RegisterMsgAlertHandler(MsgAlertHandler handler)
+{
+ msg_handler = handler;
}
-bool MsgAlert(const char* caption, bool yes_no,
- const char* format, ...) {
-
- char buffer[2048];
- va_list args;
- bool ret = false;
+bool MsgAlert(const char* caption, bool yes_no, const char* format, ...)
+{
+ char buffer[2048];
+ va_list args;
+ bool ret = false;
- va_start(args, format);
- CharArrayFromFormatV(buffer, 2048, format, args);
+ va_start(args, format);
+ CharArrayFromFormatV(buffer, 2048, format, args);
- LOG(MASTER_LOG, "%s: %s", caption, buffer);
+ LOG(MASTER_LOG, "%s: %s", caption, buffer);
- if (msg_handler) {
- ret = msg_handler(caption, buffer, yes_no);
- }
-
- va_end(args);
- return ret;
-}
+ if (msg_handler)
+ {
+ ret = msg_handler(caption, buffer, yes_no);
+ }
-bool DefaultMsgHandler(const char* caption, const char* text,
- bool yes_no) {
+ va_end(args);
+ return ret;
+}
+bool DefaultMsgHandler(const char* caption, const char* text, bool yes_no)
+{
#ifdef _WIN32
- if (yes_no)
- return IDYES == MessageBox(0, text, caption,
- MB_ICONQUESTION | MB_YESNO);
- else {
- MessageBox(0, text, caption, MB_ICONWARNING);
- return true;
- }
+ if (yes_no)
+ return IDYES == MessageBox(0, text, caption,
+ MB_ICONQUESTION | MB_YESNO);
+ else {
+ MessageBox(0, text, caption, MB_ICONWARNING);
+ return true;
+ }
#else
- printf("%s\n", text);
- return true;
+ printf("%s\n", text);
+ return true;
#endif
}