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authorGlenn Rice <glennricster@gmail.com>2010-02-02 21:56:29 +0000
committerGlenn Rice <glennricster@gmail.com>2010-02-02 21:56:29 +0000
commitfeba09f7a3e8d8e9b1ea2fe0d666c5be82941096 (patch)
treee695da77bfbd419355df9d29c799f6722d64ccef /Source/Core/Common
parenta090876bbd89ac656db2c1a5b81b778311b1c804 (diff)
Linux global build. At least the basic footwork is done here.
Basic usage: "sudo scons install=global install" Hopefully this doesn't break builds on Macs. I have tested this on linux and windows. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4994 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/Common')
-rw-r--r--Source/Core/Common/Src/CommonPaths.h186
-rw-r--r--Source/Core/Common/Src/FileUtil.cpp214
-rw-r--r--Source/Core/Common/Src/FileUtil.h42
-rw-r--r--Source/Core/Common/Src/LogManager.cpp7
-rw-r--r--Source/Core/Common/Src/LogManager.h2
-rw-r--r--Source/Core/Common/Src/SysConf.cpp14
-rw-r--r--Source/Core/Common/Src/SysConf.h2
7 files changed, 317 insertions, 150 deletions
diff --git a/Source/Core/Common/Src/CommonPaths.h b/Source/Core/Common/Src/CommonPaths.h
index 3d26c0b4c9..36ad84fad2 100644
--- a/Source/Core/Common/Src/CommonPaths.h
+++ b/Source/Core/Common/Src/CommonPaths.h
@@ -18,6 +18,10 @@
#ifndef _COMMON_PATHS_H_
#define _COMMON_PATHS_H_
+#ifdef __linux__
+#include "Config.h"
+#endif
+
// Library suffix/prefix
#ifdef _WIN32
#define PLUGIN_PREFIX ""
@@ -34,18 +38,25 @@
#define DIR_SEP "/"
#define DIR_SEP_CHR '/'
-#if defined __APPLE__
+// Location of the plugins
+#ifdef LIBS_DIR
+#define PLUGINS_DIR LIBS_DIR "dolphin-emu"
+#elif defined __APPLE__
#define PLUGINS_DIR "Contents/PlugIns"
-#define SYSDATA_DIR "Contents/Sys"
#else
#define PLUGINS_DIR "Plugins"
-#define SYSDATA_DIR "Sys"
#endif
+
+// The user data dir
#define ROOT_DIR "."
+#ifdef __linux__
+#define USERDATA_DIR "user"
+#else
#define USERDATA_DIR "User"
-
-// Where data directory is
-#ifdef _WIN32
+#endif
+#ifdef USER_DIR
+#define DOLPHIN_DATA_DIR USER_DIR
+#elif defined _WIN32
#define DOLPHIN_DATA_DIR "Dolphin"
#elif defined __APPLE__
#define DOLPHIN_DATA_DIR "Library/Application Support/Dolphin"
@@ -53,119 +64,101 @@
#define DOLPHIN_DATA_DIR ".dolphin"
#endif
+// Shared data dirs (Sys and shared User for linux)
+#ifdef DATA_DIR
+#define SYSDATA_DIR DATA_DIR "Sys"
+#define SHARED_USER_DIR DATA_DIR USERDATA_DIR DIR_SEP
+#elif defined __APPLE__
+#define SYSDATA_DIR "Contents/Sys"
+#elif defined __linux__
+#define SYSDATA_DIR "sys"
+#define SHARED_USER_DIR ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP
+#else
+#define SYSDATA_DIR "Sys"
+#endif
+
// Dirs in both User and Sys
#define EUR_DIR "EUR"
#define USA_DIR "USA"
#define JAP_DIR "JAP"
-// Dirs in User
-#define GC_USER_DIR "GC"
-#define WII_USER_DIR "Wii"
-#define WII_SYSCONF_DIR "shared2/sys"
-#define CONFIG_DIR "Config"
-#define GAMECONFIG_DIR "GameConfig"
-#define MAPS_DIR "Maps"
-#define CACHE_DIR "Cache"
-#define SHADERCACHE_DIR "ShaderCache"
-#define STATESAVES_DIR "StateSaves"
-#define SCREENSHOTS_DIR "ScreenShots"
-#define DUMP_DIR "Dump"
-#define DUMP_TEXTURES_DIR "Textures"
-#define LOAD_DIR "Load"
-#define HIRES_TEXTURES_DIR "Textures"
-#define DUMP_FRAMES_DIR "Frames"
-#define DUMP_DSP_DIR "DSP"
-#define LOGS_DIR "Logs"
-#define MAIL_LOGS_DIR "Mail"
-
-// Dirs in Sys
-#define GC_SYS_DIR "GC"
-#define WII_SYS_DIR "Wii"
+// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
+#define GC_USER_DIR "GC"
+#define WII_USER_DIR "Wii"
+#define CONFIG_DIR "Config"
+#define GAMECONFIG_DIR "GameConfig"
+#define MAPS_DIR "Maps"
+#define CACHE_DIR "Cache"
+#define SHADERCACHE_DIR "ShaderCache"
+#define STATESAVES_DIR "StateSaves"
+#define SCREENSHOTS_DIR "ScreenShots"
+#define LOAD_DIR "Load"
+#define HIRES_TEXTURES_DIR LOAD_DIR DIR_SEP "Textures"
+#define DUMP_DIR "Dump"
+#define DUMP_TEXTURES_DIR DUMP_DIR DIR_SEP "Textures"
+#define DUMP_FRAMES_DIR DUMP_DIR DIR_SEP "Frames"
+#define DUMP_DSP_DIR DUMP_DIR DIR_SEP "DSP"
+#define LOGS_DIR "Logs"
+#define MAIL_LOGS_DIR LOGS_DIR DIR_SEP "Mail"
+#define SHADERS_DIR "Shaders"
+#define WII_SYSCONF_DIR WII_USER_DIR DIR_SEP "shared2" DIR_SEP "sys"
+#define WII_MENU_DIR WII_USER_DIR DIR_SEP "title" DIR_SEP "00000001" DIR_SEP "00000002" DIR_SEP "content"
// Filenames
-#define DOLPHIN_CONFIG "Dolphin.ini"
-#define DEBUGGER_CONFIG "Debugger.ini"
-#define LOGGER_CONFIG "Logger.ini"
-#define TOTALDB "totaldb.dsy"
-#define MAIN_LOG "dolphin.log"
+// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
+#define DOLPHIN_CONFIG "Dolphin.ini"
+#define DEBUGGER_CONFIG "Debugger.ini"
+#define LOGGER_CONFIG "Logger.ini"
+
+// Files in the directory returned by GetUserPath(D_LOGS_IDX)
+#define MAIN_LOG "dolphin.log"
+
+// Files in the directory returned by GetUserPath(D_WIISYSCONF_IDX)
+#define WII_SYSCONF "SYSCONF"
+// Files in the directory returned by GetUserPath(D_DUMP_IDX)
+#define RAM_DUMP "ram.raw"
+#define ARAM_DUMP "aram.raw"
+
+// Plugin files
#define DEFAULT_GFX_PLUGIN PLUGIN_PREFIX "Plugin_VideoOGL" PLUGIN_SUFFIX
#define DEFAULT_DSP_PLUGIN PLUGIN_PREFIX "Plugin_DSP_HLE" PLUGIN_SUFFIX
#define DEFAULT_PAD_PLUGIN PLUGIN_PREFIX "Plugin_GCPad" PLUGIN_SUFFIX
#define DEFAULT_WIIMOTE_PLUGIN PLUGIN_PREFIX "Plugin_Wiimote" PLUGIN_SUFFIX
-#define FONT_ANSI "font_ansi.bin"
-#define FONT_SJIS "font_sjis.bin"
+// Sys files
+#define TOTALDB "totaldb.dsy"
+
+#define FONT_ANSI "font_ansi.bin"
+#define FONT_SJIS "font_sjis.bin"
-#define DSP_IROM "dsp_rom.bin"
-#define DSP_COEF "dsp_coef.bin"
+#define DSP_IROM "dsp_rom.bin"
+#define DSP_COEF "dsp_coef.bin"
-#define GC_IPL "IPL.bin"
-#define GC_SRAM "SRAM.raw"
-#define GC_MEMCARDA "MemoryCardA"
-#define GC_MEMCARDB "MemoryCardB"
+#define GC_IPL "IPL.bin"
+#define GC_SRAM "SRAM.raw"
+#define GC_MEMCARDA "MemoryCardA"
+#define GC_MEMCARDB "MemoryCardB"
#define WII_EUR_SETTING "setting-eur.txt"
#define WII_USA_SETTING "setting-usa.txt"
#define WII_JAP_SETTING "setting-jpn.txt"
-#define WII_SYSCONF "SYSCONF"
-
-#define RAM_DUMP "ram.raw"
-#define ARAM_DUMP "aram.raw"
-
-// Shorts - dirs
-// User dirs
-#define FULL_USERDATA_DIR ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP
-#define T_FULLUSERDATA_DIR _T(ROOT_DIR) _T(DIR_SEP) _T(USERDATA_DIR) _T(DIR_SEP)
-
-#define FULL_GC_USER_DIR FULL_USERDATA_DIR GC_USER_DIR DIR_SEP
-#define T_FULL_GC_USER_DIR T_FULLUSERDATA_DIR _T(GC_USER_DIR) _T(DIR_SEP)
-
-#define FULL_WII_USER_DIR FULL_USERDATA_DIR WII_USER_DIR DIR_SEP
-#define FULL_WII_ROOT_DIR FULL_USERDATA_DIR WII_USER_DIR // This is the "root" for Wii fs, so that it may be used with created devices
-
-#define FULL_GAMECONFIG_DIR FULL_USERDATA_DIR GAMECONFIG_DIR DIR_SEP
-#define T_FULL_GAMECONFIG_DIR T_FULLUSERDATA_DIR _T(GAMECONFIG_DIR) _T(DIR_SEP)
-
-#define FULL_CONFIG_DIR FULL_USERDATA_DIR CONFIG_DIR DIR_SEP
-#define FULL_CACHE_DIR FULL_USERDATA_DIR CACHE_DIR DIR_SEP
-#define FULL_SHADERCACHE_DIR FULL_USERDATA_DIR SHADERCACHE_DIR DIR_SEP
-#define FULL_STATESAVES_DIR FULL_USERDATA_DIR STATESAVES_DIR DIR_SEP
-#define FULL_SCREENSHOTS_DIR FULL_USERDATA_DIR SCREENSHOTS_DIR DIR_SEP
-#define FULL_FRAMES_DIR FULL_USERDATA_DIR DUMP_DIR DIR_SEP DUMP_FRAMES_DIR
-#define FULL_DUMP_DIR FULL_USERDATA_DIR DUMP_DIR DIR_SEP
-#define FULL_DUMP_TEXTURES_DIR FULL_USERDATA_DIR DUMP_DIR DIR_SEP DUMP_TEXTURES_DIR DIR_SEP
-#define FULL_HIRES_TEXTURES_DIR FULL_USERDATA_DIR LOAD_DIR DIR_SEP HIRES_TEXTURES_DIR DIR_SEP
-#define FULL_DSP_DUMP_DIR FULL_USERDATA_DIR DUMP_DIR DIR_SEP DUMP_DSP_DIR DIR_SEP
-#define FULL_LOGS_DIR FULL_USERDATA_DIR LOGS_DIR DIR_SEP
-#define FULL_MAIL_LOGS_DIR FULL_LOGS_DIR MAIL_LOGS_DIR DIR_SEP
-#define FULL_MAPS_DIR FULL_USERDATA_DIR MAPS_DIR DIR_SEP
-#define FULL_WII_SYSCONF_DIR FULL_WII_USER_DIR WII_SYSCONF_DIR DIR_SEP
-
-// Sys dirs
-#define FULL_SYSDATA_DIR ROOT_DIR DIR_SEP SYSDATA_DIR DIR_SEP
-#define FULL_GC_SYS_DIR FULL_SYSDATA_DIR GC_SYS_DIR DIR_SEP
-//#define GC_SYS_EUR_DIR FULL_GC_SYS_DIR EUR_DIR
-//#define GC_SYS_USA_DIR FULL_GC_SYS_DIR USA_DIR
-//#define GC_SYS_JAP_DIR FULL_GC_SYS_DIR JAP_DIR
+// Subdirs in Sys
+#define GC_SYS_DIR "GC"
+#define WII_SYS_DIR "Wii"
+// Full Sys dirs
+#define FULL_SYSDATA_DIR ROOT_DIR DIR_SEP SYSDATA_DIR DIR_SEP
+#define FULL_GC_SYS_DIR FULL_SYSDATA_DIR GC_SYS_DIR DIR_SEP
+//#define GC_SYS_EUR_DIR FULL_GC_SYS_DIR EUR_DIR
+//#define GC_SYS_USA_DIR FULL_GC_SYS_DIR USA_DIR
+//#define GC_SYS_JAP_DIR FULL_GC_SYS_DIR JAP_DIR
#define FULL_WII_SYS_DIR FULL_SYSDATA_DIR WII_SYS_DIR DIR_SEP
-// Shorts - files
-// User files
-#define CONFIG_FILE FULL_CONFIG_DIR DOLPHIN_CONFIG
-#define DEBUGGER_CONFIG_FILE FULL_CONFIG_DIR DEBUGGER_CONFIG
-#define LOGGER_CONFIG_FILE FULL_CONFIG_DIR LOGGER_CONFIG
-
-#define TOTALDB_FILE FULL_SYSDATA_DIR TOTALDB
-#define MAINRAM_DUMP_FILE FULL_DUMP_DIR RAM_DUMP
-#define ARAM_DUMP_FILE FULL_DUMP_DIR ARAM_DUMP
-#define GC_SRAM_FILE FULL_USERDATA_DIR GC_USER_DIR DIR_SEP GC_SRAM
+// Sys files with full path
+#define TOTALDB_FILE FULL_SYSDATA_DIR TOTALDB
-#define MAIN_LOG_FILE FULL_LOGS_DIR MAIN_LOG
-
-// Sys files
#define FONT_ANSI_FILE FULL_GC_SYS_DIR FONT_ANSI
#define FONT_SJIS_FILE FULL_GC_SYS_DIR FONT_SJIS
@@ -175,8 +168,5 @@
#define WII_EUR_SETTING_FILE FULL_WII_SYS_DIR WII_EUR_SETTING
#define WII_USA_SETTING_FILE FULL_WII_SYS_DIR WII_USA_SETTING
#define WII_JAP_SETTING_FILE FULL_WII_SYS_DIR WII_JAP_SETTING
-#define WII_SYSCONF_FILE FULL_WII_SYSCONF_DIR WII_SYSCONF
-
-#define FULL_WII_MENU_DIR FULL_WII_USER_DIR "title" DIR_SEP "00000001" DIR_SEP "00000002" DIR_SEP "content"
#endif // _COMMON_PATHS_H_
diff --git a/Source/Core/Common/Src/FileUtil.cpp b/Source/Core/Common/Src/FileUtil.cpp
index 7a8410fd0c..9688e41fdc 100644
--- a/Source/Core/Common/Src/FileUtil.cpp
+++ b/Source/Core/Common/Src/FileUtil.cpp
@@ -487,6 +487,41 @@ bool DeleteDirRecursively(const char *directory)
return true;
}
+#ifdef __linux__
+//Create directory and copy contents (does not overwrite existing files)
+void CopyDir(const char *source_path, const char *dest_path)
+{
+ if (!File::Exists(source_path))
+ return;
+
+ if (!File::Exists(dest_path)) File::CreateFullPath(dest_path);
+ char *virtualName;
+ struct dirent dirent, *result = NULL;
+ DIR *dirp = opendir(source_path);
+ if (!dirp)
+ return;
+ while (!readdir_r(dirp, &dirent, &result) && result) {
+ virtualName = result->d_name;
+ // check for "." and ".."
+ if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
+ ((virtualName[0] == '.') && (virtualName[1] == '.') &&
+ (virtualName[2] == '\0')))
+ continue;
+ char source[300], dest[300];
+ sprintf(source, "%s%s", source_path, virtualName);
+ sprintf(dest, "%s%s", dest_path, virtualName);
+ if (IsDirectory(source)) {
+ sprintf(source, "%s/", source);
+ sprintf(dest, "%s/", dest);
+ if (!File::Exists(dest)) File::CreateFullPath(dest);
+ CopyDir(source, dest);
+ } else
+ if (!File::Exists(dest)) File::Copy(source, dest);
+ }
+ closedir(dirp);
+}
+#endif
+
// Returns the current directory
std::string GetCurrentDir()
{
@@ -510,28 +545,6 @@ bool SetCurrentDir(const char *_rDirectory)
}
#if defined(__APPLE__)
-
-//get the full config dir
-const char *GetConfigDirectory()
-{
- static char path[MAX_PATH] = {0};
- if (strlen(path) > 0)
- return path;
- snprintf(path, sizeof(path), "%s" DIR_SEP CONFIG_FILE, GetUserDirectory());
- return path;
-}
-
-//get the full SYSCONF dir
-const char *GetSysConfDirectory()
-{
- static char path[MAX_PATH] = {0};
- if (strlen(path) > 0)
- return path;
- snprintf(path, sizeof(path), "%s" DIR_SEP WII_SYSCONF_FILE, GetUserDirectory());
- return path;
-
-}
-
std::string GetBundleDirectory()
{
// Plugin path will be Dolphin.app/Contents/PlugIns
@@ -599,28 +612,149 @@ std::string GetSysDirectory()
return sysDir;
}
-// Returns a pointer to a string with a Dolphin data dir in the user's home
+// Returns a pointer to a string with a Dolphin data dir or file in the user's home
// directory. To be used in "multi-user" mode (that is, installed).
-const char *GetUserDirectory()
+const char *GetUserPath(int DirIDX)
{
- // Make sure we only need to do it once
- static char path[MAX_PATH] = {0};
- if (strlen(path) > 0)
- return path;
-
-#ifdef WIN32
- char homedir[MAX_PATH];
- if (!SUCCEEDED(SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, 0, path)))
- return NULL;
+ static char UserDir[MAX_PATH] = {0};
+ static char GCUserDir[MAX_PATH] = {0};
+ static char WiiUserDir[MAX_PATH] = {0};
+ static char ConfigDir[MAX_PATH] = {0};
+ static char GameConfigDir[MAX_PATH] = {0};
+ static char MapsDir[MAX_PATH] = {0};
+ static char CacheDir[MAX_PATH] = {0};
+ static char ShaderCacheDir[MAX_PATH] = {0};
+ static char ShadersDir[MAX_PATH] = {0};
+ static char StateSavesDir[MAX_PATH] = {0};
+ static char ScreenShotsDir[MAX_PATH] = {0};
+ static char HiresTexturesDir[MAX_PATH] = {0};
+ static char DumpDir[MAX_PATH] = {0};
+ static char DumpFramesDir[MAX_PATH] = {0};
+ static char DumpTexturesDir[MAX_PATH] = {0};
+ static char DumpDSPDir[MAX_PATH] = {0};
+ static char LogsDir[MAX_PATH] = {0};
+ static char MailLogsDir[MAX_PATH] = {0};
+ static char WiiSYSCONFDir[MAX_PATH] = {0};
+ static char WiiMenuDir[MAX_PATH] = {0};
+ static char DolphinConfig[MAX_PATH] = {0};
+ static char DebuggerConfig[MAX_PATH] = {0};
+ static char LoggerConfig[MAX_PATH] = {0};
+ static char MainLog[MAX_PATH] = {0};
+ static char WiiSYSCONF[MAX_PATH] = {0};
+ static char RamDump[MAX_PATH] = {0};
+ static char ARamDump[MAX_PATH] = {0};
+ static char GCSRam[MAX_PATH] = {0};
+
+ // Set up all paths and files on the first run
+ if (strlen(UserDir) == 0)
+ {
+#ifdef _WIN32
+ // Keep the directory setup the way it was on windows
+ snprintf(UserDir, sizeof(UserDir), ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP);
+ //char homedir[MAX_PATH];
+ //if (!SUCCEEDED(SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, 0, path)))
+ // return NULL;
#else
- char *homedir = getenv("HOME");
- if (!homedir)
- return NULL;
+ if (File::Exists(ROOT_DIR DIR_SEP USERDATA_DIR))
+ snprintf(UserDir, sizeof(UserDir), ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP);
+ else
+ {
+ char *homedir = getenv("HOME");
+ if (homedir)
+ snprintf(UserDir, sizeof(UserDir), "%s" DIR_SEP DOLPHIN_DATA_DIR DIR_SEP, homedir);
+ }
#endif
-
- snprintf(path, sizeof(path), "%s" DIR_SEP DOLPHIN_DATA_DIR, homedir);
- INFO_LOG(COMMON, "GetUserDirectory: Setting to %s:", path);
- return path;
+ INFO_LOG(COMMON, "GetUserPath: Setting user directory to %s:", UserDir);
+
+ snprintf(GCUserDir, sizeof(GCUserDir), "%s" GC_USER_DIR DIR_SEP, UserDir);
+ snprintf(WiiUserDir, sizeof(WiiUserDir), "%s" WII_USER_DIR DIR_SEP, UserDir);
+ snprintf(ConfigDir, sizeof(ConfigDir), "%s" CONFIG_DIR DIR_SEP, UserDir);
+ snprintf(GameConfigDir, sizeof(GameConfigDir), "%s" GAMECONFIG_DIR DIR_SEP, UserDir);
+ snprintf(MapsDir, sizeof(MapsDir), "%s" MAPS_DIR DIR_SEP, UserDir);
+ snprintf(CacheDir, sizeof(CacheDir), "%s" CACHE_DIR DIR_SEP, UserDir);
+ snprintf(ShaderCacheDir, sizeof(ShaderCacheDir), "%s" SHADERCACHE_DIR DIR_SEP, UserDir);
+ snprintf(ShadersDir, sizeof(ShadersDir), "%s" SHADERS_DIR DIR_SEP, UserDir);
+ snprintf(StateSavesDir, sizeof(StateSavesDir), "%s" STATESAVES_DIR DIR_SEP, UserDir);
+ snprintf(ScreenShotsDir, sizeof(ScreenShotsDir), "%s" SCREENSHOTS_DIR DIR_SEP, UserDir);
+ snprintf(HiresTexturesDir, sizeof(HiresTexturesDir), "%s" HIRES_TEXTURES_DIR DIR_SEP, UserDir);
+ snprintf(DumpDir, sizeof(DumpDir), "%s" DUMP_DIR DIR_SEP, UserDir);
+ snprintf(DumpFramesDir, sizeof(DumpFramesDir), "%s" DUMP_FRAMES_DIR DIR_SEP, UserDir);
+ snprintf(DumpTexturesDir, sizeof(DumpTexturesDir), "%s" DUMP_TEXTURES_DIR DIR_SEP, UserDir);
+ snprintf(DumpDSPDir, sizeof(DumpDSPDir), "%s" DUMP_DSP_DIR DIR_SEP, UserDir);
+ snprintf(LogsDir, sizeof(LogsDir), "%s" LOGS_DIR DIR_SEP, UserDir);
+ snprintf(MailLogsDir, sizeof(MailLogsDir), "%s" MAIL_LOGS_DIR DIR_SEP, UserDir);
+ snprintf(WiiSYSCONFDir, sizeof(WiiSYSCONFDir), "%s" WII_SYSCONF_DIR DIR_SEP, UserDir);
+ snprintf(WiiMenuDir, sizeof(WiiMenuDir), "%s" WII_MENU_DIR DIR_SEP, UserDir);
+ snprintf(DolphinConfig, sizeof(DolphinConfig), "%s" DOLPHIN_CONFIG, ConfigDir);
+ snprintf(DebuggerConfig, sizeof(DebuggerConfig), "%s" DEBUGGER_CONFIG, ConfigDir);
+ snprintf(LoggerConfig, sizeof(LoggerConfig), "%s" LOGGER_CONFIG, ConfigDir);
+ snprintf(MainLog, sizeof(MainLog), "%s" MAIN_LOG, LogsDir);
+ snprintf(WiiSYSCONF, sizeof(WiiSYSCONF), "%s" WII_SYSCONF, WiiSYSCONFDir);
+ snprintf(RamDump, sizeof(RamDump), "%s" RAM_DUMP, DumpDir);
+ snprintf(ARamDump, sizeof(ARamDump), "%s" ARAM_DUMP, DumpDir);
+ snprintf(GCSRam, sizeof(GCSRam), "%s" GC_SRAM, GCUserDir);
+ }
+ switch (DirIDX)
+ {
+ case D_USER_IDX:
+ return UserDir;
+ case D_GCUSER_IDX:
+ return GCUserDir;
+ case D_WIIUSER_IDX:
+ return WiiUserDir;
+ case D_CONFIG_IDX:
+ return ConfigDir;
+ case D_GAMECONFIG_IDX:
+ return GameConfigDir;
+ case D_MAPS_IDX:
+ return MapsDir;
+ case D_CACHE_IDX:
+ return CacheDir;
+ case D_SHADERCACHE_IDX:
+ return ShaderCacheDir;
+ case D_SHADERS_IDX:
+ return ShadersDir;
+ case D_STATESAVES_IDX:
+ return StateSavesDir;
+ case D_SCREENSHOTS_IDX:
+ return ScreenShotsDir;
+ case D_HIRESTEXTURES_IDX:
+ return HiresTexturesDir;
+ case D_DUMP_IDX:
+ return DumpDir;
+ case D_DUMPFRAMES_IDX:
+ return DumpFramesDir;
+ case D_DUMPTEXTURES_IDX:
+ return DumpTexturesDir;
+ case D_DUMPDSP_IDX:
+ return DumpDSPDir;
+ case D_LOGS_IDX:
+ return LogsDir;
+ case D_MAILLOGS_IDX:
+ return MailLogsDir;
+ case D_WIISYSCONF_IDX:
+ return WiiSYSCONFDir;
+ case D_WIIMENU_IDX:
+ return WiiMenuDir;
+ case F_DOLPHINCONFIG_IDX:
+ return DolphinConfig;
+ case F_DEBUGGERCONFIG_IDX:
+ return DebuggerConfig;
+ case F_LOGGERCONFIG_IDX:
+ return LoggerConfig;
+ case F_MAINLOG_IDX:
+ return MainLog;
+ case F_WIISYSCONF_IDX:
+ return WiiSYSCONF;
+ case F_RAMDUMP_IDX:
+ return RamDump;
+ case F_ARAMDUMP_IDX:
+ return ARamDump;
+ case F_GCSRAM_IDX:
+ return GCSRam;
+ default:
+ return NULL;
+ }
}
bool WriteStringToFile(bool text_file, const std::string &str, const char *filename)
diff --git a/Source/Core/Common/Src/FileUtil.h b/Source/Core/Common/Src/FileUtil.h
index 728ad46f8a..f180b8faf0 100644
--- a/Source/Core/Common/Src/FileUtil.h
+++ b/Source/Core/Common/Src/FileUtil.h
@@ -24,6 +24,38 @@
#include "Common.h"
+// User directory indices for GetUserPath
+enum {
+ D_USER_IDX,
+ D_GCUSER_IDX,
+ D_WIIUSER_IDX,
+ D_CONFIG_IDX,
+ D_GAMECONFIG_IDX,
+ D_MAPS_IDX,
+ D_CACHE_IDX,
+ D_SHADERCACHE_IDX,
+ D_SHADERS_IDX,
+ D_STATESAVES_IDX,
+ D_SCREENSHOTS_IDX,
+ D_HIRESTEXTURES_IDX,
+ D_DUMP_IDX,
+ D_DUMPFRAMES_IDX,
+ D_DUMPTEXTURES_IDX,
+ D_DUMPDSP_IDX,
+ D_LOGS_IDX,
+ D_MAILLOGS_IDX,
+ D_WIISYSCONF_IDX,
+ D_WIIMENU_IDX,
+ F_DOLPHINCONFIG_IDX,
+ F_DEBUGGERCONFIG_IDX,
+ F_LOGGERCONFIG_IDX,
+ F_MAINLOG_IDX,
+ F_WIISYSCONF_IDX,
+ F_RAMDUMP_IDX,
+ F_ARAMDUMP_IDX,
+ F_GCSRAM_IDX,
+};
+
namespace File
{
@@ -78,13 +110,15 @@ bool DeleteDirRecursively(const char *directory);
// Returns the current directory
std::string GetCurrentDir();
+//Create directory and copy contents (does not overwrite existing files)
+void CopyDir(const char *source_path, const char *dest_path);
+
// Set the current directory to given directory
bool SetCurrentDir(const char *directory);
-
// Returns a pointer to a string with a Dolphin data dir in the user's home
// directory. To be used in "multi-user" mode (that is, installed).
-const char *GetUserDirectory();
+const char *GetUserPath(int DirIDX);
// Returns the path to where the plugins are
std::string GetPluginsDirectory();
@@ -93,10 +127,6 @@ std::string GetPluginsDirectory();
std::string GetSysDirectory();
#ifdef __APPLE__
-
-const char *GetConfigDirectory();
-const char *GetSysConfDirectory();
-
std::string GetBundleDirectory();
#endif
diff --git a/Source/Core/Common/Src/LogManager.cpp b/Source/Core/Common/Src/LogManager.cpp
index 7e9aae01ca..764f761c05 100644
--- a/Source/Core/Common/Src/LogManager.cpp
+++ b/Source/Core/Common/Src/LogManager.cpp
@@ -19,6 +19,7 @@
#include "ConsoleListener.h"
#include "Timer.h"
#include "Thread.h"
+#include "FileUtil.h"
void GenericLog(LogTypes::LOG_LEVELS level, LogTypes::LOG_TYPE type,
const char *file, int line, const char* fmt, ...)
@@ -79,7 +80,7 @@ LogManager::LogManager() {
m_Log[LogTypes::MEMCARD_MANAGER] = new LogContainer("MemCard Manger", "MemCard Manger");
m_Log[LogTypes::NETPLAY] = new LogContainer("NETPLAY", "Netplay");
- m_fileLog = new FileLogListener(MAIN_LOG_FILE);
+ m_fileLog = new FileLogListener(File::GetUserPath(F_MAINLOG_IDX));
m_consoleLog = new ConsoleListener();
for (int i = 0; i < LogTypes::NUMBER_OF_LOGS; ++i) {
@@ -176,6 +177,10 @@ FileLogListener::FileLogListener(const char *filename) {
setEnable(true);
}
+void FileLogListener::Reload() {
+ m_logfile = fopen(m_filename, "a+");
+}
+
FileLogListener::~FileLogListener() {
free(m_filename);
fclose(m_logfile);
diff --git a/Source/Core/Common/Src/LogManager.h b/Source/Core/Common/Src/LogManager.h
index 4b5c11415a..07f92640fd 100644
--- a/Source/Core/Common/Src/LogManager.h
+++ b/Source/Core/Common/Src/LogManager.h
@@ -42,6 +42,8 @@ public:
FileLogListener(const char *filename);
~FileLogListener();
+ void Reload();
+
void Log(LogTypes::LOG_LEVELS, const char *msg);
bool isValid() {
diff --git a/Source/Core/Common/Src/SysConf.cpp b/Source/Core/Common/Src/SysConf.cpp
index 13fb688a0d..3477770816 100644
--- a/Source/Core/Common/Src/SysConf.cpp
+++ b/Source/Core/Common/Src/SysConf.cpp
@@ -21,13 +21,17 @@
SysConf::SysConf()
: m_IsValid(false)
{
-#if defined(__APPLE__)
- if (LoadFromFile(File::GetSysConfDirectory()))
-#else
- if (LoadFromFile(WII_SYSCONF_FILE))
-#endif
+ if (LoadFromFile(File::GetUserPath(F_WIISYSCONF_IDX)))
m_IsValid = true;
}
+
+void SysConf::Reload()
+{
+ if (m_IsValid)
+ return;
+ if (LoadFromFile(File::GetUserPath(F_WIISYSCONF_IDX)))
+ m_IsValid = true;
+}
SysConf::~SysConf()
{
diff --git a/Source/Core/Common/Src/SysConf.h b/Source/Core/Common/Src/SysConf.h
index 85589d9a70..e3bba9336f 100644
--- a/Source/Core/Common/Src/SysConf.h
+++ b/Source/Core/Common/Src/SysConf.h
@@ -71,6 +71,8 @@ public:
bool IsValid() { return m_IsValid; }
+ void Reload();
+
template<class T>
T GetData(const char* sectionName)
{