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authorXTra.KrazzY <XTra.KrazzY@gmail.com>2009-06-26 22:36:44 +0000
committerXTra.KrazzY <XTra.KrazzY@gmail.com>2009-06-26 22:36:44 +0000
commit46b0fd3c9633f86becd679460c53ec68664d6370 (patch)
tree49d32ee01a52a02943ac8afe774a01dcc4aa569e /Source/Core/DSPCore/Src/DSPCore.cpp
parent8a6fcdc2bc1856d12c5b3f0dd99fa8f45e022781 (diff)
1. TAS Groundwork: Saving the state (compression and memory dump to file) is now done on a separate thread (thread-safe). Now state saving is silent and quick.
2. When stopping, GUI doesn't let the user choose another game and effectively crash Dolphin 3. Omitted an unneeded loop in AudioCommon git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3552 8ced0084-cf51-0410-be5f-012b33b47a6e
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