summaryrefslogtreecommitdiff
path: root/Source/Core/DSPCore/Src/DSPHWInterface.cpp
diff options
context:
space:
mode:
authorMarko Pusljar <LM1234@gmail.com>2010-03-22 13:46:00 +0000
committerMarko Pusljar <LM1234@gmail.com>2010-03-22 13:46:00 +0000
commit11a215567b8b096b2e9c02c51d0b4b26d9316f9d (patch)
tree5184593540318900414f7c6e7269c930959dbe41 /Source/Core/DSPCore/Src/DSPHWInterface.cpp
parentef3a40c64462bb45213f672681cddaae8e25ba45 (diff)
DSPLLE - idleskip-ing improved a little (it still fails totaly for zelda type games (exp7))
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5220 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DSPCore/Src/DSPHWInterface.cpp')
-rw-r--r--Source/Core/DSPCore/Src/DSPHWInterface.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DSPCore/Src/DSPHWInterface.cpp b/Source/Core/DSPCore/Src/DSPHWInterface.cpp
index 1761026403..12c8c3000a 100644
--- a/Source/Core/DSPCore/Src/DSPHWInterface.cpp
+++ b/Source/Core/DSPCore/Src/DSPHWInterface.cpp
@@ -165,7 +165,7 @@ void gdsp_ifx_write(u16 addr, u16 val)
dsp_write_aram_d3(val);
break;
- case DSP_GAIN: // BMX XXX does, and sounds HORRIBLE. / Spyro - A Hero's Tail / Sega GC games / Wiiware - World of Goo
+ case DSP_GAIN:
if (val) {
INFO_LOG(DSPLLE,"Gain Written: 0x%04x", val);
}