summaryrefslogtreecommitdiff
path: root/Source/Core/DSPCore/Src/DSPHWInterface.cpp
diff options
context:
space:
mode:
authornakeee <nakeee@gmail.com>2009-07-09 00:07:08 +0000
committernakeee <nakeee@gmail.com>2009-07-09 00:07:08 +0000
commit1c52139d9432239b7aef4ee1555e013f62b7f6f7 (patch)
tree7173a8f0f855c01022e131776e11aec4d52292e5 /Source/Core/DSPCore/Src/DSPHWInterface.cpp
parenta0a7116fe0c5fcbd77fc5a7fb65edf368df0e35f (diff)
DSPLLE: the reset exception is needed by zelda to init correctly, but it get stuck in the
middle. If you wish to help debugging uncomment the SetException line. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3715 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DSPCore/Src/DSPHWInterface.cpp')
-rw-r--r--Source/Core/DSPCore/Src/DSPHWInterface.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/Core/DSPCore/Src/DSPHWInterface.cpp b/Source/Core/DSPCore/Src/DSPHWInterface.cpp
index 727fb8d54a..bd7f2b0cbd 100644
--- a/Source/Core/DSPCore/Src/DSPHWInterface.cpp
+++ b/Source/Core/DSPCore/Src/DSPHWInterface.cpp
@@ -247,6 +247,9 @@ void gdsp_idma_in(u16 dsp_addr, u32 addr, u32 size)
INFO_LOG(DSPLLE, "*** Copy new UCode from 0x%08x to 0x%04x (crc: %8x)\n", addr, dsp_addr, g_dsp.iram_crc);
g_dsp.iram_crc = DSPHost_CodeLoaded(g_dsp.cpu_ram + (addr & 0x0fffffff), size);
DSPAnalyzer::Analyze();
+ // This calls the reset functions, but it get some games stuck
+ // uncomment it to help with debugging
+ // DSPCore_SetException(EXP_RESET);
}