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| author | XTra.KrazzY <XTra.KrazzY@gmail.com> | 2009-06-28 01:11:35 +0000 |
|---|---|---|
| committer | XTra.KrazzY <XTra.KrazzY@gmail.com> | 2009-06-28 01:11:35 +0000 |
| commit | 7ea2bc5da9681bca748f783f433ccaf689f7b604 (patch) | |
| tree | a7d079da83407e9fe64fb58d10d836416b431c31 /Source/Core/DSPCore/Src/DSPIntCCUtil.cpp | |
| parent | 2ea850f5a0ab6b6bf39bde5d17d8c12f58e2afc5 (diff) | |
Save States:
1. Added a header, including the Game ID (old states are obsolete unless the gameid is appended to the beginning) so states from different games can't be cross-loaded
2. Added loading/saving from/to file
3. Added loading of last saved state (F11)
4. Added "Undo State": Load the backed up last overwritten state (if you press save instead of load) (F12)
5. State code cleanup
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3560 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DSPCore/Src/DSPIntCCUtil.cpp')
0 files changed, 0 insertions, 0 deletions
