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authorRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2009-11-08 20:35:11 +0000
committerRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2009-11-08 20:35:11 +0000
commit0ac07e8aa8edfd28c1ca5c357fdd9f17a2a2dbde (patch)
tree16eef889bc0ffa56b8b91a5d92fa58d91a4d036a /Source/Core/DSPCore/Src/DspIntArithmetic.cpp
parent84c6135bfdfdb48455271cf4656481f845143327 (diff)
Big Commit this will break a lot, fix a lot, but i thing is a good step:
Implemented all the correct format conversions in efb to texture copy. replaced all the stretcrect calls with quad draws this must improve speed a bit. A BIGGGGGGGGGG cleanup in the code and reorganization. reimplemented zpeek using a secondary render target ( this still is buggy so many issues left) please a lot off feedback. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4520 8ced0084-cf51-0410-be5f-012b33b47a6e
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