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| author | Rodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com> | 2009-11-08 20:35:11 +0000 |
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| committer | Rodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com> | 2009-11-08 20:35:11 +0000 |
| commit | 0ac07e8aa8edfd28c1ca5c357fdd9f17a2a2dbde (patch) | |
| tree | 16eef889bc0ffa56b8b91a5d92fa58d91a4d036a /Source/Core/DSPCore/Src/DspIntArithmetic.cpp | |
| parent | 84c6135bfdfdb48455271cf4656481f845143327 (diff) | |
Big Commit this will break a lot, fix a lot, but i thing is a good step:
Implemented all the correct format conversions in efb to texture copy.
replaced all the stretcrect calls with quad draws this must improve speed a bit.
A BIGGGGGGGGGG cleanup in the code and reorganization.
reimplemented zpeek using a secondary render target ( this still is buggy so many issues left)
please a lot off feedback.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4520 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DSPCore/Src/DspIntArithmetic.cpp')
0 files changed, 0 insertions, 0 deletions
