diff options
| author | hrydgard <hrydgard@gmail.com> | 2009-06-21 08:39:21 +0000 |
|---|---|---|
| committer | hrydgard <hrydgard@gmail.com> | 2009-06-21 08:39:21 +0000 |
| commit | aecaf271f1fe98cba1ebc8228ff9eff3e39e72c5 (patch) | |
| tree | 4c82001793b35149ae81fcb483f13b22d3b6fa11 /Source/Core/DebuggerUICommon/Src/DebuggerUIUtil.cpp | |
| parent | 80217a6ed718d15c75784090340cd3ddd9432f96 (diff) | |
New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin... also extracted the symboldb code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerUICommon/Src/DebuggerUIUtil.cpp')
| -rw-r--r-- | Source/Core/DebuggerUICommon/Src/DebuggerUIUtil.cpp | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/Source/Core/DebuggerUICommon/Src/DebuggerUIUtil.cpp b/Source/Core/DebuggerUICommon/Src/DebuggerUIUtil.cpp new file mode 100644 index 0000000000..6ee1e213b7 --- /dev/null +++ b/Source/Core/DebuggerUICommon/Src/DebuggerUIUtil.cpp @@ -0,0 +1,23 @@ +// Copyright (C) 2003-2008 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+
+#include "DebuggerUIUtil.h"
+
+// The default font
+wxFont DebuggerFont = wxFont(9, wxMODERN, wxNORMAL, wxNORMAL, false, wxT("monospace"));
+
|
