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authorLPFaint99 <lpfaint99@gmail.com>2009-07-28 08:27:45 +0000
committerLPFaint99 <lpfaint99@gmail.com>2009-07-28 08:27:45 +0000
commit22427f89bc25522327f5378ec1b25a8f82200993 (patch)
treec198696131871c3aa9db585205ae5af21003735e /Source/Core/DebuggerWX/Src/BreakpointWindow.cpp
parent989e5b7798adc1da5f78225d8bc8ce53692af21e (diff)
Njoy can now be build with wxUSE_UNICODE 1 on windows
move all static ini paths to Common git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3896 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerWX/Src/BreakpointWindow.cpp')
-rw-r--r--Source/Core/DebuggerWX/Src/BreakpointWindow.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp b/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp
index dd895119b4..11170ff6f8 100644
--- a/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp
+++ b/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp
@@ -226,7 +226,7 @@ CBreakPointWindow::OnAddBreakPointMany(wxCommandEvent& event)
{
// load ini
IniFile ini;
- std::string filename = std::string(FULL_GAMECONFIG_DIR "BreakPoints.ini");
+ std::string filename = std::string(BREAKPOINT_CONFIG_FILE);
if (ini.Load(filename.c_str())) // check if there is any file there
{
@@ -252,7 +252,7 @@ CBreakPointWindow::OnAddBreakPointMany(wxCommandEvent& event)
}
else
{
- wxMessageBox(_T("You have no GameIni/BreakPoints.ini file"));
+ wxMessageBox(_T("You have no "BREAKPOINT_CONFIG_FILE " file"));
}
}
@@ -275,7 +275,7 @@ CBreakPointWindow::OnAddMemoryCheckMany(wxCommandEvent& event)
{
// load ini
IniFile ini;
- std::string filename = std::string(FULL_GAMECONFIG_DIR "MemoryChecks.ini");
+ std::string filename = std::string(MEMCHECKS_CONFIG_FILE);
if (ini.Load(filename.c_str()))
{
@@ -354,7 +354,7 @@ CBreakPointWindow::OnAddMemoryCheckMany(wxCommandEvent& event)
}
else
{
- wxMessageBox(_T("You have no " FULL_GAMECONFIG_DIR "MemoryChecks.ini file"));
+ wxMessageBox(_T("You have no " MEMCHECKS_CONFIG_FILE " file"));
}
}
// =================